Friday, April 9, 2010

The Unofficial Apple Weblog (TUAW) (40 сообщений)

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  • Apple rejecting apps with "Pad" in the title

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    Apple is extremely protective of its trademarks, and has begun rejecting App Store submissions with "Pad" in the main title.

    9to5 Mac notes that Jesse Waites, the developer behind ContactPad, has recently had an update for his app rejected because of its name (note that ContactPad is currently available; it's the update that was rejected). Apple has established a policy meant to eliminate confusion over which products were actually produced by Apple. Among the criteria is "...You may use Apple, iPad or any other word mark provided that...the Apple word mark is not part of the product name."

    True, "Pad" isn't "iPad," but it's close enough in Apple's opinion.

    This isn't the first time we've seen Apple request such a change. Website iLounge was previously named iPodLounge, and several years ago the makers of the iPed iPod stand were asked to reconsider their device's name (in no uncertain terms). More recently, the Little App Factory were told to change the name of iPodRip; a fix that Steve Jobs suggested was "Not that big of a deal."

    TUAWApple rejecting apps with "Pad" in the title originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 17:00:00 EST. Please see our terms for use of feeds.

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  • Stick It for iPad: Beautiful "To-Do" notes application

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    There's not a lot of apps that make me sit up, take notice and go "yes!" Stick It for iPad is one of those apps. Introduced to me by Mark Peterson, a developer who hangs out in the same #iphonedev channel that I do on freenode, his app ticks a lot of the boxes that I have been looking for for free form note making.

    Stick It combines sticky notes with a cork board metaphor. You can create new notes, edit their text (and adjust their color, fonts, and so forth), and paste them onto one of five separate boards. This allows you to work with an "immediate" to-do board, a "grocery shopping" board, and so forth. You organize and name these boards, however you wish.

    Peterson has provided a wide range of note choices. You can use standard Sticky shapes, paper attached by "tape", talk bubbles, Rolodex pages, and more. It's visually stunning, with a lot of creative options that should suit anyone's taste. There's even a datebook calendar option, as you can see in thescreen shot.

    One of the features I absolutely adored was the option to convert a layout into a lockscreen photo. That's simply brilliant, letting you update that screen to match your current to do list. You can even preview how the lockscreen will look, so you can adjust your notes for best visibility. Other options allow you to e-mail a picture of your to do's or save them to your camera roll.

    In the end, Stick It is smart, it's simple, and it's versatile. And for just $0.99, it's a bargain. This app rocks, and is well worth checking out.

    TUAW is commonly provided with not-for-resale licenses or promo codes to permit product evaluations and reviews. For more details, see our policy page. Promo code requests are not guarantees of reviews.

    TUAWStick It for iPad: Beautiful "To-Do" notes application originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 16:30:00 EST. Please see our terms for use of feeds.

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  • Five ways Keynote for the iPad badly misses the mark

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    My new iPad hasn't left my side since launch day. I love it -- the wonderful iBook reader, the incredible speed and fluidity of the web browser and the rich colors and sharpness of the display. I've also been wowed by the quality of many of the third party apps in the App store. For example, both the to-do list Things and the Bloomberg News applications demonstrate the potential of the iPad to introduce exciting new ways of interacting with a computer.

    With that said, there's definitely still some lemons in the iPad App Store. But, with iPad apps being a brand-new enterprise, it's reasonable to expect that third party developers who only recently got their hands on their own iPad just some need time to learn how best to utilize the iPad's form factor.

    One app that I (along with a growing contingent online) am incredibly disappointed with is produced by the one company who shouldn't need more time to learn the device -- Apple, Inc. I'm referring to Keynote, Apple's presentation application. Keynote for the iPad was billed as a full-featured presentation package, offering the same features and full compatibility with the wonderful desktop version. As a Keynote addict, I was incredibly excited to see how this program would be redefined by a giant touch screen.

    After using the app since launch day, I'm sad to report that Apple has made some big mistakes with the iPad version of Keynote. I've noticed what many concerned and angry commenters on Apple's support forums have also noticed: the iPad corrupts and changes many Keynote presentations imported from a Mac, lacks support for custom fonts, and overall is a stripped down version of its desktop relative. I was frustrated to experience these problems because I had been so excited for the iPad's Keynote potential.

    My company is fanatical about the Mac version of Keynote and we converted from Windows to Mac just because Keynote blows Powerpoint out of the water. We had planned to buy iPads for our staff because Keynote looked so darned enticing. We'd use our iPads to present, edit, and even as impromptu presenting devices by playing presentations right on the screen. Unfortunately, until Apple addresses the problems listed below, we're holding off on additional iPad purchases. Keynote for iPad 1.0 is virtually unusable for all but the most basic of user.

    TUAWFive ways Keynote for the iPad badly misses the mark originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 16:00:00 EST. Please see our terms for use of feeds.

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  • Real-life iPad: Presenting with an iPad, Keynote, and VGA connector

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    When I'm not having fun as a Mac consultant and TUAW editor, I teach community education classes at the Arapahoe Community College in Littleton, Colorado. Last night was the scheduled night for my blogging class, so I decided to see if I could teach the class from my iPad.

    I had mixed results. Normally, I use my MacBook Air to show my Keynote presentation, then occasionally bring up a web browser to demonstrate some of the finer points of WordPress or some other blogging engine. To move the Keynote presentation to the iPad, I had to sync it over via iTunes. It would be nice to see a way to grab that presentation from Dropbox, where I store it, and just open it in Keynote, but that's not currently possible.

    Last night (see photo at right), I plugged in the Apple Dock Connector to VGA adapter, plugged that into the PC projector in the room, turned on the iPad, and popped into Keynote. The moment I started up my presentation in slideshow mode, the Keynote slides appeared on the screen as they should have, and the text and graphics in the presentation looked great.

