Monday, January 24, 2011

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  • Discussing the Mac App Store and Billings with Marketcircle
    As the first iOS feature to go back to the Mac, the Mac App Store presents unique challenges and benefits to developers. I spoke with Marketcircle CEO Alykhan "AJ" Jetha about his team's experience with moving Billings (our previous coverage of this app) to the Mac App Store, as well as the restrictions that keep their other applications out.

    TUAW: How soon after learning about the Mac App Store did you decide to use it to sell Bilings?

    AJ: It was a no-brainer; an easy decision. We knew right away that we'd want Bilings in the Mac App Store.

    What was the process like, and how did the vetting process compare to that of the iOS App Store?

    We submitted the first version on November 3rd. It got initially rejected because we were using the Sparkle update tool. Of course, Apple wants us to use their own. So, we removed that, but left a checkbox in the preferences that offered to check for updates automatically, and got rejected again because of it. We removed that and re-submitted, then ran into a private API call. We worked that out, resubmitted, fixed one more minor issue and were approved a couple of days before the store went live.



    Continue reading Discussing the Mac App Store and Billings with Marketcircle

    Discussing the Mac App Store and Billings with Marketcircle originally appeared on TUAW on Mon, 24 Jan 2011 18:30:00 EST. Please see our terms for use of feeds.

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  • 100 Cameras in 1 latest non-game app to use Game Center on iOS

    Back when Apple first introduced Game Center, one of the first big questions was if apps that weren't actually games could use the service to share achievements and even leaderboards from user to user. Since then, there have been a few examples of this poking around, but this is probably the most blatant: a new app called 100 Cameras in 1 offers not only over 100 Instagram style "effects" for your iPhone 4's camera, but full Game Center integration as well. Unfortunately, the limit isn't really being pushed here as all the achievements do is give you some bonus points for using the various filters (and I agree with Wired -- it would have been nice to see some invention here, maybe achievements for taking a picture in multiple countries or taking a picture of a certain object).

    "Gamification" is kind of a buzzword being passed around lately, and it refers to the fact that companies of all kinds are finding ways to use gaming principles, either in things like managing their employees or rewarding customer engagement. Whatever you think of the idea itself (lots of people are seeing it as the latest business fad, and perhaps it is that), it remains true that Game Center is still one of the best ways for iOS developers to spread the word about people using their apps. Through leaderboards and the Game Center app itself, all of your Game Center friends can see what you've been "playing," and vice versa, a potential bonanza for companies wanting to share word of their apps. I'm still curious to see more non-game apps use the service. Game Center integration, especially when used well, can be that "secret ingredient" for utilities trying to make a bigger splash on the App Store.

    100 Cameras in 1 latest non-game app to use Game Center on iOS originally appeared on TUAW on Mon, 24 Jan 2011 17:30:00 EST. Please see our terms for use of feeds.

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  • Tim Cook in NYT, says joining Apple was 'best decision I ever made'

    The New York Times has written a nice profile of Tim Cook, who is once again sliding into the driver's seat at Apple while Steve Jobs takes medical leave. To hear the paper tell it, Cook is both a man well-prepared to fill Jobs' role if needed, and yet not exactly the creative visionary Jobs has become. While Jobs runs the company with a wide-ranging vision for products and how they're used, Cook is the details man -- a master of spreadsheets, factory dealings, supply chains and efficiency.

    Cook previously worked at both IBM and Compaq, and in this commencement speech at Auburn University last year (embedded after the break), he says that moving over to Apple was "the best decision I ever made." He says that lots of the conventional wisdom he heard at the time told him not to bother joining Apple -- the company was a shell of its former self and the iPod hadn't yet materialized. But his intuition told him to join up to "work for the creative genius and to be on the executive team that could resurrect a great American company" and he says that "no more than 5 minutes into my initial interview with Steve, I wanted to throw caution and logic to the wind and join Apple."

    If Jobs does have to step down permanently, odds are that Cook is the man that will take the CEO job. And while Apple will never be the same without Steve Jobs, Tim Cook's clearly dedicated to the company he took a chance on over a decade ago.

