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- Transmit 4 offers new features, faster performance
Filed under: Software
Transmit is the FTP client by Panic that has won legions of fans (myself included). After 5 years of version 3.x, Panic has finally released version 4.0 with a new UI, faster performance, and a slew of hot new features.
Transmit 4 is a near-total re-write of the application. The most notable change is the UI. Gone is all the white and Aqua-style drop-downs. This version offers a nice path bar and custom icons for your favorites (use theirs or supply your own). There's a new sync button and for the first time, Coverflow and thumbnail view. Finder classics like disclose folders and color-coding are now in place, and the beefed up progress bar tracks both overall progress and individual files. Nice!
I've only used the demo briefly this morning (we'll have a full review up at a later date), but it's noticeably faster than its predecessor. Panic claims a 25% speed increase over version 3, and I don't doubt it. Not only does Transmit seem faster when transferring files, but just moving between directories is very snappy.
The most impressive feature I found during my brief testing this morning is Transmit Disks. This allows you to mount any favorite in the Finder, even if Transmit isn't running. You're free to interact with the disk as you wish once it's mounted. It's quite nice.
As I said, we've got a full review forthcoming. For now, we can say that Transmit 4 is well worth your attention. A sleek, modern look, greatly increased speed and new features like Transmit Disks make version 4 a must-update for all users.
A full license costs US$34. Users of version 3.x may upgrade for $19. Anyone who bought Transmit 3 on or after March 1st, 2010 can upgrade for free.TUAWTransmit 4 offers new features, faster performance originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 14:00:00 EST. Please see our terms for use of feeds.
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Transmit - FTP - Unofficial Apple Weblog - File Transfer Protocol - PanicПереслать - Hands-on with PressOK Entertainment: Finger Physics, Fantasy Date, Spin it
Filed under: Gaming
While in Seattle this past weekend, I got a chance to sit down with developer Alex Koloskov of PressOK Entertainment. As a company, they've been through a few mergers, but Koloskov and his team have been working on mobile apps for years, and iPhone apps since the early days of the App Store. Their biggest game is the very popular Finger Physics, but they've also recently released a huge update to their version of Gin Rummy. Koloskov also showed me a few other unreleased titles, including a game that will likely turn some heads and a very early version of the Finger Physics sequel.
Read on for early hands-on impressions of the titles that I saw and a little behind-the-scenes information about the company.
TUAWHands-on with PressOK Entertainment: Finger Physics, Fantasy Date, Spin it originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 13:30:00 EST. Please see our terms for use of feeds.
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iPhone - Unofficial Apple Weblog - AppStore - Apple - SeattleПереслать - TUAW's Daily App: Above
Filed under: iPhone
Our tipsters have been raving about Above, which is sort of a cross between Doodle Jump and Canabalt. It appeared in the App Store a little while ago. Odds are, after that description, you probably went looking for it already. Just in case you're still here, though, I'll tell you that it does offer up a few new tricks. Just like Canabalt, it's still a one-button-to-jump affair, but in Above, you actually hold down a finger to "charge" a jump, which adds a little more strategy to it. As in Doodle Jump, you're trying to constantly climb up a series of platforms using "powerfuls" (a feature of the game) and avoiding obstacles, but Above's unique art style and much more forgiving structure make for a different experience.
It's a very stylistic experience, from the great backgrounds and graphics to the trippy music. I'm not sure that it really offers anything new to this "climbing platformer" phenomena that seems to be taking over the App Store, but it is polished to a shine. Achievements and multiple stages add some replayability and make the game more than worth the US$1.99 purchase price. If you want a Doodle Jump that's a little less casual and fleeting, here it is. If you're addicted to the one-button gameplay of Canabalt, Above offers more. Our tipsters are right: Above is certainly worth a purchase.TUAWTUAW's Daily App: Above originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 12:30:00 EST. Please see our terms for use of feeds.
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AppStore - IPhone - Unofficial Apple Weblog - Doodle Jump - AppleПереслать - Coming up at 1 PM EDT: A special TUAW Talkcast with Dave Howell
Filed under: Podcasting
Please join us today at 1PM Eastern Daylight Time for a live TalkShoe audio chat with Avatron Software CEO, Dave Howell. Avatron is the maker of "Air Sharing" for the new iPad. Air Sharing, which has been around for some time on the iPhone and iPod touch, is one of the best selling file viewing and management utilities around. We'll be discussing how and why the revised version of this app really understands and takes advantage of the iPad's built in features like document sharing.
