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- TUAW Guide: Getting Ready for Leopard
Filed under: OS, Features, Leopard
Like everyone else, we here at TUAW are excited and champing at the bit to get at Leopard. Unfortunately, we have about another week to go; however, that gives everyone time to get ready. In that spirit we present this TUAW Guide to Getting Ready for Leopard.
Keep in mind that I don't actually have access to Leopard, so all of the following advice is based on past OS X upgrade experience rather than the actual upgrade to 10.5. Nonetheless, I'm reasonably sure these steps should ease the transition from Tiger. As always, reader comments and suggestions are welcome.Continue reading TUAW Guide: Getting Ready for Leopard
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http://www.tuaw.com/2007/10/19/tuaw-guide-getting-ready-for-leopard/#comments - TUAW's new background for your computer
Filed under: TUAW Business
Eagle-eyed readers have noticed that TUAW's look has changed a little as of late. We've 'Leoparded up' the site just a bit, taking some design cues from Apple's soon to be released OS.
As with any redesign the comments have run the gamut from "It is horrible!" to "Where can I download that Desktop?" We'll be refining the design over the coming months, so keep the comments coming. That being said, for those of you who want to decorate your Mac with a TUAW desktop head on over here and download it for yourself. It isn't the highest resolution, but it still looks good on my 24 inch iMac.Read | Permalink | Email this | CommentsКомментарии к сообщению:
http://www.tuaw.com/2007/10/19/tuaws-new-background-for-your-computer/#comments - iPhone programming 101: full header documentation released
Filed under: iPhone
With a few months yet to go before the official, blessed, sanctified Apple SDK for iPhone makes an appearance, all TUAW readers know there's already a thriving community of iPhone developers coding away with glee and gusto. Getting into iPhone programming has been complicated, though, not only by the lack of a vendor-sanctioned toolchain, but also by the limited and scattered documentation of the headers for the iPhone's version of OS X, crucial information for anyone trying to write code for the device. If only someone would work up some header docs!
It's not entirely clear how she found the time or energy to accomplish the feat, but our own Erica Sadun has posted a complete set of iPhone header documentation, running down every Objective-C class and file to give present and future iPhone/iPod touch developers the tools they need now, and a killer head start on the February release of Apple's SDK. If you've got a hankering to write the first great iPhone app, go check it out.Update: iPhoneDevDocs.com just let us know they're about to upgrade their docs to 1.1.1 soon.
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http://www.tuaw.com/2007/10/19/iphone-programming-101-full-header-documentation-released/#comments - On watching Leopard's intro video
Filed under: Analysis / Opinion, Leopard
Apple has released another "guided tour" video, this time for Leopard. It's narrated by "John," a retail store employee who is evidently soporific enough to don The Black Mock Turtleneck and deliver a flawless demonstration. Seriously, Apple. The "uniform" thing is getting creepy. Even John's colleague Nicole was wearing one (though hers was a nice V-neck affair).
Anyway, I jotted down some thoughts as I watched the video.Continue reading On watching Leopard's intro video
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http://www.tuaw.com/2007/10/19/on-watching-leopards-into-video/#comments - Leopard Spotlight: Preparing for Time Machine
Filed under: Leopard
One of the most visible new features in Leopard is Apple's integrated backup tool, Time Machine. Taking backups -- a chore that few people do and even fewer do correctly -- and making them one-click simple is bound to improve the lives of millions of Mac users who, despite being practically perfect in every way, sometimes delete files they don't mean to delete. (I know, painful but true.)
There is a lot of excitement about Time Machine, but also some confusion; reader Matteo wrote in from Switzerland to ask that we cover some basics for setting up Time Machine. Your wish; our command. Most of our answers are gleaned from Apple's feature page for TM, a worthwhile read.Continue reading Leopard Spotlight: Preparing for Time Machine
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http://www.tuaw.com/2007/10/19/leopard-spotlight-preparing-for-time-machine/#comments - Fixing iPhone signal loss
Filed under: Cool tools, Hacks, How-tos, Ask TUAW, iPhone
Yesterday, Scott forwarded me along a question from TUAW reader John Stuart. He wrote in asking about his cell signal. When put on sleep/hold, the signal fades out and he can't receive calls. His phone is unlocked and in the UK, and this signal loss appears to be a common fault.As a temporary measure, John started playing back music on repeat, with the volume cut off. As you might imagine, this runs down the battery and prevents him from actually using the iPod features without having to do extra work.
Continue reading Fixing iPhone signal loss
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http://www.tuaw.com/2007/10/19/fixing-iphone-signal-loss/#comments - Gedeon Maheux and the Marble of Doom
Filed under: Humor
It sounds like a horror movie, but it's much worse -- ask any Mac user and they'll tell you that the sight of the spinning rainbow wait cursor (the beachball, the Spinning Pizza/Beachball of Death) is enough to strike fear into the most hardened heart. If you're fed up with application pauses that are inexplicable and sometimes interminable, Gedeon feels your pain, and he wants you to stand up and be counted.