    Continue reading Tim Cook in NYT, says joining Apple was 'best decision I ever made'

    Tim Cook in NYT, says joining Apple was 'best decision I ever made' originally appeared on TUAW on Mon, 24 Jan 2011 15:30:00 EST. Please see our terms for use of feeds.

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  • Viber VOIP app for iPhone updated and improved

    An update to Viber has hit the app store today. I was impressed with the original release of this free VOIP client when it came out early last month. I especially liked the voice quality, and the notifications. Since the review, Skype with video finally made it to the iPhone and attracted a lot of attention, but I still prefer the audio quality of Viber, and unlike Skype, it doesn't have to be running to get a call notification. Of course everyone you want to call must be running Viber, but that is the only requirement.

    Most of the update to Viber is for bug fixes, and there is also an update to the privacy policy, which some users found confusing or objectionable. Viber servers get a copy of your address book names and phone numbers so the app knows which of your contacts uses Viber without seeing your contact notes or email addresses. You can now read the privacy policy from within the app. New or improved features include a call quality monitor, better Bluetooth support, and fixes to international dialing.

    Viber is also coming to Blackberry phones and Android. I don't think Viber is ever going to threaten Skype, but in some ways I like it better. If you are a frequent caller, especially if you call internationally, it's worth a look. Viber is voice only, so no video calling.

    Viber VOIP app for iPhone updated and improved originally appeared on TUAW on Mon, 24 Jan 2011 14:30:00 EST. Please see our terms for use of feeds.

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  • South Korean iPhone sales reach 2 million
    South Korean wireless carrier KT confirmed that it has sold over two million iPhones since the handset launched in the country a little over a year ago. After regulatory wrangling, the iPhone finally made its debut in late 2009 and various versions of the handset have been sold exclusively by KT. The iPhone 4 made its debut in September 2010 and KT broke the one million iPhones sold mark in October. According to the latest figures, over one in every 25 South Koreans own an iPhone and over 50% of these are iPhone 4s.

    The explosion of the iPhone in South Korea has shaken up the wireless industry in the Korean country by putting pressure on competing wireless carriers and handset manufacturers. KT, formerly Korea Telecom, is the number two wireless carrier behind leader SK Telecom. The #2 carrier has an exclusive on the iPhone and is grabbing customers from its bigger rival which offers a variety of Android handsets. The situation mirrors the U.S. where #2 AT&T has been creeping closer to #1 Verizon Wireless due to the success of the iPhone. Until 2011 when Verizon announced the CDMA iPhone 4, AT&T had enjoyed over three years of exclusivity with the iPhone.

    South Korea is also the home to handset manufacturers Samsung and LG, both of which are highly regarded in their home countries. Samsung is the manufacturer of the popular Android-powered Galaxy S handset which has sold over ten million units worldwide and the Galaxy Tab which has sold over 1.5 million units. LG is also on the forefront of the Android world with the Optimus 2X, a 1080P-recording, Tegra 2-powered handset that debuted this weekend on SK Telecom.

    In the upcoming year, the South Korean market is expected to grow from 6.1 million handsets to 16.2 million. It will be interesting to revisit these numbers next year and see how many iPhones make their way into the hands of the South Korean people.

    South Korean iPhone sales reach 2 million originally appeared on TUAW on Mon, 24 Jan 2011 14:00:00 EST. Please see our terms for use of feeds.

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  • Sparrow for Mac coming to Mac App Store
    The developers behind the up and coming Sparrow email client confirmed that version 1.0 is almost completed. A successful private beta trial is almost over and the last reported bugs are being fixed. Sparrow is on track to be submitted to the Mac App Store by the end of the week. Along with a new version of the application, the developers also unveiled the new logo for Sparrow which is shown above.

    Released in October as a beta, the recent beta 7 version of Sparrow included support for advertisements that could be switched off in the preferences. When this version debuted, the developers confirmed that future versions of the email client would be available as a free or paid version. Now that Sparrow's appearance in the Mac App Store is imminent, pricing for this premium version has been announced. According to Sparow's blog post, the pricing will be as follows:
    Paid: Sparrow will cost $24,99 but early birds will benefit from the $19,99 introductory price.
    The premium version of Sparrow will not include ads and will let you add multiple accounts, while Sparrow Lite, the free version, will include Carbon Ads and will be limited to one account only.

