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- iCal all-day events causing MobileMe calendars to hiccup?
Filed under: Bugs/Recalls, MobileMe
We received a tip from a frustrated reader this morning noting that when he published a calendar to MobileMe with iCal, it wasn't showing up if there were any all-day events in the calendar.
I sorted through a few different examples and was able to verify that any calendar with 'all-day' events just doesn't publish. Of course, you'll end up with a URL, but it will go to Apple's default 404 page for Mobile Me. A quick browse through the Apple support discussions will tell you that it's not an isolated incident... the thread can be found here.
We're being told that Apple is currently working on a fix for this problem, but we thought it would be a valuable heads-up for our readers. If you have to publish to MobileMe, we'd suggest removing 'all-day' events from your calendars (or changing them to fixed-duration events) until Apple fixes this issue.
Thanks, Bob!TUAWiCal all-day events causing MobileMe calendars to hiccup? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 17:00:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: Apple - MobileMe - TUAW - Unofficial Apple Weblog - ICalПереслать - C64 emulator un-approved again
Filed under: Gaming, Software, Apple, Developer, iPhone, App Store
The first thing I thought when I saw that the C64 emulator we posted about the other day still had the BASIC interpreter hidden in it was, "Well that won't last." And unfortunately for fans of software emulation on the iPhone, I was right: the software got pulled from the App Store but quick. You can't really blame Apple here -- they've made it pretty clear that they don't actually want people running unlicensed, emulated code on the iPhone, so it's not hard to see why, when it was discovered you could still activate the interpreter, they cleared it out of the store.
The good news is that the emulator has been updated to delete the interpreter completely, and the owners of the software have resubmitted it yet again to the App Store. But as much as I enjoy seeing emulators on the iPhone (I've made it very clear I'd love to see an official NES arcade app), I can't say I'd blame Apple for just passing on this one outright. They've had to go through this app at least twice now, and especially since app approval is already taking so long, that's pretty much a waste of time.Mistakes like leaving the BASIC in the app(Edit: My mistake -- they intentionally left it in and hidden, with the expectation that Apple would later allow it. Doesn't seem very likely.) are making it much easier at this point for Apple to just say "no emulators, period," and move on. Hopefully this app will get re-approved, and that'll be the end of it.TUAWC64 emulator un-approved again originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 16:00:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: iPhone - appstore - Apple - Emulator - Unofficial Apple WeblogПереслать - Eleven iPhone games I won't delete
Filed under: Gaming, iPhone, App Store, iPod touch
This won't be a detailed review of eleven games. This is a quick list of games that I've found impossible to remove from my iPhone -- some for fun, some for kid entertainment and some just because they are cool to show off. Several are free, some I caught on sale, but ones like Fieldrunners and Sway I'd buy at any price.
Cro-Mag Rally [iTunes link] -- I used to play this on the older PPC-based iMacs and it was also an early entrant to the store. Cro-Mag is cute but it also plays exceedingly well. If you want something like Mario Kart on your iPhone, this is about as close as I've found. For a quick racing game that nearly anyone can enjoy, Cro-Mag is a true iPhone "classic."
MotionX Dice [iTunes link] -- You never know when you're doing to need some dice. Plus, MotionX gives this app away, and it's a beautiful example of what can be done on the iPhone. When someone wants to "see something" on my iPhone, often I'll show them how the shadows cast by the dice change as I move the iPhone. Then we'll play some dice games.
Flick Bowling [iTunes link] -- There are faster, cheaper versions of bowling on the iPhone. I find Flick provides just enough eye candy and immersion to suit my taste. Plus, it loads pretty fast and you can get to bowling without a lot of setup. It's a casual game that looks bigger than it is.
Dizzy Bee [iTunes link] -- One of the big, early hits for the iPhone, in no small part because the super cute free version moved a lot of units. Dizzy Bee is the app everyone seemed to give to the kids to play with, but the challenges get pretty tough. Like any great game: simple to learn, hard to master. Plus, there's now a sequel.
Keep reading for some games that are a little more under the radar and some genuine iPhone essentials...Continue reading Eleven iPhone games I won't delete
TUAWEleven iPhone games I won't delete originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 15:30:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: iPhone - appstore - Apple - IPod Touch - TUAWПереслать - Munster predicts: Apple to sell 7 million iPhones in September quarter
Filed under: Analysis / Opinion, Odds and ends, Other Events, Apple Financial, Steve Jobs, iPhone
Piper Jaffray senior research analyst Gene Munster, who is not pictured at right, is continuing his love affair with all things AAPL. In the last few weeks he's told us that the iPhone will be picked up by another U.S. carrier in 2010, that Steve Jobs will be on hand at the September 9th Apple music event, and that there would be an AppleTV announcement at the event (this was quashed by Jim Dalrymple at The Loop).
