Friday, May 6, 2011

GigaOMTheAppleBlog · Apple and iOS News, Tips and Reviews (10 сообщений)

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  • Can Your iPhone Keep a Secret? Password Managers Compared

    In light of recent events regarding the security of online password managers, it’s worth a look at some of the alternatives out there, and the advantages and disadvantages of each. I’ve been using password managers on devices I carry around with me for almost 10 years now. When the first iPhone came out, I remember wanting one, but the reason I did not get one was because there were no third-party apps. I was a long-time Palm owner and had a Treo 650 running SplashID. I have well over three hundred accounts, combinations, locks, and little secret bits of information to manage. So I was excited when I saw that Apple was going to support third-party apps.

    So Many to Choose From

    SplashID couldn’t keep up with the times (it was slow to offer sync and multitasking support was not up to par). But what password manager to switch to?  I turned to an App Store search technique I’ve perfected:

    1. Use a search term to find a collection of apps that suit your needs.
    2. On the iPad, iPhone and Mac App Stores, filter out everything but those ranked four stars and above.
    3. Sort by popularity.
    4. Ignore the free apps (everyone rates free apps higher because they are free).

    And there you have it: a short list made up of 1Password, mSecure, and DataVault.  Keep in mind that I also took the number of comments across all versions into consideration, as well as the fact that there was an iPhone, iPod and Mac version available.

    mSecure

    mSecure ($14.99 for Mac, $4.99 for iPhone/iPad). On the surface, it appears to meet all my minimum requirements for a password manager. Data is secure with 256-bit blowfish encryption.  There is an iPhone, iPad and Mac version.  All three versions can automatically generate strong passwords.  It supports multitasking on iOS devices, and you can sync data from one account to multiple iOS devices. The multitasking support is what I really noticed.  mSecure doesn’t get too fancy with protecting your data in a multitasking iOS environment. mSeven’s mSecure has the multitasking transition down and have successfully implemented a working auto-lock feature. After porting my data over from SplashID into mSecure, I found I had other needs as well.  I wanted categories and the ability to customize field names on an item without having to create a new type.  There is the ability to create custom types, and in these custom types you can define any number of fields you like.  Overall, for a $20 total investment, it’s a solid offering and has everything one needs to manage their passwords effectively.

    DataVault

    DataVault ($19.99 for Mac, $19.99 for iPhone/iPad). Stepping up in both price and features, Ascendo’s DataVault is a solid performer as well. If you want more control over your secure items, and you can handle a little more complexity in order to get that control, then DataVault is the tool for you.  It has everything the mSecure has to offer and a little bit more.  mSecure’s concept of types is akin to DataVault’s implementation of templates. DataVault also has types and even categories, but these are used more for organizing records than defining them.  It was the user interface that left me wanting.  Pardon my saying, but the app was more Android than iPhone.  I had all the features and control I wanted, but the look and feel, while certainly high-res, was a little rough around the edges.  After using DataVault for a while, I actually started to prefer mSecure’s simplicity, and was convincing myself that the control I thought I wanted, wasn’t what I wanted at all.

    1Password

    1Password ($39.99 for Mac, $9.99 for iPhone, and $9.99 for iPad). Weighing in at a whopping $60 for the bundle, 1Password is definitely the most expensive of the three solutions.  There’s a universal iOS version for $14.99 if you need both iPhone and iPad versions. This is the only one of the three that is not for sale via the OS X Mac App Store, which means you’ll have to purchase additional licenses to run it on multiple Macs (a family pack is available for $69.99).  1Password is very different from the others in that you are almost forced to live with a limited set of ‘vaults’ to store your secure items in. But you can customize each and every item by adding fields and renaming field names.  The workflow for creating a new item takes some getting used to.  Since the only way to generate a strong password is to create a password item first, then create the full item you really care about in one of the vaults.  That being said, the Mac version is the deepest and most feature-rich password manager of the three.  With full multi-device Dropbox sync support, complete browser integration with auto forms, and a truly unique feature called 1Passwordanywhere that proved to be quite be useful when installed on a USB key, 1Password does earns its keep. It has a polished look and feel throughout and gives you control in places you never knew you wanted control.