    TUAWReal-life iPad: Presenting with an iPad, Keynote, and VGA connector originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 15:00:00 EST. Please see our terms for use of feeds.

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  • The iPad rent-a-date

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    You can go tickle an iPad for free at any Apple Store. You can caress, stroke, and otherwise test out the "magical" touch-based interface. However, if you want to go further, second base for example, be prepared to pony up $50.

    TUAW has realized that for that low, low price, you can bring that baby home with you and enjoy her in the privacy of your own home for up to two weeks. Return her back to the store, none the worse for wear (don't forget to use "protection"), and you'll be assessed a mere 10% of the purchase price as an, ahem, "restocking fee."

    Of course, your mileage may vary, so buy at your own risk -- this is just an idea we're throwing out there, in case anyone wants to catch and run with it. But then again, why deny yourself the temporary love of an iPad while you're waiting for the 3G of your dreams? There's no need to deny your basic desires until the "keeper" comes along. If you want to try and get a little creative with Apple's return policy, we won't be the ones to stop you.

    TUAWThe iPad rent-a-date originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 14:30:00 EST. Please see our terms for use of feeds.

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  • hacksugar: Using your iPad as a second monitor

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    Looking for a novel way to put your iPad to work? How about using it as a second monitor for your desktop? Last week, I got a first look at iDisplay. It offers a system hack that extends your desktop space onto your iPad or iPhone. One big problem: although clever, the app remains at pretty much at alpha release. It's buggy, it's slow and it's not going to be ready for day-to-day use for a while.

    So readers asked if I could hunt down some alternatives. After spending some time researching the issue, I stumbled across Screen Recycler. Patrick Stein, its developer, was kind enough to send me a promo license to test it out and you can see it running in the screen shot at the top of this post.

    Screen Recycler provides the same kind of desktop space expansion that iDisplay is aiming for but pulls it off in a completely different way. Instead of using a dedicated application, you can use Screen Recycler with any VNC client. The system extension installed by the application transforms incoming VNC connections into virtual screens. That means you can use Screen Recycler with any platform that supports VNC, including any spare Windows and Linux systems as well as iPhones and iPads as shown here.

    Like iDisplay, Screen Recycler can be slow, at least on the iPad. Stein recommends that you disable compression in the application settings to speed up response time on the external monitor. He writes, "Speed is mostly limited by the VNC client. You can get decent speeds even wireless if you are using a good VNC client." You can also set different degradation levels. You'll still need to take into account that you're working with slow updates. On the iPad, limit your second monitor use to items that you want to read or that update fairly slowly like IM chats and Twitter clients.

    You can use the system Display preferences to arrange your monitors and menu bar once the extra virtual monitor is added. For some reason, I ended up having to move my main screen back to the left and re-set its menu bar. It only took a few seconds, but be aware that this might happen.

    For Starbucks use (the gold standard of the iPad set), I found Screen Recycler to be handy and easy to use. I ended up using Mocha VNC Lite, a free iPhone application, on the iPad to test this out and found it worked very well. I'll be testing a few other VNC clients as they become available on the iPad but if you want to get started testing Screen Recycler (there's a free 20 minute test mode), Mocha offers a good way to try the system out before you buy.

    Screen Recycler costs $30 and can be ordered from its website.

    TUAWhacksugar: Using your iPad as a second monitor originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 13:30:00 EST. Please see our terms for use of feeds.

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  • Review: here's hoping the Kachina board game app gets some serious kinks worked out

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    The tile game Kachina came to the iPhone/iPod touch platform in waves. First, the app appeared as a single-player puzzle game using the Kachina rules. Then, an upgrade with in-app purchase allowed you to spend US$2.99 to get multiplayer functionality. Now, the Kachina app [$2.99] that you can find in the App Store is the full-featured version that includes both the puzzle and multiplayer modes. The developer, Gourami Games, has posted a mea culpa of sorts, saying:
    The in-app upgrade has been removed and all copies are now enabled to play 2,3,4,5 player games. Now with an option to chose the computers difficulty level. Those of you that have made the in-app upgrade purchase, Thank you for your support, and we will make it up to you in a future update that will automatically detect the sale.
    We like the idea behind the Kachina game, which uses Hopi spirit imagery and tests your math skills as you race for the high score, but this is a situation where too many serious bugs destroy what's really an elegant game. Read on to see what we mean.


    TUAWReview: here's hoping the Kachina board game app gets some serious kinks worked out originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 12:30:00 EST. Please see our terms for use of feeds.

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  • Video walkthrough of iPhone OS 4.0 shows up

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    Who knows how long this will stick before Apple's lawyers learn to speak Polish, but Makowe ABC has uploaded a walkthrough video of an iPhone running beta OS 4. The captioning should help you figure out which features are being discussed.

    We're still working through all the new facts and features of the upcoming software release; more updates throughout the day today.

    [Via The Mac Observer]

    TUAWVideo walkthrough of iPhone OS 4.0 shows up originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 10:45:00 EST. Please see our terms for use of feeds.

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  • Hands-on: Savant shows off their iPad interface

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    Savant AV brought their iPad road tour to a location that happens to be pretty close to me in Irvine, California. So, I headed down there to take a look at their brand new iPad app, an interface for wirelessly controlling their high-end home automation systems. The company helps dealers put together home automation and home theater solutions, and because all of their software is designed around Mac OS X, they've jumped headlong into using the iPhone and iPad as control units for their automation systems. With a full Savant setup installed, you can control your climate systems, audio and multimedia, lighting, and even security cameras all around your home directly from your iPhone or iPad.

    The systems aren't cheap; even the low-end systems will run you from five to ten thousand dollars, and of course, the sky's the limit on how luxurious you want to get. The good news, though, is that by using the iPad, Savant is actually able to put more value into the systems that they do sell. Before the iPad, a significant chunk of the cost was taken up by "glass," as founder Robert Madonna told us -- huge, expensive touchscreens that relied on custom, often clunky software. However, with the iPad, Savant can just hook into Apple's already available tools and hardware, and create much better looking applications that run on official hardware and lower the end cost.