    [Via Macstories]

    Sparrow for Mac coming to Mac App Store originally appeared on TUAW on Mon, 24 Jan 2011 13:30:00 EST. Please see our terms for use of feeds.

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  • Apple patent suggests multi-touch keyboards might be in the future


    A new Apple patent uncovered by Macrumors showcases the work of FingerWorks, which Apple purchased in 2005. FingerWorks, best known now for being the base of today's gesture-recognition technology, produced the TouchStream multi-touch keyboard early last decade. However, as demonstrated in certain products such as the Magic Cube, lack of tactile feedback along with the need to look at the keys while typing lest your fingers begin drifting are among the problems with getting such technology going mainstream.

    According to the patent filing, FingerWorks co-founder John Elias is working to create a hybrid physical keyboard that doubles as a motion-sensitive device. There would be a typing mode and a mouse mode, toggled via a special key or key combination.

    While using trackpads is normal for laptops, if Apple implements this sort of keyboard, it wouldn't completely drive a physical mouse or stylus -- like a Wacom tablet with pen -- obsolete. As MacRumors points out, multi-touch keyboards aren't quite ready to be sprung on average consumer yet. We'll probably see other inventions such as a Magic Mouse with a display panel first.

    Apple patent suggests multi-touch keyboards might be in the future originally appeared on TUAW on Mon, 24 Jan 2011 13:00:00 EST. Please see our terms for use of feeds.

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  • TUAW at Macworld 2011 -- Join us!

    macworld 2011

    Welcome to the week of Macworld Conference and Expo 2011! Several of your TUAW writers and editors will be in San Francisco this week checking out the sights, sounds and personalities at this annual uber-event for Apple fans, customers, users and buyers from around the world.

    In fact, we'll be live streaming from the Expo floor at booth #1012 starting Thursday and continuing until the closing hour on Saturday, January 29. Tomorrow we'll post our official schedule so you'll know exactly when to tune in to see your favorite TUAW franchises "come to life" with the authors on camera reviewing apps, hardware and rounding up the news or giving advice. Bookmark our Macworld hub page this week to stay up-to-date on everything happening on the ground (it's a little bare now because the event hasn't started).

    Don't forget, we have a special discount available for the conference and expo. We want to thank IDG and Macworld for again putting together a wonderful event and we look forward to meeting some of you in beautiful downtown San Francisco. Stay tuned for more exciting details as we unveil some awesome new stuff this week!

    TUAW at Macworld 2011 -- Join us! originally appeared on TUAW on Mon, 24 Jan 2011 12:30:00 EST. Please see our terms for use of feeds.

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  • Mythical white iPhone 4 appears on AT&T's account management system

    Like the sightings of Bigfoot, Elvis, and leprechauns, the white iPhone 4 has a life of its own. Mentions of it keep popping up, yet nobody really ever seems to get a picture that's more than a blur or a fantastic PhotoShopped fake.

    The latest sighting emerged on BGR, where it was reported that two entries appeared in AT&T's Online Account Management system. One was for the little unicorn, the 16 GB White model, and the other was for the full-sized 32 GB unicorn.

    The online account tool doesn't supply any information about when the bleached iPhone 4 will actually be found on store shelves. BGR conjectured that it might be just in time for iPhone users to jump to the white model, get locked into a new two-year contract, and then bash their heads repeatedly against a wall when the iPhone 5 appears in June or July.

    If I were an Apple executive, I'd announce it this week to rain on the Macworld Expo parade. What about you, TUAW readers? Do you even care about the white iPhone 4 anymore? If you do, when do you think it will appear?

    [via MacStories]

    Mythical white iPhone 4 appears on AT&T's account management system originally appeared on TUAW on Mon, 24 Jan 2011 12:00:00 EST. Please see our terms for use of feeds.