When: Today, 27 April 2010 at 1PM Eastern, 10AM Pacific
Who: Anyone who's interested in iPad features and applications
How: To participate on TalkShoe, you can use the browser-only client, the embedded Facebook app, or the classic TalkShoe Pro Java client; for maximum fun, call in. For the web UI, just click the "TalkShoe Web" button on our profile page at 1 PM EDT today. To call in on regular phone or VoIP lines (take advantage of your free cellphone weekend minutes if you like): dial (724) 444-7444 and enter our talkcast ID, 45077 -- during the call, you can request to talk by keying in *8.
If you've got a headset or microphone handy on your Mac, you can connect via the free Gizmo or X-Lite SIP clients; basic instructions are here. Talk with you then!
Update: Informal TUAW poll — what file formats should Avatron add to Air Sharing in the next edition? I know that we're voting for better AVI support. Add your requests to the comments and we'll send 'em on over to Dave Howell in a few days.TUAWComing up at 1 PM EDT: A special TUAW Talkcast with Dave Howell originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 12:15:00 EST. Please see our terms for use of feeds.
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iPhone - Unofficial Apple Weblog - Facebook - Apple - IPadПереслать - Get your Mac and PC Cubee cutouts here
Filed under: Humor
Got some time to kill at the office today? Steal some heavy weight paper from the supply closet and print out your very own Cubee cutouts of Mac and PC.
The cutouts are designed by Jay Hauf, and they work best when you download the 1482 x 1173 versions and print them on heavy stock letter paper. For video instructions on how to assemble your Cubees, see here.
If you get bored recreating all 66 Get a Mac ads, you can mix it up a little by downloading the Steve Jobs Cubee cutout (which, IMO, looks a lot like a square version of Stewie Griffin when assembled). Now, get back to work!
[via iPhoneSavior]TUAWGet your Mac and PC Cubee cutouts here originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 12:00:00 EST. Please see our terms for use of feeds.
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Apple - Steve Jobs - Unofficial Apple Weblog - Stewie Griffin - Get a MacПереслать - Voices that Matter iPhone: Creating the Winter Olympics app
Filed under: Developer
Xomo's Jeff Sinclair took the stage on day two of this past weekend's Voices that Matter iPhone conference to the tune of the Olympic theme music -- his company (well his most recent company -- he's worked on a few other ventures previously) was formed for one purpose: to provide the official iPhone app for the 2010 Winter Olympics in Vancouver. Eleven months before the games, in March of 2009, Xomo was formed around the idea of "disposable apps" -- the thinking was that since most people only use an app for a period of weeks anyway, they would create event-based and location-based apps that had a built-in time limit. The eventual goal was to provide an Olympic app, and so even before the games knew they would want an app, Xomo started up to build one.
The story was actually pretty interesting -- Sinclair talks about the trials and tribulations of building both the app and building the funding and audience for it. Most iPhone developers start out with money and go from there, but Xomo really started out with the software, and then convinced the Olympics and their sponsors to pay for it. Read on to see how the award-winning app was eventually built.TUAWVoices that Matter iPhone: Creating the Winter Olympics app originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 11:30:00 EST. Please see our terms for use of feeds.
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Unofficial Apple Weblog - 2010 Winter Olympics - Apple - Matter iPhone - IPhoneПереслать - Voices that Matter iPhone: "From iPhone to iPad" panel
Filed under: iPad
To end the first day of the Voices that Matter iPhone conference in Seattle last weekend, a group of veteran iPhone developers sat down for a roundtable panel and talked about the iPad. August Trometer (Yowza!!), Brent Simmons (NetNewsWire), Kyle Kinkade (Tap Tap Revenge), Daniel Pasco of Black Pixel, Tim Wood of The Omni Group, and TUAW's own Erica Sadun were questioned by moderator Chuck Toporek about the differences between the iPhone and the iPad and a few of the pressing issues that both devices are likely to face in the future.
Even though the panel ended the day (and all of the attendees and panelists were craving the eventual beer and pizza that would be available later in the evening), it was a lively discussion that offered both insight and frank opinions from these developers. Read on to hear what they said about Flash on the iPhone, app pricing, and their favorite apps on the iPad.TUAWVoices that Matter iPhone: "From iPhone to iPad" panel originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 11:00:00 EST. Please see our terms for use of feeds.