    TUAWHands-on: Savant shows off their iPad interface originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 09:00:00 EST. Please see our terms for use of feeds.

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  • iPad 101: Customize your wallpaper

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    Unlike the iPhone,* the iPad lets you customize wallpapers for, both, the lock screen and the home screen. While the default image is beautiful (unless you think the stars resemble scratches), many users will want to replace it with something personal. Here's how.

    Tap the Settings app and then select Brightness and Wallpaper. There, you'll find two options. First, you can enable auto-brightness, which adjusts the display's brightness by monitoring the environment's ambient light.

    Tap the images below to bring up the wallpaper settings. At the top of the page, you'll find the iPad's default images followed by your own pictures (if you've synchronized photos). Tap any image to bring up the full-screen view. Now, you've got three options: set the lock screen, home screen, or both. You're done!

    There are two things that you should note. The first thing is that your images are sorted by album, events, and then faces, which makes searching easier. Secondly, you can't adjust or re-size an image before setting it as a wallpaper like you can on an iPhone.

    *That's going to change this summer.

    TUAWiPad 101: Customize your wallpaper originally appeared on The Unofficial Apple Weblog (TUAW) on Fri, 09 Apr 2010 08:00:00 EST. Please see our terms for use of feeds.

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  • iPod touch devsugar: Fixing ineligible installs

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    Are you a developer trying to install 4.0 firmware on your 3rd gen iPod touch? You may run into install problems based on device eligibility. That means that Xcode or iTunes will complain that it cannot install the beta firmware onto your device and may tell you that you are attempting an ineligible install.



    Whether using Xcode or iTunes, your iPod will be left in recovery mode -- and you might think you'll need to restore the device and wait for however many hours you'll need to re-sync all your music, videos and apps back ...

    Good news: you can kick yourself out of recovery mode and back to your previous firmware install without doing that. Just use a tool like iRecovery. As I discussed in an older post on TUAW, you can use iRecovery to set your iPod to boot back into normal user mode.

    Download iRecovery from iHackintosh. Run iRecovery from the command line and supply the -s flag. Wait for the "]" prompt, and do not type anything except a carriage return (press return, wait and repeat if nothing happens within 30 seconds) until you see that prompt appear. It helps to only have one iDevice attached to your OS X desktop.

    Once you have the prompt, enter the following commands:

    ] setenv auto-boot true
    ] saveenv
    ] /exit

    After exiting iRecovery, you return to the command line. Reboot your phone by pressing the home and sleep buttons for 10 seconds, per the instructions on the iHackintosh, and your iPhone should boot back to its previous firmwall install without re-entering recovery mode.

    TUAWiPod touch devsugar: Fixing ineligible installs originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 23:00:00 EST. Please see our terms for use of feeds.

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  • Current game network developers comment on Apple's Game Center

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    Way back in February at Macworld, one of my questions to Eros Remini of OpenFeint was pretty blunt: "Why," I asked a representative from the biggest third-party social gaming network on the iPhone, "haven't we seen an official platform-wide network?" Remini didn't have a good answer for Apple, but he did say that OpenFeint was happy to step up and fill the void. Apple answered for themselves this morning: They announced Game Center, which will be an official social gaming network for the iPhone and iPad, complete with friend lists, leaderboards, achievements, and everything else that third-party providers like OpenFeint have set up already.

    So what does OpenFeint think of Game Center? We contacted it for a statement and we are told that OpenFeint is welcoming Apple's Game Center. The company has recently released a virtual goods marketplace called OpenFeint X, and their statement about Game Center says that there's still a place for OpenFeint on top of Apple's official service.

    "OpenFeint X is currently built on top of OpenFeint and in the future it will also sit on Apple's Game Center social graph, achievements and leaderboards so developers and gamers don't miss a step," Jason Citron, CEO of Aurora Feint says. Current OpenFeint players (of which there are 19 million at last count) will automatically become OpenFeint X members, and it sounds like OpenFeint plans to move on to the virtual goods market, leaving their old social gaming realm behind for Apple.

    There were a few other reactions from various developers and publishers about the Game Center news -- read more information from PopCap and Ngmoco after the link below.

    TUAWCurrent game network developers comment on Apple's Game Center originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 21:01:00 EST. Please see our terms for use of feeds.

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  • Layers released for iPad

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    When I was at the Apple Store on Tuesday test driving an iPad, the girl next to me with her parents was asking about drawing programs she could use. I immediately suggested Layers to them, which we initially reviewed last summer. There are several excellent drawing programs for the iPhone, but Layers was always my favorite and I'm glad to see that it's now on the iPad.

    Layers for iPad was released on April 5, and is currently on sale for $2.99USD. The normal price will be $6.99USD. Even if you don't have an iPad, this is a fantastic deal and if you plan on getting one, I'd snag the program now and keep it updated for when you do take the plunge. For an initial look at the app, check out the review over at MacStories.

    TUAWLayers released for iPad originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 20:00:00 EST. Please see our terms for use of feeds.

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  • Photoboard is updated and upscaled for the iPad

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    If you always wanted a 'magic wall' for your iPad, Photoboard HD (US$2.99) is probably as close as your are going to get. This app originally appeared on the iPhone and iPod touch and lets you manipulate photos by scaling and rotating them to create interesting collages.

    The new iPad version has higher resolution (natch) and photos look pretty stunning on it. Obviously inspired by the breakthrough work of Jeff Han, and widely seen on CNN, Photoboard HD is fun to play with, but I'm searching hard for a practical use. Certainly you can re-arrange photos and make for some interesting groupings, but beyond that you're pretty much done.

    It would be nice to see more options for framing the pictures, and more backgrounds, including ones I choose myself. As it is, the app is a nice demo of the graphic power of the iPad, but most photographers would probably rather create their collages in Photoshop.