Presented by iconfactory and ARTIS software and announced via Twitter: the new, hypnotic MarbleofDoom.com. Finding yourself becalmed while you wait for the bitbucket to fill up? Just add your time to the master counter and compare your sufferings with those of other Mac users. Sure, it's probably a waste of time... but since you're already waiting around...
By the way, if you want to get Twitter updates from us on news items and what's going on at the blog, add TUAW's Twitter to your following list.Read | Permalink | Email this | CommentsКомментарии к сообщению:
http://www.tuaw.com/2007/10/19/gedeon-maheux-and-the-marble-of-doom/#comments - Rumors: Nullriver to update iPhone Installer.app to 3.0
Filed under: iPod Family, Rumors, iPhone
Shaun Erickson at psmxy.org has posted that Nullriver looks set to release the next major update of Installer.app. Installer.app is a program that runs on your iPhone or iPod touch and allows you to download software directly to your unit. He writes that version 3.0 should be released soon, perhaps as early as today. The updated features will include a redesigned interface, collapsed groupings (for less scrolling), new categories including "Recent" and local "More Info" pages--so you don't have to keep switching between Installer and Safari.Update: It's out. Click "Update" in Installer.app. It is, be aware, slow as molasses trying to get through along with the thousands of others doing the same. You must run Installer.app from /Applications--my first attempt using it from /Widgets linked to ~/Applications failed.
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http://www.tuaw.com/2007/10/19/rumors-nullriver-to-update-iphone-installer-app-to-3-0/#comments - Leopard guided tour video posted at Apple.com
Did you enjoy watching those iPhone walkthrough videos last June? Every feature covered, every icon pictured... good times, good times. Now you can get that same sense of anticipation and "ooo ooo gotta buy it" excitement in a bigger-than-a-breadbox form factor with Apple's newly-posted Leopard guided tour video. The tour, narrated by Apple retail store employee "John," is streamed for your pleasure right here.
The video can also be downloaded in iPod-friendly (108 MB) and 'large" (380 MB) sizes, if you're the type that likes to watch this kind of thing in private, nudge nudge.
Thanks to everyone who sent this in.Read | Permalink | Email this | CommentsКомментарии к сообщению:
http://www.tuaw.com/2007/10/19/leopard-guided-tour-video-posted-at-apple-com/#comments - Did Web-only development fail the iPhone?
Filed under: Analysis / Opinion, Apple
A thoughtful post over at FactoryJoe.com asks whether the Web failed the iPhone. Apple's initial decision to support only Web 2.0 third-party apps on the iPhone gave the web-based community a huge shot of creativity and incentive to see how far they could push the iPhone and Safari in terms of delivering a new kind of third party development. Unfortunately the lack of persistent storage and local data, a la Google Gears, crippled the effort. Perhaps Apple's development model was simply a decade ahead of its time.
Chris Messina's article calls on Web developers to improve what's going on inside the browser frame by designing and constructing new web primitives that make it simpler and easier to build for the web. He adds that "Steve was right" in that Safari development is the future of application development. If Apple had invested in richer and better Web tools, the outcry for native third party apps might never have taken off.
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http://www.tuaw.com/2007/10/19/did-web-only-development-fail-the-iphone/#comments - FAQ on the anticipated iPhone software development kit
Filed under: Analysis / Opinion, iPod Family, iPhone
A couple of days ago, Steve Jobs wrote that Apple plans to introduce an iPhone (and P.S., also iPod touch) SDK by February. Concerns about viruses, malware, and privacy attacks will take time to address. Steve also confirms what iPhone programmers already found out through the back door: the iPhone really is the "best mobile platform ever for developers." The phrase "sweet solution" is notably and happily omitted from his letter.
Since this announcement, I've been bombarded with questions, so I thought I'd put up a post to address some of the more common ones.
Continue reading FAQ on the anticipated iPhone software development kit
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http://www.tuaw.com/2007/10/19/faq-on-the-iphone-sdk/#comments - Forbes: Will Google crush the iPhone?
Filed under: Apple Corporate, iPhone
Despite Google's close Apple ties, it looks more and more as if Google will announce its own mobile phone project as early as next week, according to Forbes. Google, which acquired mobile phone technology when it bought out Android in 2005, looks poised to create a smart, high-end handset to compete directly with iPhone.It's the iPhone's next-generation interactive technology and full quality data display (in Safari and mobile Mail) that really sets the device apart from the crowd. Will Google create a device competing head-to-head or will they continue their relationship with iPhone and focus on creating a separate ad-based information-rich platform?