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IPhone - Unofficial Apple Weblog - Seattle - Apple - IPadПереслать - Company to begin testing restaurant iPad POS system
Filed under: iPad
Lecere Corporation will begin testing their iPad-based, Fully-Integrated Restaurant Management Software in a "major restaurant chain" this week. The iPad FIRMS POS system, which can also be used with the iPod touch, offers a 90% savings on traditional POS systems and can be optimized to fit restaurants of any level -- form the individual restaurant to multinational chain restaurants, to hotels.
"Using those devices [iPad, iPod touch], along with a couple of standard ticket printers, brings the startup cost for the pilot to under $2,000," Lecere CEO Jim Morris said. "Contrast that with an upfront cost of about $20,000 to install a traditional, on-premises POS system with its heavy, non-movable POS terminals, printers, and back-office servers."
Ignoring the fact that the above video has the production values of a bad porno, the POS system on an iPad could easily take off, especially once you consider the cost savings over a traditional POS system. If any of you are restaurant dining this week and happen to see the FIRMS iPad POS system in action, be sure to let us know how the experience went and what restaurant chain you saw it at!
Thanks to J. Browning, who is currently serving in Iraq, for sending this in.TUAWCompany to begin testing restaurant iPad POS system originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 10:30:00 EST. Please see our terms for use of feeds.
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Apple - IPad - IPod Touch - iPod - Unofficial Apple WeblogПереслать - Beta Beat: Dejumble 2
Filed under: Beta Beat
Apps like Things and OmniFocus are (still) the big contenders for your task-management dollars, but there are plenty of fresh ideas popping up from "smaller" developers. For example, ThinkingCode just released an exciting public beta: version 2 of Dejumble, their entry into the task manager market. We've been watching Dejumble since its early days, and it's always been a fairly unique player ... though not necessarily cut out for heavy-duty task management. Version 2 is taking a crack at changing that.
A streamlined interface is the base for a faster task entry system and great new search features. The tagging system is easily navigated with mouse clicks, and it works with smart folders (as you'd probably expect). In addition to projects and tags, tasks can have subtasks, so advanced organization is possible. It's looking impressive, for an early beta. While it's very usable right now, there's much to do before final release.
I corresponded with the developer last week, and got a list of features planned for implementation before 2.0 is officially released. Online sync, a more finely-tuned "Smart Bar" and other navigation improvements for large task lists, as well as further Mac integration (AppleScript, Automator, Services hotkey for note capture) are all promising. Also among the standout features in the roadmap is an iPhone (and, potentially, iPad) companion app, with iCal/over-the-air syncing. The iPhone app is, apparently, very close to being ready and should be available in time for the 2.0 desktop release.
The planned price for Dejumble 2.0 will be US$39, but it's a free upgrade for current customers and pre-orders will start soon at $20US. If you do grab the beta, be sure to stop by the support forum, get the latest news, and leave your feedback to help shape the final version!
TUAWBeta Beat: Dejumble 2 originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 10:00:00 EST. Please see our terms for use of feeds.
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iPhone - Unofficial Apple Weblog - Apple - IPad - OmniFocusПереслать - Steve Jobs: "Life is fragile."
Filed under: Steve Jobs
Business Insider has published an email reply one of their readers received from Steve Jobs. The reader wrote to jobs after reading a speech Jobs gave about his experience with liver disease. The BI reader, who lost his young girlfriend to melanoma-induced liver failure, wrote to express gratitude that he took the time to address the issue of creating a live donor registry for kidney transplants in California.
Only a few hours later Steve wrote back:
"Your [sic] most welcome, James. I'm sorry about your girlfriend. Life is fragile.
Steve"TUAWSteve Jobs: "Life is fragile." originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 09:30:00 EST. Please see our terms for use of feeds.
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Steve Job - Apple - Unofficial Apple Weblog - IPad - CaliforniaПереслать - iPad finger ripper suspect behind bars
Filed under: iPad
It was a gruesome and sad story. After Bill Jordan picked up an iPad for a friend from the Cherry Creek Shopping Center Apple Store in Colorado, he was assaulted by two men who stole the iPad -- and in the process damaged his pinky finger so badly that part of it had to be removed.
Now, the Denver Post is reporting that police have one of the suspects behind bars. Brandon Darnell Smith was arrested without incident and is being held in connection with the investigation into the assault and robbery of Jordan. The arrest came one day after Smith was identified in the theft, and the police asked the public for help in finding him.
This particularly violent iPad theft has made national news and even ended up on one of David Letterman's Top Ten lists.TUAWiPad finger ripper suspect behind bars originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 09:00:00 EST. Please see our terms for use of feeds.