    I liked the idea of this app, but it needs more customizable features, and a definite purpose.

    There are some screen shots in the gallery below, but at a reduced size the screen shots don't do justice to the quality of the images:



    TUAWPhotoboard is updated and upscaled for the iPad originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 19:30:00 EST. Please see our terms for use of feeds.

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  • Apple iPhone OS 4 Event now posted for QuickTime streaming

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    It's been a day of excitement surrounding the iPhone OS 4.0 event, and now you can relive the keynote at your convenience. Apple has posted the iPhone OS 4 Event keynote on its QuickTime site. Watching Steve wax on is always a good time, but be sure to come back here for the latest in-depth iPhone OS 4.0 news!

    Update: It's also available in the iTunes podcast for Apple keynotes.

    Thanks to everyone who sent this in.

    TUAWApple iPhone OS 4 Event now posted for QuickTime streaming originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 19:00:00 EST. Please see our terms for use of feeds.

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  • iChatAgent process shows up in iPhone OS 4.0 -- video conferencing coming?

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    As expected, Apple didn't introduce any new iPhone hardware today; knowing Steve Jobs & co., they still want to save some surprises when they unveil the 4G iPhone later this summer. Could one of those surprises be a front-facing camera with iChat support?

    Close TUAW reader AW sent us this screen shot that shows an iChatAgent process showing up in iStat ($0.99 in the App Store) on an iPhone running the new iPhone OS 4.0 SDK. The process is new to iPhone OS 4.0 and it suggests that Apple plans to implement iChat on the phone in some form.

    It seems unlikely that Apple would merely introduce an instant messaging app without support for video conferencing. Although a front-facing camera on the iPhone has been rumored from time to time and it's one of the most requested hardware features for the iPhone, battery drain during video conferencing is always a concern on a mobile device.

    If Apple has found a way to support multitasking without significant battery drain, it's possible that mobile video conferencing battery drain has been overcome as well.

    UPDATE: another screen shot from within Activity Monitor (sent to us by reader Mr. X) after the break.

    TUAWiChatAgent process shows up in iPhone OS 4.0 -- video conferencing coming? originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 18:30:00 EST. Please see our terms for use of feeds.

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  • First look: Memeo Connect Reader for iPad

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    If you're a big fan of Google Docs and the iPad, then you're going to love the free Memeo Connect Reader for iPad.

    While the app doesn't allow you to edit your documents, it works well as an online and offline reader for many file formats, including Microsoft Office, Apple iWorks, PDF files, images, and movies. Documents that are updated online by collaborators are instantly synced back to Memeo Connect Reader, so you'll always have access to the latest version.

    As you can see in the video, the app has a nice, simple interface. Documents that have been created and saved in Google Docs or that have been created elsewhere and uploaded to Google Docs are automatically parsed into a group of folders. There's one for Documents, another for Presentations, one more for Spreadsheets, and so on. Tapping a folder displays an animated folder with a list of new or older documents, listed in reverse chronological order. To open an view a document, you simply tap on it.

    Memeo Connect Reader for iPad looks like a big ol' bucket of win for anyone with an iPad who needs access to their Google Docs.

    TUAWFirst look: Memeo Connect Reader for iPad originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 18:00:00 EST. Please see our terms for use of feeds.

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  • iPhone 4.0 OS Screen shots: custom wallpaper, folders, multitasking, and more!

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    And they keep coming in! TUAW reader Tom has sent us screen shots showing iPhone OS 4.0's ability to support custom wallpaper (and the new dock style), an open and closed Apps folder containing four apps, multitasking, and a new Calculator icon. Check out all the screen shots in the gallery below!

    TUAWiPhone 4.0 OS Screen shots: custom wallpaper, folders, multitasking, and more! originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 17:45:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0 dev agreement blocks using Flash or Unity as IDEs?

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    UPDATE: We've heard directly from Unity Technologies themselves, and the company's CEO, David Helgason, has been in contact with Apple over the matter. Helgason says that so far Unity has "no indication from Apple that things are going to change." This is consistent with John Gruber's viewpoint on the new iPhone OS 4.0 dev agreement. Gruber originally thought that Unity3D would be a prime candidate for banning under the new rules, but given that Unity3D is, in Gruber's words, "a pre-processor than a cross-compiler," it's nowhere near as certain that Unity will fall on what Gruber calls "the wrong side of the line" per the new dev agreement. Gruber's opinion on the fate of Flash CS5's iPhone compiler under the new rules is... we'll say, "somewhat less rosy," and given the already strained relationship between Apple and Adobe, he's very likely correct.


    Daring Fireball's John Gruber has found an interesting potential "gotcha" in the newest developer agreement for iPhone OS 4.0. In a section titled "PIs and Functionality," there's a sub-section written in a way that could spell the end for translation tools like Flash Professional CS5's Packager for iPhone or Unity Technologies' Unity iPhone Pro. The relevant clause starts out by saying, "Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs." That's nothing new, and has already been the basis of many App Store rejections. But it goes on to say that apps "must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine." This could be interpreted in many ways, if not for the clarification that follows: "Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited."

    Adobe's Packager for iPhone is a tool that basically "translates" Flash games into iPhone-compatible versions using ActionScript 3. Unity iPhone Pro similarly allows game code to be outputted into Xcode, and from there it's a very short trip to submitting an app to the App Store. Although the code these two tools output is fully iPhone-compatible (it would have to be, or it would never get approval), the new developer agreement could easily be interpreted as saying, "iPhone apps have to be developed from the ground up in Apple's development environment, or we'll reject them."

    If true, developers who have depended on tools like Packager for iPhone or Unity are, perhaps justifiably, going to be very displeased that their IDEs are no longer supported. It's easy to see why Apple would make a move like this -- having "ported" apps in the App Store opens the door to bug-riddled apps with potential security holes -- but it's also easy to sympathize with those who would cast such a move as only one more example of Apple's iron-fisted approach to software development on their mobile platforms.