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  • iPad high resolution display rumored for 3rd generation

    According to IDC research manager Tom Mainelli, the iPad 3 and not the iPad 2 will be the lucky recipient of a high-resolution display. Previous rumors have repeatedly suggested the iPad 2 will sport a high-resolution "retina" display. Most of these rumors came from Asian sources and was cautiously repeated with skepticism that Apple could pack a retina display into the iPad 2 and keep the price competitive.

    Mainelli bucks this trend by asserting that it is production and not cost that is the limiting factor for a 10-inch high-resolution display. The technology exists and is reasonably priced, but there are no production facilities capable of producing a retina display at the volume Apple will need for the iPad 2. Apple sold over seven million iPads in its last quarter and these numbers are expected to skyrocket in the upcoming year.

    Rather than experience lagging sales due to component shortages. Apple may have opted to push off the high-resolution display and manufacture the iPad 2 with a standard resolution display. Apple is reportedly prepping manufacturers for the iPad 3, giving them time to ramp up their display production capabilities for the third generation tablet. If this analysis by Mainelli pans out and the iPad 2 does ship with a standard display, will you be disappointed? Disappointed to the point that you bypass the iPad 2 and wait for the iPad 3? Let us know in the comments.

    iPad high resolution display rumored for 3rd generation originally appeared on TUAW on Mon, 24 Jan 2011 11:30:00 EST. Please see our terms for use of feeds.

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  • Toshiba tablet teaser site teases iPad, iPhone

    You may have heard that iPad or iPhone/iPod touch devices don't do Flash. It's been mentioned a few times, and it's clearly the feature Android device makers are targetting when trying to answer the question "Why should I buy your device instead of an iPad or iPhone/iPod touch?"

    Toshiba has a tablet which they claim is "coming this spring" (aka "it isn't shipping yet") which is tentatively called (are you ready for this?) "The Toshiba Tablet." A teaser website is up at http://thetoshibatablet.com. If you visit the site on an iOS device, you will be redirected to a mobile site that ends with /mobile/apple.html, describing itself as one of the "interesting places on the internet you can't see on your device. Of course, if you had a Toshiba Tablet you would enjoy the entire internet. Yep, Flash sites too." At the bottom is the name "Toshiba" followed by "Leading Innovation >>>" but if you're expecting that ">>>" to lead anywhere you'll be disappointed.

    First of all, instead of sending the message as HTML (after all, it's only text on a colored background), the whole page is one large image file. That wasn't innovative when people were doing it in 1998.

    Continue reading Toshiba tablet teaser site teases iPad, iPhone

    Toshiba tablet teaser site teases iPad, iPhone originally appeared on TUAW on Mon, 24 Jan 2011 11:00:00 EST. Please see our terms for use of feeds.

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  • "10 billionth app" Mom hung up on Apple
    Gail Davis of Orpington, Kent, UK was the winner of Apple's 10 billion App Store download contest. The UK mother won the contest with the Paper Glider application that was downloaded by one of her daughters using an iPod touch. In a comical turn of events, Davis feared she had lost the US$10,000 prize when she inadvertently hung up on Apple.

    According to Cult of Mac, Davis received a congratulatory phone call from Apple's Eddy Cue, the Vice President of iTunes. Davis initially believed the phone call was a prank. She replied with a curt "Thank you very much, I'm not interested" and hung up on the Apple executive.

    Panic ensued when her daughters informed their mother that the call may have been real. The teen-agers were downloading apps on their iPod touches when the contest ended at 9:30AM in the UK (1:30AM PST/4:30AM EST).

    Fearing she had botched her chance at a $10,000 iTunes gift card, Davis called Apple's support line to connect with the appropriate person and explain her mistake. Unfortunately, the customer service representative was not able to assist her with this unique request. Her daughters were reportedly getting "quite tense" at this point in time.

    Thankfully, another Apple employee called Davis back a few hours later and she was able to tell her side of this story. After what must have been a good chuckle, Davis will receive the $10K gift card. This award will be put to good use by her daughters who are already marking off applications they want to download. Davis also mentioned that she and her husband may upgrade their aging iPod nanos so they can enjoy this unexpected bounty, too.