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IPad - Jordan - Denver - Cherry Creek Shopping Center - Denver PostПереслать - MoviePeg: An awesome chunk of rubber
Filed under: Accessories
OK, so it's actually a chunk of thermoplastic elastomer. That made for a poor title, though.
The MoviePeg is an inexpensive, ridiculously useful iPhone stand from magneticNorth. It's been my companion for a week, and frankly, I couldn't love it more.
Design
The MoviePeg is a small rectangle with a notch cut into it that perfectly accommodates the shell of an iPhone 3G or 3Gs.* One side of the notch is flat, while the other side curves to fit the iPhone's curved back. It weighs next to nothing and fits in my bag's smallest pocket.
They're available in six colors with clever names like Yellow Submarine and Soylent Green. I played it safe with Black Rain.
*It can hold a 1st generation iPhone, but "...doesn't look great," according to magneticNorth. Additionally, it'll hold an iPod touch in the horizontal position but not vertical. An iPad version is in the works, as are model-specific iPod versions.TUAWMoviePeg: An awesome chunk of rubber originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 27 Apr 2010 08:00:00 EST. Please see our terms for use of feeds.
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iPhone - Apple - Unofficial Apple Weblog - IPad - IPod TouchПереслать - Steam for Mac: Uses OpenGL, Intel-only, 10.5 or higher
Filed under: Gaming
Details have emerged regarding Valve's release of its Steam games platform for the Mac. Forum sleuths at Steam's site have put together a list entitled "What we think/know about Steam for Mac" that gives us some information about the forthcoming release of Steam for OS X.
Among the more interesting details:
-- Requires Mac OS X 10.5 or higher
-- Intel-only
-- Source games require 10.5.8 or 10.6.3 or higher, and are not supported on the X3100 or 900-series Intel chipsets (the integrated graphics chipsets in older MacBooks)
-- You will not be required to purchase separate versions of Windows and Mac games. One purchase will work on multiple platforms
-- Steam and Source will run natively in OS X -- no emulation whatsoever
-- Source will run on OpenGL
-- Mac and Windows users will play on the same servers and join the same lobbies
-- Release expected in May
Some of these details are not at all surprising, particularly the minimum requirements of having a 10.5 install and an Intel CPU. Those still using PowerPC Macs may cry foul, but I imagine the work it would have taken to get Steam running properly on PowerPC would have been both difficult and expensive, with little payoff for Valve. It's also not surprising that the integrated Intel GPUs won't see official support -- a beta tester noted that he was able to get Portal running on his MacBook with integrated Intel graphics, but the frame rate was only 10-15 FPS on the lowest settings.
Counter-Strike, "The Half-Life Series," Left 4 Dead, Left 4 Dead 2, Portal, Portal 2, and Team Fortress 2 have all been confirmed for release on OS X, with presumably more games on the way later on.
[Via MacRumors]TUAWSteam for Mac: Uses OpenGL, Intel-only, 10.5 or higher originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 19:00:00 EST. Please see our terms for use of feeds.
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Apple - Mac OS X - OpenGL - Unofficial Apple Weblog - Half-LifeПереслать - Report: Core i7 MacBook Pros running hot
Filed under: Macbook Pro
Tests performed by PC Authority found a Core i7 MacBook Pro to be running very hot, climbing to over 100 degrees Celsius.
The magazine had a Core i7-620M based 17" MacBook Pro on their hands for testing. While putting it through their benchmark suite, they noticed that it scored lower in Photoshop tasks then expected. Suspicious that heat might be affecting their results, they propped the machine on its side and repeated the test. Performance improved.
Having booted into Windows via Boot Camp, the group ran a Dwarf Fortress test that, according to PC Authority, got the temperature up to 84ºC. They said that the bottom casing was "almost too hot to touch." When running Cinebench 11.5, the temperature climbed to 90ºC and eventually broke 100 (101ºC specifically) during a second test of Cinebench 11.5 the following day.
The magazine argues that a flaw in the machine's cooling design caused the problem. The Fujitsu LifeBook SH760, which uses the same CPU, reportedly gets no hotter than 81ºC during the Cinebench test. Note that the SH760 uses a copper heat sink that vents out of chassis, unlike the MacBook Pro.
We've not done any testing of our own, nor have we heard of this issue before. I can tell you that my 2 GHz Intel Core Duo 15" MacBook Pro gets pretty hot during World of Warcraft marathons, but that was a known issue with that older machine.
If you've got one of the 17" i7 MacBook Pros, share your anecdotal experience with heating issues below.
[Via MacNN]TUAWReport: Core i7 MacBook Pros running hot originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 18:00:00 EST. Please see our terms for use of feeds.