    Disclaimer: I am not even remotely close to being a developer, so it's entirely possible that I'm misinterpreting all of this. If I'm off-base and there are any devs out there who'd like to set me straight, let us know in the comments.

    TUAWiPhone OS 4.0 dev agreement blocks using Flash or Unity as IDEs? originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 17:30:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4 Secrets: Some early glitches reported by devs

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    Well, it's a few months away from release, so fortunately Apple's engineers will have a chance to fix some bugs that are already being reported by an anonymous tipster. Dave installed 4.0 on his iPhone 3GS and noted that the following items don't work properly:
    • Can't change lock screen or home screen wallpapers. Settings gives him the choice and indicates the choice has been made, but nothing changes.
    • Wallpaper can't even be picked on a 3G
    • iTunes doesn't recognize folders and will not perform a backup, displaying an error message that the "backup failed because it was refused by the iPhone." It looks like a new iTunes version will be forthcoming. He also mentioned that folders are interesting, but limited to 12 apps per folder. If you have a lot of games, you'll end up with folders named "Games 1", "Games 2", "Games 3", etc...
    If you find any other interesting bugs in the iPhone 4.0 beta, please let TUAW know.

    TUAWiPhone OS 4 Secrets: Some early glitches reported by devs originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 17:15:00 EST. Please see our terms for use of feeds.

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  • Why we didn't hear about a new iPhone at the iPhone OS 4.0 event

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    Today's iPhone OS 4.0 event was exclusively focused on new software features of the iPhone platform. Many people were expecting to hear about new hardware, too, and those people were undoubtedly disappointed when no hardware announcement was made. However, as one of our own readers pointed out to us, no one really should have been surprised that there was no hardware announcement today -- you only need to look at the past three years of Apple's releases to see the pattern.

    Original iPhone released: June 29, 2007
    Original iPod touch: September 13, 2007

    iPhone OS 2.0 announced and demoed: March 6, 2008
    iPhone 3G and OS 2.0 release date announced: June 6, 2008
    iPod touch update: September 9, 2008

    iPhone OS 3.0 announced and demoed: March 17, 2009
    iPhone 3GS and OS 3.0 release date announced: June 9, 2009
    iPod touch update: September 9, 2009

    See the pattern? Here's what we can predict from it:

    iPhone OS 4.0 announced and demoed: April 8, 2010
    iPhone update, OS 4.0 release date announced: June 2010
    iPod touch update: September 2010

    Apple's Mac updates were once artificially tied to events like Macworld or WWDC so they had a media platform to use for their major announcements. This was part of Apple's stated reason for backing out of trade shows -- so they could release Mac updates on their own schedule, not the media's. That said, Macs are still largely dependent on other manufacturers' hardware cycles (mainly Intel's) for updates. This means that Mac updates are probably always going to be relatively sporadic and unpredictable.

    iPhone and iPod updates, on the other hand, are far easier to predict -- so far, they've been coming out with almost clockwork precision. Particularly since Apple is now developing their own mobile CPUs, the company is beholden to no one else's release schedule. With the pattern that's emerged over the past three years, it's pretty clear that Apple is committed to a cyclical, 12-month schedule for its portable lines: OS betas in spring, iPhone and OS updates in early summer, iPod updates in late summer. it's not clear yet how the iPad will fit into all this, and it won't be until the device goes through at least one revision. In the meantime, we can all stop being surprised when Apple doesn't make iPhone or iPod touch hardware announcements outside of the cycle outlined above.

    Thanks to TUAW reader Nick.

    TUAWWhy we didn't hear about a new iPhone at the iPhone OS 4.0 event originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 17:00:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: iPad-like spell check

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    Reader Tom has been kind enough to send in a few images of the new spell check redesign in iPhone OS 4.0.As you can see, Apple has ditched the blue bubbles with the "x" and now gives you the option of choosing between multiple word selections.

    Stay tuned! We'll have more on the iPhone OS 4.0 preview as the information rolls in!

    TUAWiPhone OS 4.0: iPad-like spell check originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 16:45:00 EST. Please see our terms for use of feeds.

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  • iPad component cost re-estimated

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    Now that the iPad is actually out and we know what's in it, iSuppli has adjusted its guesstimate for the actual price of the hardware to US$259.60. That's significantly more than the original estimate that was made a while back; iSuppli says that the iPad uses more silicon chips than expected, including three separate chips to control the touchscreen itself. That price is the 16GB Wi-Fi model (that retails for $500); the higher memory models obviously cost more (up to $348.10 for the 64GB Wi-Fi model).

    Still, Apple is making a solid profit on the per-unit price. There's no question that the iPad will make money no matter what, but there are tons and tons of other factors to include in this. On the flip side of the equation, this price doesn't include shipping out iPads to all of Apple's various stores, money to pay employees, and of course, all of the backend software and hardware design that went into actually creating these devices in the first place. Of course, in terms of profit, the price that you pay for the device at checkout is just the beginning; there's a lot of money also flowing over the App Store, and in iBooks and so on. Just looking at the hardware costs won't get you very far. Apple has money moving all over the place around this device.

    TUAWiPad component cost re-estimated originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 16:30:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4 Secrets: Create Text Passcodes

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    Ever wished you could use words rather than numbers as iPhone passcodes? iPhone OS 4 apparently introduces a new feature. Described by our anonymous tipster as glitchy, the screen shot here shows text-based passcode entry.

    Moving to text passcodes isn't a huge leap forwards but it's a solid feature that shows that Apple continues to listen to its users as it evolves its OS forwards.

    Update
    : Commenters point out that this capability has already appeared in OS 3.1, via the iPhone Configuration Utility used in corporate deployments.