Now the Munster-man is back with even more good news. He believes now that manufacturing capacity for the iPhone 3GS has ramped up and supply is adequate, Apple is on track to sell 7 million iPhones during the quarter ending September 30th.
According to Munster, tight supplies of the 3GS at launch led AT&T store managers to recommend the less pricey 3G to customers. Now that supplies are adequate, store managers are recommending the 3GS, which remains the best selling device at AT&T outlets. Piper Jaffray's figures indicate that during August, the iPhone took share from BlackBerry, the Nokia E71x, and other competitors.
Munster's last prediction isn't so rosy, but is based on historical precedent -- he expects Apple's stock price to dip after tomorrow's event by about 1 percent.
[via AppleInsider]TUAWMunster predicts: Apple to sell 7 million iPhones in September quarter originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 14:30:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: iPhone - Steve Jobs - Apple - AT&T - Unofficial Apple WeblogПереслать - Xcode 3.2 Daily Tip: Analyzing Your Code
Filed under: TUAW Tips, Developer
More Xcode 3.2 tips for Mac and iPhone developers.
The LLVM/Clang static analyzer bundled with the Snow Leopard developer tools automatically detects a variety of memory management bugs in Objective-C programs. It's a terrific tool for finding memory leaks and other issues and it is now easily available to all developers, both for the Macintosh and iPhone platforms.
I first learned about using the analyzer with iPhone projects from a blog post by Joe Heck of rhonabwy.com. Heck pointed out that the Intel-only analyzer worked with the Intel-based Simulator code generated by the iPhone SDK, letting you use the analyzer with your iPhone projects.At that time, you had to download a copy of the analyzer, install it by hand, and run it from the command line. It was amazingly helpful but a bit of a pain to use.
No more. Xcode 3.2 incorporates the static analyzer tool directly into its IDE. Choose Build > Build and Analyze (Command-Shift-A) and the analyzer automatically checks your code. and presents any bugs detected by the analyzer. Static analysis evaluates source code to automatically find bugs, issuing hints that are similar in nature to compiler warnings but targeted at Foundation (Cocoa) and Core Foundation memory management.
Each bug is marked with a blue icon and a description. I do wish that the text didn't seem to "cut off" so abruptly. Resizing the Xcode editor window does not affect the hard right alignment of the bug reports. This bug refers to the local watcher variable, which is allocated and initialized but not released.
The tool is not perfect. It may flag nonexistent "bugs" in programs, so there are definitely false positive results that will show up as well as gray areas. In this example, the watcher is used until the application teardown, so the fact that it's leaking is not really a problem. That having been said, the analysis is amazingly helpful and if you do find real bugs, the Clang Static Analyzer team solicits bug reports.
To learn more about your bug, click the blue branch icon in the code itself. The analyzer offers a detailed view of the bug and its issues. This presentation provides more information about the specifics of the issue at hand.
In this detail view, clicking any single blue arrow opens the Build Results pane, showing the analyzer result list. Hide or show analyzer information by clicking the blue branch icon in the left gutter.
It's easy to overlook the new built-in static analysis feature of Xcode 3.2, but you'd be missing out on a great feature if you didn't explore it further.
TUAWXcode 3.2 Daily Tip: Analyzing Your Code originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 13:30:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: Snow Leopard - iPhone - Apple - Macintosh - TUAWПереслать - Found Footage: Use your iPhone in your Halloween costume
Filed under: Cult of Mac, Odds and ends, iPhone
Are you still struggling to find that perfect Halloween costume this year? Here at TUAW headquarters we've seen people dress as iPhones, more iPhones, even more iPhones, iPods, and of course more iPods. If you're looking to use Apple gear for your costume in a way that's a little more unique, check out this robot head made using MouthOff, aluminum foil, tons of tape, and of course an iPhone. While the execution leaves a little to be desired, the idea is a solid one that can be adapted to many types of costumes. If only the iPhone app supplied a hole to eat and drink through, this costume idea would be flawless.