    Conclusion: mSecure for Most, 1Password for the Rest of Us

    I was originally tempted to settle on 1Password without trying alternatives, but I never would have met mSecure had I done that. With its simple design and straightforward approach to managing passwords, it’s everything almost anyone would ever need in a password manager.  I would definitely recommend it for the $20 complete price tag. While DataVault was certainly more of a match in features to SplashID, its user interface and overall design left me wanting, quite frankly, less. Which brings me right back to 1Password.  It’s definitely the most expensive password manager out there.  Is it worth it?  You do get what you pay for.  But if you don’t need all the features it offers, then perhaps mSecure is the right-sized solution you need.

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  • 27-inch iMac Unboxing and Hands-On

    Apple just released its new iMacs, and I ordered the stock, entry-level, 27-inch configuration to replace my main work computer, a late 2008 20-inch iMac. It arrived today, so I recorded my unboxing and early hands-on experience with the computer. Bottom line? It’s a beast.

    Did you get one of the new iMacs? Share your early experience with Apple’s latest all-in-one in the comments.

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  • iOS 101: Keep Information on Your Device Safe

    Chances are, there’s a lot of personal information and data stored on your iPhone or iPad. The last thing you want is someone getting hold of that data and using it maliciously. I’ve already been through how to encrypt your iOS backup so that the data in there is secure, but what about if someone gets hold of your actual device?

    Set a Passcode

    If a thief can’t unlock your device, they can’t access your data, so setting a passcode lock is a good idea. Once set, the passcode will need to be entered each time in order to unlock the device. To set one, tap Settings, General, then Passcode Lock. At the top is a button labeled Turn Passcode On.

    Tap that, and you’ll be prompted to enter a four-digit passcode. Type the passcode in twice, and some additional settings will become available.

    You can change how long the device has to be inactive before the passcode is required again. By default, this is set to require the code immediately, but you can set it to a range of durations such as after 1 minute, 5 minutes or 15 minutes. Shorter times are more secure, since it gives someone else less time to pick up your device before they’ll need to enter the passcode.

    If you don’t think a four-digit code is secure enough, you can also use a more complex password with numbers, letters and symbols. To do so, turn off the setting called Simple Passcode. After turning that off, you’ll be asked to enter your current passcode, if you have one set, then your new password twice. Once you have done that, in order to unlock your device, the password you set will be required, which is more secure than a four-digit number.

    One final security measure you can add is the option to erase all the data on the device if the passcode is entered incorrectly 10 times. This ensures someone can’t methodically try every number until they hit upon the correct code, since chances are the data will be wiped before they get there.

    Be Sensible With Your Data

    Obviously you can’t just rely on passcodes to keep information secure. You have to make sure you aren’t careless; leaving addresses or phone numbers in the Notes app means they’re available for anyone using your iPhone to see. Similarly, don’t store important information such as credit card numbers or pin numbers on the device at all, unless you are 100 percent sure the data is encrypted and secured using a password. The best way of storing extremely sensitive data like that is in your memory, rather than keeping it stored somewhere accessible.

    Also be wary of using password managers designed for iOS. Some of them don’t encrypt your data at all, and only hide it behind an insecure passcode. Other services store your information on their own server rather than on your device, which means it’s susceptible to data theft if the service gets hacked, which is what just happened to LastPass, for example.

    Wipe the Data Remotely

    If your iOS device does happen to fall into the wrong hands, you can use Apple’s free Find My iPhone service to locate the device and wipe any data on it. Find My iPhone is available to all MobileMe subscribers, and is also available to non-subscribers with an iPhone 4 or an iPad. To set up Find My iPhone on your device, go to Settings > Mail, Contacts, Calendars and choose Add Account. Then enter either your MobileMe credentials or your Apple ID (the same one you use for the iTunes store) and choose to turn on Find My iPhone.

    Now if your device gets lost or stolen, you can find where it is, and if necessary, wipe everything on it. To do so, open the MobileMe website, me.com, in your browser, log in and go to the Find My iPhone tab. You’ll see a list of the devices that you have set up with Find My iPhone, and you can click on a device’s name to show its location on a map.

    You can then click the blue triangle icon next to the name on the map to see more options. To completely wipe the selected device, choose Wipe. Everything on the device will be erased, and it’ll be as if it were new — nothing is left behind. Don’t worry, if you then get your device back, you can restore from a backup using iTunes.

    Got any other tips for securing data on your iOS devices? Share them in the comments.