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Unofficial Apple Weblog - MacbookPro - Apple - MacBook - Intel Core i7Переслать - Gizmodo editor's house searched by police last Friday
Filed under: iPhone
Gizmodo editor Jason Chen came home last Friday to find police going through his house in California, according to a just-posted report on the blog that purchased Apple's prototype iPhone, originally lost in a bar a few weeks ago. We posted an analysis over the weekend about Gizmodo's possible liability after a report that police were starting up an investigation into the matter, but it looks like the case struck home quite literally for Chen. The editor had his house broken into (as per a search warrant) by police and multiple computers, hard drives, and an iPhone seized as evidence.
Chen was told by officers that he was not under arrest or detainment, and that they were looking for material that may have been "used as a means of committing a felony." Gizmodo's legal representative, COO Gaby Darbyshire, filed paperwork with the officers that claims the search warrant was executed erroneously according to California penal code, which gives journalists fairly wide latitude for protection from seizure, especially regarding the identity of sources. Darbyshire also took issue with the search's time -- it wasn't approved as a "night search" according to the warrant, but took place at 9:45pm local time.
As we said last week, it's unclear what liability Gizmodo might have for purchasing the lost iPhone, and uncertain what actions Apple might take in terms of civil or criminal prosecution. But it looks like the police investigation is underway, and if they find anything on the materials procured from Chen's house (as well as defend the complaint against the search's legality) that makes them think a felony took place, then it means this case isn't over.
Update: Legal code (quoted in the comments below) says the search can take place between 7am and 10pm, which means the "night search" argument is already invalid. Darbyshire's other argument is questionable as well -- there's some legal dissension over whether the journalist protection extends to warrants like this or not. We likely won't find out whether this evidence stands until the sheriff's office decides to proceed with the case or not -- our legal analyst says that complaints like Darbyshire's should be filed with the judge, not the sheriff.TUAWGizmodo editor's house searched by police last Friday originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 17:00:00 EST. Please see our terms for use of feeds.
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iPhone - California - Apple - Unofficial Apple Weblog - Jason ChenПереслать - Dilbert's missing 4G phone
Filed under: iPhone
In an interesting experiment to see how long it takes to have a comic published, Scott Adams (the author of famed work-humor comic Dilbert) penned a pair of strips that are particularly relevant to recent events. Due to the extended lead time for comic publishing in newspapers, Adams decided that these topical toons would be published web-only.
I'm a big fan of Dilbert, and I read the strip on a daily basis. Thanks to John Gruber for pointing out this excellent work on the official Dilbert blog. I've provided the first frame of the series to the right, but you'll have to visit the source if you want to see how Wally's story ends -- if you think you know, you're probably right.
TUAWDilbert's missing 4G phone originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 16:30:00 EST. Please see our terms for use of feeds.
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Scott Adam - IPhone - Unofficial Apple Weblog - Comics - ArtsПереслать - Estimates: Nook demand beats Kindle, iPad outsells both
Filed under: iPad
According to DigiTimes, the demand for Nooks exceeded that of the Kindle in March. Meanwhile, the iPad has probably outsold them both.
Mingchi Kuo, a senior analyst at Digitimes, noted that e-book reader manufacturers shipped more units of the Nook to Barnes & Noble than Kindles to Amazon last month. Kuo suggested that the Nook accounted for 53% of e-book readers shipped to US vendors in March, 2010.
Of course, the number of units shipped doesn't necessarily represent the number of units sold. Barnes & Noble sells Nooks at their retail stores and some university bookstores, so those stocks must be maintained. Amazon has only sold Kindles online until last weekend (they just started showing up at Target stores on Sunday).
DigiTimes goes on to note that global e-book reader shipments totaled 1.43 million units in the first quarter of 2010. In the meantime, Apple sold 500,000 iPads in the first week of sales and is estimated to have broken the 1 million mark. That's US sales only.
It's a bit unfair to compare the Kindle and Nook to the iPad until we know how many customers are using them to read books, how many books they purchase, etc. After all, that is the Kindle/Nook's function. Early research found that roughly 1/3 of customers intended to read books with their iPads.
For reference, Apple sold 500,000 iPhones on opening weekend.TUAWEstimates: Nook demand beats Kindle, iPad outsells both originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 16:00:00 EST. Please see our terms for use of feeds.
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Barnes & Noble - E-book - nook - Amazon Kindle - AppleПереслать - PC malware targeting iTunes, iPad users
Filed under: iTunes
Here's a cute trick. Some PC owners are getting emails alerting them to a new version of iTunes that has been updated "...for best iPad performance, newer features and security."