[via Engadget]TUAWFound Footage: Use your iPhone in your Halloween costume originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 13:00:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: IPhone - Apple - TUAW - Cult of Mac - Unofficial Apple WeblogПереслать - Yahoo! A first look at the official Flickr iPhone app
Filed under: Software, Odds and ends, iPhone, App Store, First Look, App Review
At long last, the official Flickr iPhone app is in the App Store. This free app allows Flickr users to upload their iPhone photographs to their Flickr accounts as well as view photostreams that have been created by themselves and others. The app has the following features:
- Shoot, upload and share photos and videos
- Geo-tag photos or add to a set
- View photos by set and tag
- View photos from friends and family
- Search and view photos by contact
- Make comments on photos
- Search by subject, people or places
Flickr does the same thing for the photo date -- if you wait a few days to upload a photo, it marks it with the upload date, not the date that the photo was actually taken. In addition, the Recent button is supposed to show recent activity and uploads, but even after 30 minutes it still didn't show that I had uploaded several photos.
I'd also like to see the app offer the ability to look for photos taken near your current location. While this is a long-awaited addition to the App Store, the app doesn't appear to be very well thought out or executed. At least it's a first release, so we can expect upgrades in functionality down the road.TUAWYahoo! A first look at the official Flickr iPhone app originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 12:30:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: AppStore - IPhone - Apple - TUAW - FlickrПереслать - Tired of those winmail.dat files? Letter Opener 3 can help
Filed under: Enterprise, Software, Switchers, Odds and ends, Snow Leopard
If there's anything that drives Mac users into a frenzy, it's those winmail.dat files that can show up in Apple Mail when they receive email from colleagues or friends using Microsoft Outlook. Winmail.dat files can either files that are attached to the message, or they can contain information such as embedded documents, meeting requests, address card info, notes, or forwarded messages sent as attachments. Regardless of the content, they're just plain annoying on the Mac.
restoroot, a Mac development firm out of Millstatt, Austria, has the solution for you. Letter Opener 3 (€19.99 or €9.99 upgrade for version 2.0 owners) is an Apple Mail plugin that can ease winmail.dat frustrations. Letter Opener has been recently updated for compatibility with Mac OS X 10.6 Snow Leopard, and it can:
- Convert Outlook schedules, appointments, and tasks to iCal
- Convert Outlook contacts to Address Book
- Open nested messages in winmail.dat files
- Translate notes from Outlook
- Let you read delivery status and read receipt messages
TUAWTired of those winmail.dat files? Letter Opener 3 can help originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 11:15:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: Apple - Snow Leopard - Mac OS X - Microsoft Outlook - MailПереслать - IPEVO TR-10i gives iChat and Skype a speakerphone boost, now for less
Filed under: Hardware, Peripherals, Podcasting, Reviews
Even if it's not explicitly stated with every post about an app or discussion of a peripheral, there's one basic criterion for reviews that I try to stick to as much as I can: "Would I spend my own money on this thing?" Sometimes an otherwise-excellent product gets priced out of the value equation, or there are competitors and free offerings that deliver most of the functionality for a fraction of the cost. When you can get the same chore done with the built-in capabilities of your Mac, the decision about spending additional money on a gadget to do the same thing "but better" can get even harder.
When the IPEVO TR-10i speakerphone for iChat first shipped last year, I was eager to give it a try, and it didn't disappoint. Having a USB microphone sensitive enough to pick up voice chatter from a roomful of people is a definite advantage -- the MacBook Pro's built-in mic doesn't usually work well with more than one or two. Likewise, a built-in speaker with volume, recording and call answer controls proved to be a big plus, especially for those times where I didn't remember I needed to start recording until after the start of the call.
The unit works perfectly with iChat (including support for all the on-device controls), but also delivers good results with Skype and other softphone apps like EyeBeam and Zoiper; the microphone and speaker work with any Mac app, in fact, so you could use it as a voice mic for GarageBand if you wanted to. Call quality was very good, once I got the input volume settings sorted out via the IPEVO device FAQ. Like any good speakerphone, it's got a hardware mute button to take a brief break from your call.
Still, I think the killer feature of the TR-10i (as long as you don't mind looking a little ridiculous) is that you can easily switch it from speakerphone to handset mode and use it like you would a conventional phone. For private conversations before or after a conference call, it's very handy, and to tell the truth it doesn't look any goofier than a USB or Bluetooth headset.
With all this in mind, I would have loved to write a glowing review of the TR-10i a while ago. The only problem was the price: for quite a bit less than the $79.90US cost of the TR-10i, you could get a pretty nice USB mic and just use your Mac's speakers for conference calling. I couldn't fault the product, but I couldn't stomach the price... so I stalled and stalled on reviewing it, trying to figure out if I truly would lay down the better part of a C-note for this particular gadget.
Fortunately, I think someone at IPEVO had the same sense about the TR-10i that I did: even though Mac users don't mind paying extra for quality, they still can tell when a product's features and its price don't match up. The TR-10i is now available direct from IPEVO for a more reasonable $49.99, and at that price point I can say without reservation that I would buy one myself. The company also has a free shipping deal in force through this Wednesday (9/9), so the timing is right. The difference between the original price and the new price may be only one Snow Leopard's worth, but it makes the TR-10i much more attractive.