    TUAWiPhone OS 4 Secrets: Create Text Passcodes originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 16:23:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: Coming this Fall to an iPad near you

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    Apple's announcement of the new features and near-availability of iPhone OS 4.0 has got the entire tech-focused internet all a'twitter. Many new features were discussed but one of the more disappointing features is the delayed-arrival for iPad owners. Granted, the device was just released 5 days ago and you probably shouldn't be feeding that tech-lust too much, but the new OS presents some pretty killer features.

    TUAWiPhone OS 4.0: Coming this Fall to an iPad near you originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 16:15:00 EST. Please see our terms for use of feeds.

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  • iPhone 4.0 OS Secrets: MobileMe notes syncing

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    A few readers have sent us screen shots like the one here. As you can see, iPhone OS 4.0 is finally bringing MobileMe note syncing to the iPhone! Previously the only way you could sync notes created on your iPhone or Mail.app was via a hard-wire sync.

    We'll keep you updated as we discover more little tidbits from today's iPhone OS 4.0 preview.

    TUAWiPhone 4.0 OS Secrets: MobileMe notes syncing originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 16:00:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0 Secrets: Faces and more in Photos app

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    Looks like the iPhone OS 4.0 update will bring ever more Desktop-class features into the mobile sphere. An anonymous TUAW tipster has sent in the following photos, showing several new features in action.

    These include Faces for iPhone, e-mail resizing options, and a kick-ass assets editor that allows you to choose multiple items for deletion. Faces technology was first introduced on OS X in iPhoto 8.0.2. It uses face detection to distinguish faces within pictures from other objects within images.

    The pictures in this gallery represent just a few of the new features hidden away in the 4.0 update. We can't wait to see more. You know how to contact us.

    TUAWiPhone OS 4.0 Secrets: Faces and more in Photos app originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 15:45:00 EST. Please see our terms for use of feeds.

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  • iPhone 4.0 OS: Now with iAds

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    Today at the iPhone 4.0 preview event, Apple announced that one of the new features coming in 4.0 is the iAd network. According to Steve, an average iPhone user is on their phone using apps about half an hour a day. So at one ad every three minutes, that's 10 ads on each device each day, and with almost ten million devices out there, Apple claims they'll be serving a billion ad opportunities every day.

    And yet this isn't the huge news about iAds. Here is what makes it a big deal: Apple built the network and is offering it up to developers to use how they'd like, with 60% of the revenue made on those ads going to developers themselves. That's up a bit from the standard "Apple gets a 30% cut" rule of thumb, but more than half seems more than fair. Apple hosts and sells the ads, and developers take home over half the revenue.

    The ad demonstrated live actually looked cool: they showed off little Toy Story 3 ad at the bottom of a news app. Tap the ad, and it comes up with some options (a character list, sounds from each character, etc) and even a game to play, including an option to buy a game from right within the ad. Steve even asked if anyone had seen anything like this before, and among the gathered press, he got silence in response.

    Currently, the most educated of guesses is that the AdKit API will be a developer source as well as an iTunes source (iTunes sources are where the App Store and Music Store get their content.)

    After the event in the Q&A session, Steve said they attempted to buy AdMob and got sniped by Google, so they bought Quattro and are trying very hard to come up to speed on what web advertising is like, presumably so they can change it. As long as they aren't trying to get me to refinance my mortgage or whiten my teeth, I'm looking forward to the future of advertising on the iPhone.

    TUAWiPhone 4.0 OS: Now with iAds originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 15:40:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: No multitasking for iPhone 3G and second gen iPod touch

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    While Apple will be serving up a hearty meal with iPhone OS 4.0, not all iPhones and iPod touches will be able to offer up the full experience. Only the iPhone 3GS and third generation iPod touch will be capable of handling all seven features highlighted at the event today (multitasking, folders, mail enhancements, iBooks, better enterprise features, Game Center, and iAd).

    While the iPhone 3G and second generation iPod touch "will run many [of these] things...there are some things they won't run," according to Steve Jobs at the event. The most notable of these things is multitasking, which Apple said the iPhone 3G and second generation iPod touch just can't handle (of course, we know they can on jailbroken units, but Apple didn't acknowledge that possibility). There was no mention of the first generation iPhone and iPod touch, with the implication being that if you want multitasking on the iPhone, it's 3GS only... or perhaps some new hardware that might be announced later this year.

    As one who balked at the iPhone 3GS -- both because I didn't qualify for AT&T's upgrade price and because I don't find its features compelling enough to justify a purchase -- this certainly shortens my purchase cycle. There are probably many in the same boat. While I was going to purchase the next generation iPhone anyway, I'm now contemplating upgrading to an iPhone 3GS or better.

    TUAWiPhone OS 4.0: No multitasking for iPhone 3G and second gen iPod touch originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 15:15:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: Unified inbox, threaded messaging and more

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    Apple announced today that the iPhone's Mail application is going to receive several new features as part of the iPhone OS 4.0 software to be released later this year (summer for iPhone/iPod touch and fall for iPad).

    The first big feature is the unified inbox. Finally, it will be possible to read all of your unread messages in one "pane" without having to navigate forwards/backwards between the many accounts on your device. As someone with 5 email accounts that I regularly check, this is a huge win.

    Multiple Exchange accounts means I can finally have both my work email (Exchange) and my personal email (Gmail) take advantage of Push functionality. Previously users were limited to using one Exchange account and unlimited IMAP accounts. This limitation has been removed. And there was much rejoicing. Additionally, fast inbox switching means it is easy and quick to focus in on a single mail account.

    Threaded messaging is another feature that has been asked for by many. If you have ever used Gmail's web client, then you are familiar with how this works. Essentially, messages that pertain to a single "chain" of emails (based on subject line) are grouped together. This greatly reduces a cluttered-feeling inbox and I recommend checking it out on your Mac using Mail.app by enabling the Threaded Messaging view.