The email provides a link, asking recipients to download a "new" version of iTunes. You see where this is going, of course. Those who follow through actually download a counterfeit version of iTunes which contains malicious code that opens up a backdoor allowing unauthorized access to a PC.
According to security software firm BitDefender, the code, called Backdoor.Bifrose.AADY, attempts to read the keys and serial numbers of the various software installed on the affected computer. It also logs the victim's ICQ, Messenger and POP3 mail account password plus protected storage login.
Of course, BitDefender would be glad to sell you some anti-malware software to clean the mess up, but it's better still to know about this in advance and not download what looks like Apple software from anyone other than Apple.
Mac owners can rest easy. This malware only hits on PCs.TUAWPC malware targeting iTunes, iPad users originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 15:00:00 EST. Please see our terms for use of feeds.
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iTunes - Apple - IPad - Unofficial Apple Weblog - MobileMeПереслать - Voices that Matter iPhone: How Ben Newhouse created Yelp Monocle, and the future of AR
Filed under: Hardware
Yelp's Ben Newhouse (who is actually still a student at Stanford) gave a fascinating talk this weekend at the Seattle Voices that Matter iPhone conference. He talked about Yelp Monocle, the augmented reality (AR) iPhone app that he created, and revealed the surprising (and somewhat scandalous) story behind what's known as the iPhone's first-released AR app. He gave some technical details about how he designed the code to make it all run and speculated a little bit about where augmented reality and camera vision are headed.
It was very interesting stuff. Newhouse seems like an extremely smart, young guy who already knows this burgeoning technology very well. When it comes to augmented reality, it certainly seems like the iPhone is leading the charge as a relatively cheap device that will eventually replace more expensive and cumbersome technologies.TUAWVoices that Matter iPhone: How Ben Newhouse created Yelp Monocle, and the future of AR originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 14:00:00 EST. Please see our terms for use of feeds.
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Yelp - Augmented reality - IPhone - Unofficial Apple Weblog - iPhone 3GПереслать - Princeton, Cornell, George Washington University and the iPad
Filed under: iPad
There have been several stories published recently, both on the web and in print, about ivy league schools banning iPads. Fortunately for students, they aren't true. Philip Elmer-DeWitt points out an article by Steve Wildstrom that explains what happened.
Princeton's Office of Information Technology noticed that some iPads were having trouble with the IP addresses sent to them by the school's system of distribution. The department blocked the misbehaving units and warned students that they could have trouble. However, there never was a ban put in place. The school maintains up-to-date information on the issue here.
Meanwhile, the Cornell Daily Sun reported that Cornell University "...[has] researched the issue and have found no negative [iPad] impact at Cornell at this time." That's a quote from the university's IT director Dave Vernon. In fact, Cornell sells iPads in their bookstore.
The story at George Washington University is a bit different. Their network requires a VPN client of sorts that isn't available for the iPad. The devices aren't banned, they're just unable to access the network for the time being. According to the school's website, "We believe iPads will work on our wireless network this summer."TUAWPrinceton, Cornell, George Washington University and the iPad originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 13:30:00 EST. Please see our terms for use of feeds.
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Cornell University - George Washington University - IPad - Unofficial Apple Weblog - Wireless networkПереслать - TUAW's Daily App: Deadliest Catch
Filed under: iPhone
Brand-based games can be hit or miss -- at worst, they're a crass attempt to cash in on a name, and even at best, they often rely far too much on the license, leaving fun and design out of the equation. But the official Deadliest Catch game for the iPhone actually impressed me. As just a game on its own, it lacks -- it's really just a series of minigames designed to simulate crabbing, which itself isn't that fun to begin with. But if you happen to be a fan of the Discovery Channel show (and I am), trying to guide your boat through stormy weather or hook the crab pots safely is actually a good time.
The app has a quickplay mode, where you can just jump into the minigames if you want (steering the boat, hooking crab pots, rescuing a man overboard, or sorting crabs on the table), but the real pleasure is the campaign mode, where you can actually build a boat and crew out of the cast of Deadliest Catch, and then make your own way out into the Bering Sea to try and catch Alaskan crab. Mixing up the minigames is a lot of fun -- just like the real sailors, you lay down pots, check them as they come up, and hope that you hit the crab motherload. The app faithfully recreates the show's feel of going out on the deadly ocean and searching the depths for that big pile of crab that means you'll come home with some cash.