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http://www.tuaw.com/2007/10/19/forbes-will-google-crush-the-iphone/#comments - Another FlickrExport 3 sneak peek: photosets
Filed under: iLife, Software, Internet Tools
FlickrExport is one of my must have Mac apps. This little plugin for iPhoto, or Aperture, makes it a breeze to export photos from iPhoto/Aperture to Flickr. Getting your photos on Flickr is only part of the joys that FlickrExport offers up, it also makes tagging your photos very easy (and this is coming from a lazy tagger).
Fraser Speirs, the developer behind FlickrExport, has posted a sneak peek at Flickr Export 3 on the Connected Flow blog. This screencast shows off FlickrExport 3's advanced set creation abilities. I, for one, can't wait to get my hands on this version of FlickrExport as I make tons of sets on Flickr, and this will save me lots of time.
No shipping date has been announced for FlickrExport 3 and update details are not known, though you can get a license for FlickrExport 2 right now for iPhoto (£12), a lite version for Aperture (free), or Aperture (£12).Read | Permalink | Email this | CommentsКомментарии к сообщению:
http://www.tuaw.com/2007/10/19/another-flickrexport-3-sneak-peek-photosets/#comments - Keep iPhone clean with iPhone Fingers
Filed under: Analysis / Opinion, Humor, Odds and ends, iPhone
Wait, this is a joke, right? Our friends at Engadget reported on this crazy product with plenty of snark, but no actual "haha we're kidding this isn't really real" hints. So is it true? Can you really buy black latex "fingers" to keep from getting smudges on your iPhone? And if so, what's up with the weird ending to the video above? It starts off with Love Actually and ends in CSI.
Personally, I'm calling shenanigans on the whole thing-- I've been using my iPhone for about a week now, and while my old Razr was covered in smudges and splotches by this point, the glass on my iPhone's front is clean as a whistle. A really clean whistle. Oh sure, there have been smudges-- nobody's perfect. But anything I've seen on there has been easy enough to wipe off with just a smooth cloth. It's impressive, really.
Still, if you can't be too careful (and if these aren't fake, which I'm not convinced of), you can get 25 of them-- in small, medium, large, and Wozniak-- for just €9.90, or for €3, they'll send you five to try out. Because sometimes, even the iPhone needs "protection."Read | Permalink | Email this | CommentsКомментарии к сообщению:
http://www.tuaw.com/2007/10/19/keep-iphone-clean-with-iphone-fingers/#comments - Videogames and the iPhone SDK
Filed under: Analysis / Opinion, Gaming, Hardware, Odds and ends, Apple, Developer, iPhone
Now this is what I like to see-- Wil Shipley's mind is already working overtime dreaming up fun stuff to do with the iPhone's SDK when it drops in February ("times nicely," he says, "with my being done with Delicious Library 2 and looking for something to do before I start on v3"). As good as a game like Battlefleet is (and it is good-- I finally got my iPhone last weekend, and I've been playing Battlefleet quite a bit), browser games aren't going to cut it. We need games that take advantage of that multitouch screen to track dynamic input, games that take advantage of the fact that we're carrying little computers capable of great graphics around in our pockets, and games that take advantage of the fact that these phones can network like no other.
A platform like the iPhone was made for casual, persistent gaming. I want a little virtual pet in my iPhone, ready for me to take care of and level him up at a moment's notice, polished with quality and creativity. I want awesome little pick-up-and-play games that save my progress and track my stats. Shipley's idea of a virtual collectible card game, or the networking game in which "pets" on iPhones close to each other start fighting is perfect.
I like what the iPhone devs have done so far-- the NES emulator was one of the first iPhone apps that really "caught on," and as soon as it can be done "legally," it probably will be. But this is a system that, if given the right software, could compete with the most popular handheld systems. Even the DS doesn't have multitouch. If the right folks have the right ideas and implement them the right way on the iPhone (and why wouldn't they?), this little gadget is going to become one of the best handheld software platforms (for gaming or anything else) ever made.Read | Permalink | Email this | CommentsКомментарии к сообщению:
http://www.tuaw.com/2007/10/19/videogames-and-the-iphone-sdk/#comments - DragThing 5.9 with Leopard support and full dragabilty
Filed under: Software, Cool tools, Leopard
DragThing, which could have my favorite Mac app name ever, is a launcher that will open up anything you (surprise!) drag to it, and can also work as a Dock alternative and a visual clipboard. The idea is that everything you need is just a click (or a hotkey press) away.
And now, this thing has hit version 5.9, with full support for Leopard (an entire week early!), and a host of other updates. Actually I'm not sure how much a "host" is, but there's a lot-- a new look, icon reflections (optional, in case you don't want things too shiny), new themes, live previews, and the ability to insert and rearrange items in the Dock using just the eponymous dragging action. Very slick.
DragThing is available over on the website-- a single license is $29, and you can get five and ten packs of licenses for $99 and $149. Trust me-- it's a real drag.
[via DF]Read | Permalink | Email this | CommentsКомментарии к сообщению:
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