    Now that the iPhone and iPad have become / are becoming huge winners in the productivity space, this next feature is going to be a welcome addition as well. The ability to open attachments with third-party apps is a great idea that I've only recently begun to feel as a regular need. I think this really helps to push the iPad towards true laptop-replacement status.

    That's all we've got so far on the new features in Mail coming with iPhone OS 4.0. Stay tuned as we continue to cover this monumental update to Apple's mobile operating platform.

    TUAWiPhone OS 4.0: Unified inbox, threaded messaging and more originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 14:55:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0 SDK ready for download

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    And...it's LIVE! The 4.0 SDK for the iPhone OS is now available to developers. Head on over to Apple's iPhone Developer site (login credentials needed) to download the SDK disk image and get started.

    As with previous beta releases, the new firmware and SDK remains behind an NDA. This NDA will likely remain in place until the 4.0 goes live, which is expected to happen sometime in late spring.

    The new SDK will support features announced earlier today at the iPhone OS 4.0 roadmap media event.

    TUAWiPhone OS 4.0 SDK ready for download originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 14:45:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: iBooks for iPhone

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    While we don't have a lot of detail on this tidbit from today's Apple event, we do know for sure that iBooks, the ebook reader software now available on the iPad platform, will be coming to the iPhone platform with iPhone OS 4.0 this summer. There was also a hint, but no definitive statement from Steve Jobs, that iBooks will also be available for Mac OS X.

    Of course, having your iBooks library on all of those different devices might make life confusing, but according to The Jobs, there will be wireless syncing of your books between platforms. Let's say you're reading a book on your iPad, and you're going to a restaurant so you decide to just pick up your iPhone and head out. When you get to the restaurant, you fire up the iPhone and bring up iBooks, and it's on the same page that you were reading on the iPad.

    This is currently the way that Amazon's Kindle platform works, syncing books between a number of devices. I currently have Kindle Reader on my iPhone 3GS, iPad, and two Macs, and it is refreshing to be able to switch between devices and always have the current book and page available.

    As with iBooks for iPad, a free illustrated copy of Winnie the Pooh will be provided with each copy of iBooks on the iPhone.

    TUAWiPhone OS 4.0: iBooks for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 14:35:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: Apple announces Game Center, a social gaming network for the iPhone

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    This is huge -- Apple has announced Game Center, an official social gaming network for the iPhone, coming to the device along with OS 4.0 this summer. So far, there have been a few social networks vying for an audience in the form of OpenFeint and Ngmoco's Plus+ system, but Apple's going official, bringing in friends lists, leaderboards, achievements, matchmaking, and so on all to the iPhone themselves.

    Jobs said on stage in Cupertino that they will combine GameCenter with the App Store's over 50,000 games and entertainment titles. It'll be extremely interesting to see how Apple's network interacts with App Store titles, and it looks like OpenFeint and the like have some serious first-party competition.

    TUAWiPhone OS 4.0: Apple announces Game Center, a social gaming network for the iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 14:00:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: Over 100 new features

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    During today's Apple live event, it was noted that over 100 new features are being added to iPhone OS 4.0. We captured some of that information, and list just a few new features here for your reading pleasure:
    • QuickLook: The feature everyone loves in Mac OS X now comes to iPhone and iPad
    • Folder Storage: You can now have up to 2,160 apps on your iPhone through the use of folders
    • Full app access to still and video data
    • iBooks on iPhone: A smaller version of the iBooks app for the iPhone platform.
    • Unified inbox for Mail: At last, all of your emails go can be viewed in one inbox; no more switching between inboxes. You can also have multiple Exchange accounts. The emails can be organized by threads, much in the same way that they are in Mail.app on the Mac.
    • Wireless App Distribution: Companies that create custom in-house apps no longer need to distribute those through a "wired" connection; employees can now install the apps from anywhere, anytime.
    • Homescreen Wallpaper, Bluetooth Keyboards: The iPhone and iPod touch will get these features that are now on the iPad.
    • Fast app switching
    • Background location: Apps can stay updated with location information even when you switch to another app.
    • Selective use of location: Location can be enabled or disabled on an app-by-app basis.
    • Local notifications: like push notification, but not requiring server access. It's all done on the phone.
    • Task completion: Items that take some time can now complete in background while other work is going on in foreground. For example, uploading an image to Flickr can happen in background while you're doing something else.
    • iAds: Developers get 60% of the ad revenue by adding interactive iAds to their apps. You can add fully interactive advertisements without taking people out of your app.
    • Address and Date data detectors: Just like those in Mail.app in Mac OS X, these add information to Address Book and Calendar with a tap.
    More detail on individual features will be forthcoming. Stay tuned to TUAW all day today for all of your iPhone OS 4.0 news.

    TUAWiPhone OS 4.0: Over 100 new features originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 14:00:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: Folders help organize your apps

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    It's been one of the aggravation points since the App Store first launched and we began accumulating all these magnificent toys: how the heck do you manage 11 screens full of icons scattered all hither and yon? iTunes 9 gave us some control, but lacking an organizing principle things continued to be challenging.

    No more, at least not once 4.0 ships. The new Folders feature will let you throw apps of a feather into a folder grouping just by dragging and dropping, and you can then treat the entire collection as a unit, moving it from screen to screen or tossing it into the app dock as you like.

    This may not be a killer feature for those who only keep one or two app screens active, but for heavy App Store customers (you know, the people who send Apple that reliable 30%) it's a godsend. At the event today, Steve told us that it would take the iPhone's homescreen capability from 180 apps to a whopping 2,160, so, um, we've got some app downloading to do before the new OS releases this summer.

    TUAWiPhone OS 4.0: Folders help organize your apps originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 13:40:00 EST. Please see our terms for use of feeds.

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  • iPhone OS 4.0: Multitasking, finally, hooray!