The only drawback is that at US$3.99, the app is expensive, especially for a licensed title. Not that $4 is expensive for a quality game (if you like the show, it's worth picking up), but for something that could itself serve as an ad for Discovery Channel, that price is a little steep for the potential audience. The good news is that there are no ads in the app itself (except for some links to both Discovery content and developer Hands-On Mobile in the menu), and it runs surprisingly smoothly, even on my old 1G iPhone. If you follow the Cornelia Marie and the Northwestern like I do, grab it right now and go crabbin'! Everybody else can wait for the eventual price drop.TUAWTUAW's Daily App: Deadliest Catch originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 13:00:00 EST. Please see our terms for use of feeds.
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Deadliest Catch - Discovery Channel - FV Cornelia Marie - Unofficial Apple Weblog - iPhoneПереслать - Found Footage: Twitter on an Apple IIe (kind of)
Filed under: Found Footage
Here's a great video from technabob that shows an Apple IIe displaying archived Tweets from a 5.25-inch floppy disk, complete with lo-res graphics.
Here's how it works. Modder Yergacheffe uses a PC for interacting with Twitter. He hacked together a PC-to-Apple IIe interface for moving data to the Apple from the PC's USB port. Next, he wrote some custom 6502-assembler code that displays Tweets on the Apple IIe and also converts users' Twitter avatars into those gorgeous, chunky lo-res graphics.
Finally, tweets are saved to the floppy for later playback. Too busy to attend to Twitter? Capture the action and play it back later, retro-style. We love it.TUAWFound Footage: Twitter on an Apple IIe (kind of) originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 12:30:00 EST. Please see our terms for use of feeds.
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Apple - Apple IIe - Twitter - Unofficial Apple Weblog - Floppy diskПереслать - Waiting for Left 4 Dead on the Mac? Wait a little longer
Filed under: Gaming
Back in March, the Mac gaming world got excited when Valve announced their Steam gaming software was coming to the Mac -- along with Left 4 Dead 2, Team Fortress 2, Counter-Strike, Portal, and the Half Life series. The same day, Valve said Steam would ship in April, to be proceeded by a beta test in late March.
The call for beta testers did go as planned with a late-March timeline, but with only four days left, it doesn't seem like Valve is going to make their second deadline. Over the weekend, Valve put this message up on their Steam for Mac beta site: "Sorry! This stage of the Steam on Mac beta signup is now closed. Applicants will be chosen in the coming weeks. If we open the beta to a larger audience we will let everyone know!"
We've sent an email to Valve asking if they have a new public release date planned, but have yet to hear back from them. As soon as we do, I'll let you know!TUAWWaiting for Left 4 Dead on the Mac? Wait a little longer originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 12:00:00 EST. Please see our terms for use of feeds.
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Team Fortress 2 - Half Life - Steam - Counter-Strike - Left 4 DeadПереслать - Use the iPad in landscape orientation with the keyboard dock
Filed under: iPad
Using a Bluetooth keyboard with an iPad is terrifically convenient, yet some users dislike that the iPad must be in portrait orientation while docked. Here's how to get around it.
Note that the stand-alone dock (without the keyboard) will be much less stable. Also the on/off button must be on the left for this to work because, with the hinged part of the case down, it covers up the keyboard's function keys.
We love it! Well done.
[Via Scott McNulty]TUAWUse the iPad in landscape orientation with the keyboard dock originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 11:30:00 EST. Please see our terms for use of feeds.
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IPad - Apple - Unofficial Apple Weblog - Bluetooth - Page orientationПереслать - Jobs: No Mac app store coming
Filed under: App Store
Whether you love or hate the closed nature of Apple's iPad and iPhone app stores, you can't deny that they've helped Apple's touch devices become the hits they are. From time to time, Mac OS X app developers have expressed fears that Apple may implement a Mac app store and only allow Mac apps built to run on OS X to be sold through it. The benefits of this would be a universal store front and QA assurance though Apple. However the draw back (and it's a doozie) would be end of the Mac's open development platform.
Well fear not, developers. Steve Jobs has officially put an end to these rumors before they spiral out of control. Fernando Valente, developer at Chiaro Software emailed Steve Jobs and asked it the rumors of a Mac app store and no software running on OS X without authorization from Apple were true. Jobs' answer: "Nope." Apple knows that what works well for one OS platform wouldn't work well for another, so everyone can breathe easier.TUAWJobs: No Mac app store coming originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 11:00:00 EST. Please see our terms for use of feeds.