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  • Apple Will Do OTA Updates — But Only If These Conditions Are Met

    Apple is rumored to be prepping over-the-air (OTA) iOS updates, according to a report by 9t05Mac late Wednesday. Citing multiple sources, the site reports the feature will debut in iOS 5, meaning all updates that follow will be available OTA. No doubt Apple is prepping this capability, but we won’t see it until certain criteria are met.

    9to5Mac suggests that OTA updates, along with iOS 5, will arrive this fall, but Apple may not have ultimate control over when this change occurs. Here’s what has to happen before Apple will implement OTA updates for the general public:

    1. The process has to be foolproof. Apple can’t afford to go with an update process that bricks a user’s phone every time they pass a tunnel or momentarily drop a connection or receive a call. Any OTA update process has to have multiple redundancies in place, and a solid backup process that ensures no data loss is possible even in the case of catastrophic failure. Apple would never offer up an update experience like that faced by some Windows 7 phone owners , for instance.
    2. File size needs to be reduced. The update that arrived for iPhones yesterday (4.3.3) weighed in at over 600 MB. Even putting aside concerns surrounding bandwidth limitations (which are considerable), updates this size just aren’t practical for true OTA updates. They’ll take too long to download to a mobile device, dragging out the install process. Smaller, incremental updates like those served to Android might be the way to go, but that would require a significant change in the way Apple approaches updates — one that can’t be done overnight.
    3. Maximum user control, but minimum user involvement. iOS is often described as the pretty, popular alternative to Android’s geekier, less sparkly counterpart. That’s because it’s easier to pick up and use for a wide variety of people from different technical backgrounds, whereas Android is a little more complex (and a lot more customizable as a result). The OTA update process for iOS has to fit with its user-friendly design, by allowing users to choose when they can update and then getting out of the way, but also by letting users feel in control of the whole process. If OTA updates threaten to make iOS devices more frustrating for the average user, Apple will balk at the idea.
    4. 100-percent carrier cooperation. If OTA updates puts Apple at the mercy of carrier whim as to when to push out the software changes, Apple won’t offer them. 9t05Mac says Apple has been in negotiations with Verizon since early this year in order to reach an agreement regarding wireless updates. I’m willing to bet that Apple is taking the position that until it can get all carriers on board (at least in the U.S.) with simultaneous iOS updates, it’ll delay the feature’s release.
    Would OTA updates for iOS be great for consumers? Yes, at the very least because it would reduce the dependence of iOS devices on computers, making them more like true, standalone, post-PC devices. But it’s only good if it works consistently, easily and without causing additional frustration among even the most easily frustrated users. Apple has yet to release a feature or product because it’s what competitors are doing, or what analysts expect. Wireless updates are no exception.

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  • Tablets Starting to Replace Other Traditional Devices

    Tablets are cutting into desktop and laptop use and are also stealing time from e-readers and dedicated gaming machines, according to a new survey from Nielsen Co. The company found that the rise of tablets has started to shift the computing load away from more traditional machines and now presents a significant challenge to hardware makers.

    Nielsen said that 35 percent of tablet owners said they used their desktop less or not at all now, and 32 percent of laptop users said the same since they bought a tablet. This may explain some of  the recent falling PC sales figures; IDC said PC shipments fell by 3.2 percent in the first quarter, in part due to the rise of tablets like the iPad. IDC said while the economy and lack of compelling new hardware experiences played a role, new tablets are also providing options for consumers. Apple is the clear winner in the early tablet race with 82 percent of tablet owners buying one, according to Nielsen, followed by the Samsung Galaxy Tab at 4 percent.

    But it’s not just PCs that are being affected. E-readers and gaming machines are also getting used less because of tablets. Nielsen found that 27 percent of ereaders owner said they used those devices less since getting a tablet. And a quarter of portable gaming machine users and 20 percent of gaming console owners reported using them less or not at all since they got a tablet. Companies such as Nintendo are having to deal with the rise of gaming on mobile devices like smartphones and the iPad. Nintendo recently reported a 29 percent drop in revenue for its latest fiscal year as hardware sales dropped.

    We’re still early in the tablet era and it’s not clear that all of these usage declines for other machines is solely due to tablets. Smartphones have also been easing our reliance on traditional machines. And there are external factors like a lingering tough economy that can affect some hardware sales. But the tablets are proving to be a significant presence in the computing landscape and will continue to reorder our hardware needs as they grow in popularity.