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    The demand for iPhone OS multitasking is nothing new. People have been looking for ways to do more than one thing at once on their iPhones for some time. For example, let's say you're chatting on IRC in one application, and you want to hop out to check a Web page. Should you have to disconnect from your IRC session just so you can sneak into Safari? Maybe you want to listen to Pandora radio while shopping at the App Store. Should you have to stop the Pandora music?

    People multitask, and now the iPhone OS can too. Starting with the upcoming 4.0 firmware, the iPhone OS will (finally!) allow users to do more than one task at once. As Steve demonstrated today, iPhone OS 4.0 lets you switch tasks by double-clicking the home button. A dock-like bar appears at the bottom of the screen, showing you a list of running applications.

    Typically with multitasking, the more processes that you run, the more burden you'll place on battery life. The application would have to page into and out of memory a lot more, and as a result, less memory and processor power will be available on a per-app basis. It's a trade-off. For me, and I'm sure for many others, it's a trade-off we're willing to make in order to cash in to the associate benefits.

    However, it seems that we may not have to fear: Apple says they have found a way around all of these caveats. How, you ask? They are providing background services to applications, allowing the app to stream music, provide notifications, or do other tasks without compromising performance.

    What about you? Is this a feature that you're going to be taking advantage of? Would you rather swap it out for better battery life and app performance? Let us know in the comments.

    TUAWiPhone OS 4.0: Multitasking, finally, hooray! originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 13:30:00 EST. Please see our terms for use of feeds.

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  • Breaking: Apple reports 450K iPads sold to date

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    So much for the sneaky approach. Steve Jobs reporting now at the iPhone OS 4 event that the company has sold 450,000 iPads as of this morning. That's a little lower than estimates, but Apple's still selling plenty. Jobs says they sold 300,000 devices on Saturday, and that Best Buy is experiencing shortages already.

    iBooks is also doing well, with 250,000 e-books sold on Saturday, and 600,000 books sold in the store total. And the App Store is rocking, too, with 3,500 iPad apps out already, and a whopping 3.5 million downloaded. Pretty amazing for a first week.

    TUAWBreaking: Apple reports 450K iPads sold to date originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 13:07:00 EST. Please see our terms for use of feeds.

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    Unofficial Apple Weblog - IPhone - Steve Job - Apple - IPad
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  • iPhone OS 4: Our metaliveblog event

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    Welcome to today's invitation media event. Today Apple will introduce its iPhone 4.0 roadmap and we'll be metaliveblogging coverage from all our favorite sites -- at least those who were lucky enough to receive golden tickets to the event.

    Will Apple be introducing multitasking and iPhone exposé? Or other items on our reader wishlist? One way to find out. Join us and see what Apple has on offer for the next generation of iPhone and iPad firmware -- and maybe some hardware announcements as well.

    Here are the blogs we'll be covering today:

    TUAWiPhone OS 4: Our metaliveblog event originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 12:45:00 EST. Please see our terms for use of feeds.

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    iPhone - Unofficial Apple Weblog - Apple - IPad - MacRumors
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  • Confirmed: "Not charging" iPad does recharge

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    When TUAW reader Gregory P. wrote to us yesterday, claiming his "Not charging" iPad was, in fact, charging, I admit I was pretty skeptical. After all, the new iPads have been widely reported to be incompatible with USB hubs and lower-power USB ports. Gregory claimed to have charged up his new iPad even when the device reported that it wasn't charging.

    Gregory writes that he plugged in his 63% iPad into his Lenovo T61, where it reported itself to be "Not charging." Several hours later, the iPad reported an 87% battery level. As I've been plugging directly into A/C power or using a dedicated onboard port on one of my desktop because of those reports, I decided to give Gregory's suggestion a real world try.

    Last night, I plugged in my 83% iPad into one of my USB hubs. The unit reported "Not charging", as expected. Regardless, I left it plugged in and revisited it this morning. Sure enough, my battery was completely 100% charged. As Gregory wrote in his letter, "Maybe when it says it's not charging it is just charging slower due to less voltage or something, but it is actually charging!"

    It worked for me. Results may not be typical, so make sure to chime in below in the comments to let us know if it worked for you too.

    TUAWConfirmed: "Not charging" iPad does recharge originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 12:15:00 EST. Please see our terms for use of feeds.

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    IPad - Unofficial Apple Weblog - Universal Serial Bus - Apple - Battery
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  • PC tells Mac -- "Get a Mac" ads might be done

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    Justin Long, who plays Mac in the Get a Mac ads, has told The Onion's A.V. Club that he believes the Get a Mac ad campaign has come to an end. When The Onion asked Justin what the status was on the Apple ads, he replied, "You know, I think they might be done. In fact, I heard from John, I think they're going to move on. I can't say definitively, which is sad, because not only am I going to miss doing them, but also working with John."

    The Get a Mac ads have been widely applauded by the advertising industry, winning a Grand Effie Award in 2007. The campaign was first launched in the US in 2006, and Apple then expanded it to Canada, the United Kingdom, Australia, New Zealand, and Japan. The US and Canadian ads starred Justin Long as Mac and John Hodgman as PC. The two have appeared together in 66 television ads to date. The pair has also featured in 10 Web-only ads posted on various Web sites like The New York Times.

    Apple has gone spans of time with no TV advertising for their Mac computers before. It's possible that they will be throwing all their ad dollars behind the iPhone and iPad for the time being. However, if Justin Long is correct that the Get a Mac ads are over, it does not preclude that a new Mac ad campaign is in the works.

    All the Get a Mac ads can be viewed at Apple's ad gallery.

    [via 9to5]

    TUAWPC tells Mac -- "Get a Mac" ads might be done originally appeared on The Unofficial Apple Weblog (TUAW) on Thu, 08 Apr 2010 11:30:00 EST. Please see our terms for use of feeds.

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    Get a Mac - Apple - John Hodgman - JustinLong - Unofficial Apple Weblog
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