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Steve Jobs - iPhone - Apple - Unofficial Apple Weblog - IPadПереслать - iBracket turns your iPad into an iKiosk
Filed under: iPad
Gravity Switch has been designing and developing touch-screen kiosks, websites and custom applications for 14 years, so it's not a surprise that their attention would move to the iPad. Apple's newest device is perfect for touchscreen kiosk applications, as well as much less expensive than most traditional kiosk setups.
The aluminum iBracket (US$349, $399 for the gallery version) features a beautiful anodized aluminum finish in one of 14 colors, and can be hung either vertically or horizontally. The gallery version of the iBracket (seen above) has 4 built-in speakers, so it's easy to have the iPad play music or a narration through the iPod app while displaying a custom application or photos. You simply slide an iPad into the iBracket, connect the speakers and power, and then mount it on the wall. The iBracket has a locking mounting bracket, so there's no fear of someone walking off with your iPad and the bracket.
Gravity Switch is currently taking orders for the iBracket, and you can also inquire about custom finishes if one of the existing colors just doesn't trip your trigger. As Jason Mark of Gravity Switch mentioned, the iPad is truly a "game-changer" in the touchscreen kiosk world, and with the iBracket, we're sure to see a lot more iPad-based kiosks popping up everywhere.TUAWiBracket turns your iPad into an iKiosk originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 10:30:00 EST. Please see our terms for use of feeds.
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Unofficial Apple Weblog - Apple - IPad - iPod - GameПереслать - iPad x-rayed, everything looks fine
Filed under: iPad
An orthopedic doctor in Japan wanted to see what made the iPad tick, so he threw it under an x-ray machine and posted the images to his blog. We guess the good doctor (whose name is Dr. Ambition, according to his blog) wasn't happy with all the teardown photos and videos of the iPad. Or maybe he just wanted to see what happens when you pump it full of radiation. Appropriately enough, the iPad's x-ray was processed with OsiriX DICOM medical imaging software for Mac.
The good news for the iPad is that nothing was broken and, as long as the stool samples come back negative, it seems it can look forward to a long life.
[via Obama Pacman]TUAWiPad x-rayed, everything looks fine originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 10:00:00 EST. Please see our terms for use of feeds.
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IPad - Unofficial Apple Weblog - Apple - X-ray - JapanПереслать - Steve's private jet is back in the air
Filed under: Steve Jobs
Steve Jobs is flying again. Literally. Last April the Wall Street Journal freaked out a bit when they went through Apple's SEC reports and saw that Apple only reimbursed Steve Jobs for US$4000 in flight expenses for his private Gulfstream V jet from July to December 2008.The $4000 reimbursement was a paltry sum compared to the $580,000 Steve was reimbursed for travel on his jet during the January to June 2008 period.
The $4000 reimbursement was due to several reasons, notably Jobs being sick, but also because he didn't need to fly all over the world closing iPhone 3G deals with international carriers. For those that see Jobs' Gulfstream expenses as directly "integral to negotiations with international carriers and supply chain partners," you'll be happy to hear that Jobs has racked up $127,000 in Gulfstream expenses from January to March of this year, according to Apple most recent SEC filing.
So why is Jobs flying all around on Apple business again? We know he was in New York several times to talk to publishers about putting their content on the iPad, beyond that, it's anyone's guess.TUAWSteve's private jet is back in the air originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 26 Apr 2010 09:00:00 EST. Please see our terms for use of feeds.
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Steve Jobs - Apple - IPhone - Unofficial Apple Weblog - IPadПереслать - Voices that Matter iPhone: Aaron Hillegass and Joe Conway on the lifecycle of an iPhone app
Filed under: iPhone
Aaron Hillegass and Joe Conway of Big Nerd Ranch kicked off the Voices that Matter iPhone conference in Seattle this weekend with an overview keynote detailing the lifecycle of an iPhone app from a developer's point of view. The two are trainers and consultants for developers working on iPhone apps, and they laid out how an iPhone app is made, from start to finish, giving tips and suggestions to the developers in attendance on how they've developed their own process.
Read on to learn the steps they take at Big Nerd Ranch in making an iPhone app, and both how and how not to perform them.TUAWVoices that Matter iPhone: Aaron Hillegass and Joe Conway on the lifecycle of an iPhone app originally appeared on The Unofficial Apple Weblog (TUAW) on Sun, 25 Apr 2010 13:00:00 EST. Please see our terms for use of feeds.
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Unofficial Apple Weblog - BigNerdRanch - Apple - Seattle - IPhoneПереслать
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