    More than 3 out of 4 tablet owners (77 percent) said they used their tablet for things they used to turn to a desktop or laptop for. Some of the top reasons for using a tablet include is that it’s easy to carry (31 percent), has an easy interface (21 percent) and starts-up quickly (15 percent).

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  • Hearst, Telegraph Join Apple's Growing Subscription Team

    Apple won over two new publishers to its iOS subscription plans late Wednesday, including newspaper The Daily Telegraph and the really big fish, major magazine publisher Hearst. Hearst is behind many popular magazine brands, including O (The Oprah Magazine), Esquire and Popular Mechanics. The iPad edition of those three magazines will be available for $1.99 per month or $19.99 per year beginning with July issues, and the free Telegraph for iPad app now offers £9.99 (approximately $16.41 U.S.) monthly subscriptions for UK customers.

    The Telegraph has reportedly accepted Apple’s terms for digital subscriptions, which allows Apple to take 70 30 percent of all revenues made through in-app purchases and maintain exclusive access to customer information, unless the customer opts to share their info with the publisher too. Hearst didn’t specify what terms it agreed to with Apple, but did reveal that it was “comfortable with both the cut Apple will take, and the amount of customer data it would have access to,” according to the Financial Times.

    Hearst’s Vice-President of Public Relations, Jessica Kleiman, made remarks that suggest some amount of negotiation was involved in the process:

    It’s an equitable and fair deal for both sides. There was a lot of back and forth and we feel it’s a fair agreement in terms of sharing the data and owning the customers together.

    While Kleiman seems to want to suggest there was give and take in the process, Apple is famously stubborn when it comes to the terms of its App Store agreements, and I find it highly unlikely that the company gave any ground regarding either its revenue share, or how it would handle customer information. More likely, Hearst realized that the only terms Apple had on the table were both “fair” and “equitable” in order to continue to reach the huge potential audience that is the iPad user base.

    Hearst is the first major magazine publisher to come on board with Apple’s subscription plans. Time Inc. announced a deal which would allow print subscribers of its magazines access iPad digital editions for free, but it didn’t announce in-app subscriptions at the time. I suspect that deal is already made, and why Apple allowed the print subscription carry-over to begin with, but neither company has said anything to that effect yet. Hearst, unlike Time Inc., has no plans to offer iPad editions free to existing print subscribers, since it wants both sources to act as separate revenue streams.

    Publishers may be privately outraged by Apple’s subscription terms, but they’re also slowly but surely accepting the agreement. Apple has all the negotiating power in this relationship, so don’t expect Hearst to be the last to succumb, either.

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  • VH1′s Co-Star iPad App Is Like a DVR for Tweets

    VH1 knew that its primarily young and tech-savvy viewers were using mobile devices like the iPhone and iPad to share information with their friends while watching its shows. At the same time, it realized that many viewers weren’t necessarily tuning into live airings while they were tweeting or messaging their friends on Facebook. So the cable network has released a new companion iPad app for its programming, called VH1 Co-Star, which combines both social sharing with on-demand viewing.

    VH1 Co-Star works like most second-screen social sharing apps: Users can log in via Twitter or Facebook, allowing them to see messages from their friends while they watch a show, along with highlighted tweets from other viewers and members of a shows’ cast. But the twist is that the Co-Star app’s WatchWith feature basically emulates the live social experience, even if viewers are tuning in to a re-run or a recording on their DVRs.

    WatchWith works by curating conversations from social networks like Twitter and public Facebook postings that happen during a show’s airing and replays those postings in a linear fashion while viewers watch the show. So unlike other social sharing apps, Co-Star users don’t actually have to be watching the live premiere of an episode to take part in the action. MTV and VH1 Digital GM Kristen Frank calls the app a “DVR for curated social conversations,” which makes every social viewing of a VH1 show just like tuning into the premiere for the first time.

    The app not only indexes and brings in conversations that happened during the shows, but provides episode-specific trivia and blog entries about VH1 programming. The app also enables users to get access to exclusive multimedia content, like pictures and videos from the shows. And, like other most social TV apps, there’s also a game component that awards points and badges for various achievements.