TUAWIPEVO TR-10i gives iChat and Skype a speakerphone boost, now for less originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 10:00:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: Snow Leopard - Apple - Skype - TUAW - MacbookProПереслать - Survey: Average iPhone user has spent $80 on apps
Filed under: Analysis / Opinion, Software, Freeware, Developer, iPhone, App Store
$80 on apps? I didn't think it was that much, but after going over estimates in my head, that sounds about right, actually. A survey of 1200 App Store customers estimates that we've spent about $80 on applications so far, with an average of about 65 applications per customer. There's a little weirdness in those figures though: they also say that 65% of the apps downloaded were free, and that the average app price was $1.56. There's some extra information hidden in there: if 65% of the apps are $0, and the average price is still up above $1, that means people are spending way more than $1 on the apps that they do buy. More research seems needed there.
There's another surprising figure as well: of all the 1200 customers surveyed, altogether they only had about 15,000 unique apps on their iPhones. When you compare that to the latest figures of about 65,000 apps, that means you've got about 50,000 apps (definitely the majority) that are completely untouched by these customers. Of course, 1200 is a tiny sample when you're talking about the millions of iPhones sold overall, but if that is in fact a representative sample, that means that there are many, many more apps than people have actually downloaded and tried in iTunes.
Not hard to believe -- with iPhone developer numbers in the hundreds of thousands, tons of trashware on the store, and the relative ease it takes to crank out an app, it's no surprise that you've got way more apps than people interested in trying them. But then again, isn't that the way we want it?TUAWSurvey: Average iPhone user has spent $80 on apps originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 08 Sep 2009 07:00:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: iPhone - AppStore - Apple - TUAW - SmartphoneПереслать - Rumor: Could the new iPod touch be delayed?
Filed under: Hardware, Rumors, iPod touch
Here at TUAW, we are all looking forward to the possible launch of a new iPod touch at Apple's music event on Wednesday. After all, who isn't excited after a slow Labor Day weekend (with no talkcast)? Unfortunately, over at AppleInsider and HardMac, they are both reporting that the new iPod touch revision may be delayed. They state that the delay could be related to last-minute technical issues with the rumored camera modules on the new devices.
We have already seen many case designs in various places showing a opening on the back for a possible camera, which already makes for lots of speculation. However, both sites still expect that new a iPod touch will be announced on Wednesday, but the new devices might not ship immediately after the announcement. It's still not known if this will affect possible upcoming iPod nano and iPod classic refreshes, which might also include a camera. Hopefully, we won't have to wait too long to get our hands (and fingers!) on a new iPod touch with a camera.TUAWRumor: Could the new iPod touch be delayed? originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Sep 2009 23:45:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: IpodTouch - Apple - IPod Classic - IpodNano - TUAWПереслать - C64 emulator approved for iPhone
Filed under: Gaming, Multimedia, Software, Odds and ends, Apple, iPhone, App Store
Well how about that. A Commodore 64 emulator for iPhone is nothing new -- we covered the fact that one had been developed a little while ago. Here's what is new (and a little surprising, to be honest): Apple approved it. In an environment where Apple seems intent on rejecting anything that might encroach on their platform, even just a little bit, they have apparently allowed an emulator right there on the App Store.
There are catches, of course -- the emulator comes bundled with five officially licensed titles: Dragons Den, Le Mans, Jupiter Lander, Arctic Shipwreck and Jack Attack, and more will be available to purchase soon, so it'll all be above board and legit (and the flip side is that if you want to play classic titles like Elite or Ultima, you'll have to hope that whoever owns the rights to those will let them see release). The biggest catch is that the emulator doesn't come with BASIC support enabled by default (although, via Daring Fireball and the iPhone Blog, it's possible to get to it via a backdoor), so it's more of a C64 arcade emulator rather than an actual software emulator.
But of course this is a step in the right direction -- someday we may finally see official SNES or NES emulators running in full glory on the iPhone and approved and available to purchase on the App Store. This emulator, simply called C64, is available right now on the App Store for $4.99.
Update: This app has been removed from the App Store because it was possible to enable the BASIC program. Look for it to return without that functionality.TUAWC64 emulator approved for iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Mon, 07 Sep 2009 19:00:00 EST. Please see our terms for use of feeds.
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Sponsored Topics: iPhone - AppStore - Apple - Emulator - Unofficial Apple WeblogПереслать
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