    The VH1 Co-Star was built by social app builder Rogue Paper, a San Francisco-based startup that specializes in creating engaging experiences on the second screen. Looking to capitalize on the trend of viewers tapping on their mobile devices while watching TV, Rogue Paper has created a platform that makes it easier for major media companies to create branded mobile apps that hook into social networks and surface conversations about their programming.

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  • Why Apple — Not RIM — Is Poised to Own the Mobile Enterprise

    Shares of Research In Motion plunged late last week after the company slashed its earnings and sales forecasts for the current quarter, but the company was positioned for a rebound this week with a flurry of announcements from its BlackBerry World event. It introduced the Bold 9900 and 9930 handsets, announced a deal to integrate Microsoft's Bing on BlackBerry handsets and trumpeted the acquisition of software-maker Ubitexx. But there are a few reasons why Apple, not RIM, may be better positioned in today's mobile enterprise.

    1. BlackBerry OS is old and there are still no QNX handsets. The days of BlackBerry being the device of choice among the business class have ended. End users are increasingly determining which devices they use for work, and they're opting for consumer-targeted devices that run newer, slicker operating systems. RIM recently said it expects a shortfall in BlackBerry sales, leading to a 10 percent plunge in its stock. QNX looks promising, but the new handsets are powered by BlackBerry 7, and as my colleague Kevin C. Tofel noted, they aren't enough to lure users away from the iPhone.
    2. Apple's iOS is ready for business. While the platform once had some crucial shortcomings, Forrester said last year that "most enterprises can use Apple mobile enterprises securely." IOS clearly doesn't offer the kind of iron-clad security that, say, would be necessary for Barack Obama, but it now supports email encryption, one-second remote device wipe and other management policies IT departments demand, such as wireless app distribution and improved email support. And businesses are responding: Apple CFO Peter Oppenheimer said last month that 88 percent of Fortune 500 companies are testing or deploying iPhones, and 75 percent are testing or deploying iPads.
    3. Apple still owns the tablet market. The iPad accounted for a whopping 85 percent of worldwide tablet sales in 2010, according to recent data from ABI Research, and the gadget is already finding a home in the enterprise. And viable competition for the iPad in the enterprise has yet to emerge: RIM's PlayBook has met with mixed reviews at best, and it is targeted at the ever-diminishing audience of BlackBerry users. RBC Capital Markets analyst Mike Abramsky recently predicted RIM would sell 500,000 PlayBooks by the end of May, a respectable figure, to be sure, but nothing to the one million iPad 2 tablets that sold during that gadget's opening weekend.

    RIM won't disappear from the mobile landscape — the Ubitexx acquisition underscores the role RIM could play as a device-management company — but it is rapidly losing its standing as the preeminent provider of a mobile operating system for the enterprise. Meanwhile, the likes of Android and Microsoft and Nokia remain more likely to flourish inthe consumer space. For more that, and to read more about Apple's chances in the enterprise, please see my weekly column at GigaOM Pro (subscription required).

    Image courtesy Flickr user Cristiano Betta.

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  • Here's Spotify's Master Plan: Tackle iTunes Head-On

    SpotifyA couple of weeks ago Spotify, the European music streaming startup, came in for sharp criticism when it made the decision to place tight limits on the music you could listen to for free. It made financial sense, but left us wondering where its strategy was going.

    Today it's revealed the next piece in the puzzle, and it's a bold move: a new version that makes it — for music, at least — a direct competitor to Apple’s iTunes

    What do you get from the new, improved app?

  • Management and synchronization: Until now, Spotify users (like me) conducted their desktop listening through the app, but still had to juggle the music on their iPods through iTunes. No more. The new client allows you to manage music on an iPod. The system also works for Android.
  • Download service: Spotify has offered you the chance to purchase tracks for quite a while, but it was a piecemeal, white label service where users could only buy a single track at a time. Now, there's a more straightforward shopping system, which allows people to purchase entire playlists of MP3s with a single click — and sync them directly to their music player. The basic prices seem to be a little higher than in iTunes, but the more tracks you buy the cheaper it gets: in the UK, for example, a bundle of 10 tracks will cost £7.99 ($13.16) but 100 tracks will cost £50 ($82.38).
  • Mobile apps for all: Spotify Mobile is one feature that only premium subscribers have had access to in the past — their monthly fee lets them stream music to their handset, not just their computer. Now, with the enhanced purchasing options, all users (even those who don't pay to subscribe to Spotify's extra services) will be able to download the mobile app and use it to listen to tracks they've bought. Non-paying users still don't get music streaming on their phones, however.
  • It's a strong line of attack from the Swedish startup, and not entirely expected: most reporting has focused on the way it has been angling to move into the U.S. market, particularly since it has a substantial war chest after raising $100 million.

    But let's not pretend that in doing this, Spotify is breaking completely new ground: it is most definitely not the first company to try to provide an alternative to iTunes. Among the others attempting to compete directly with iTunes is DoubleTwist, a San Francisco startup that has been going great guns.

    However, it is one of the most direct plays against Apple that we've seen. Spotify comes from a different direction to most of the competing sync platforms, because it's starting out with a strong base in music and a million subscribers.

    There are still plenty of weaknesses: it doesn’t have an American service (some have suggested that Apple is exerting influence over record labels to stymie Spotify's move into America). It's still pretty poor at the process of music discovery — the service is great if you know what you want to listen to, but if you're looking for a radio-type service, then it's got a long way to go. And, if we're comparing it to iTunes, it still only does music (co-founder Daniel Ek recently denied reports that it planned to launch a movie streaming service)

    But it will certainly be interesting to see what Apple does in response. While Spotify is no Amazon, it poses a bigger threat to Cupertino than most of the other players out there. Apple has a track record of changing its software regularly to try to prevent third-party iPod syncing, so it will probably keep the Swedish business on its toes.

    And I suspect it may also prompt Steve Jobs to demand that his engineers rebuild iTunes and turn it into something better — it is, after all, a bloated and increasingly confusing piece of software that's essentially just a hodge podge of different products slammed together in one. In terms of ease-of-use, iTunes is just about the least Apple-like piece of software it produces.

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  • Need Some Part Time Work? Use Your iPhone

    The iPhone has been quietly taking money out of people’s pockets with its addictive apps. But a new app is looking to put some money back, by turning iPhone users into an on-demand mobile workforce. Gigwalk is launching publicly in the App Store after a six-month beta, offering a way for iPhone users to make up to $1,600 a month doing temporary mobile tasks like collecting and reporting real world data with their phones.

    The app allows companies of all sizes to quickly deploy mobile workers that can send back data from the field. Real estate companies can use it to get pictures of properties, product companies can find out if retailers are properly featuring their wares and mapping providers can use it to confirm points of interest or a street name. TomTom, for instance, uses Gigwalk to verify its maps.

    Ariel Seidman, CEO and co-founder of Gigwalk, said the iPhone is creating the opportunity to build a purpose-based network where companies can leverage the distribution of all of these phones for business purposes. That in turn can create a new economy that benefits both companies and iPhone users looking for some extra money.

    “We’re turning iPhones into a global workforce where businesses can collect real-world data on the ground,” Seidman.

    Gigwalk is also announcing a $1.7 million seed round today, with investment from Reid Hoffman of Greylock Discovery Fund, Jeff Clavieer of Softech VC, Michael Dearing of Harrison Metal, Bill Trenchard of Founder Collective and Alex Lloyd of Accelerator Ventures.

    Seidman said Gigwalk — which is available in New York, San Francisco, Los Angeles, Philadelphia, Boston, Chicago and Miami — is replacing work that used to go to temp agencies and Craigslist. But the company is not just trying to bring employers and iPhone users together, it’s creating a routing system that uses reputation to deliver jobs to the most proficient nearby Gigwalkers. Gigwalkers can earn anywhere from $3 to $90 or each gig with a $1,600 cap each month. Seidman said Gigwalkers in the beta were often people with seasonal jobs and students.

    Seidman said that with its public launch, companies can submit their own gigs without having to coordinate with Gigwalk. He said there are a wide array of applications for this kind of work, giving companies access to a pair of eyes on the street at any time. He expects companies will eventually integrate Gigwalk into their business plans, leaning on its workforce for more and more jobs. Gigwalk wins by taking in a percentage of each job payment.

    I think Gigwalk is a cool idea and a logical step for companies already looking to outsource small tasks. Devices like the iPhone are turning into real world sensors that can report back all kinds of data. Why not harness that distributed power and call upon it when you need it? These devices are not just able to capture data but they’re able to report back instantly over wireless networks. It’s a win both for companies needing temporary help and iPhone users looking for a little spending cash. If they’re like me, they could use some more money after all the apps they’ve downloaded.

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