    "10 billionth app" Mom hung up on Apple originally appeared on TUAW on Mon, 24 Jan 2011 10:00:00 EST. Please see our terms for use of feeds.

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  • TestFlight helps developers to prepare their apps for takeoff
    I remember the good old days of software distribution for mobile phones, when having an "app" on your phone meant you had to scour the depths of the internet to find and download the app that you wanted -- most of which were written in Java and built for specific groups of devices. For a developer, distributing your software meant hosting downloads and instruction guides on your own website, or partnering up with a distributor like Handango in hopes of better exposure. Fast forward to today, where the App Store has opened the doors for independent developers and installing apps on your device is as simple as tapping a button. Well, at least installing regular apps from the App Store is simple; installing beta versions of an app that is not quite ready for prime-time is usually more complex and reminiscent of the antiquated installs of yore. That is, until now.

    Enter TestFlight, a very interesting project with a simple goal: to make distributing and installing beta versions of apps as simple as tapping a button. In short, and to coin a phrase that is often synonymous with Apple products in general, "it just works." TestFlight is one of those rare utilities that is able to evoke a feeling of magic when you first use it. This feeling is not just because it does exactly what it advertises, or because the process is so simple, but because it does all of this just by loading a simple web page from your device.

    Sound interesting? Read on to find out how TestFlight is making the testing process better for everyone.

    Continue reading TestFlight helps developers to prepare their apps for takeoff

    TestFlight helps developers to prepare their apps for takeoff originally appeared on TUAW on Mon, 24 Jan 2011 09:45:00 EST. Please see our terms for use of feeds.

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  • Apple countersues S3 Graphics in patent dispute
    AppleInsider is reporting that Apple has countersued S3 Graphics after the company, a maker of graphics-visualization technologies for the notebook and desktop markets, originally sued Apple last June for patent infringement related to a number of Apple's devices, including the iPhone, iPod touch and MacBook computers. The original complaint stated that Apple has violated four S3 patents relating to image processing systems and "fixed-rate block-based image compression with inferred pixel values."

    AppleInsider notes that at this time it is not clear why Apple is countersuing S3 Graphics. The details of their complaint, filed this month, remain unknown. Apple's complaint in a US District Court in the Northern District of California is currently classified as an "oversized document," which means that no one can download it (yet) to find out what it contains. The countersuit does appear to be related to patents. However, it is not currently clear whether Apple is accusing S3 Graphics of patent violations itself, or if Apple is seeking to invalidate the patents S3 is suing it for violating.

    Apple countersues S3 Graphics in patent dispute originally appeared on TUAW on Mon, 24 Jan 2011 09:15:00 EST. Please see our terms for use of feeds.

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  • Happy 27th Birthday, Macintosh

    Apple unveiled its first Macintosh-branded computer 27 years ago today. Steve Jobs introduced the Apple Macintosh on January 24, 1984 and received wild applause from the crowd of 3,000 people. The original Apple Macintosh was the first personal computer to be powered by the Mac operating system, then lovingly called System 1.0. The all-in-one beige case included a 9-inch monitor, a convenient handle and an accompanying keyboard and mouse. It also featured an 8 MHz processor with 128 KB DRAM, 16-bit data bus and non-upgradeable internal components.

    It was originally introduced simply as the Apple Macintosh and was re-branded as the Macintosh 128K when its big brother, the Macintosh 512K, was introduced in September 1984. The history-making computer debuted with a price tag of $2495. For those that want to relive a piece of history, Steve Job's unveiling of the Apple Macintosh is above and the famous "1984" Ridley Scott TV commercial which aired during Super Bowl XVIII is after the break. Enjoy!

    Continue reading Happy 27th Birthday, Macintosh

    Happy 27th Birthday, Macintosh originally appeared on TUAW on Mon, 24 Jan 2011 08:45:00 EST. Please see our terms for use of feeds.

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  • TUAW's Daily App: Inspector Gadget's MAD Dash

    I would say that this Canabalt-like game is good for kids (and it is), but I don't suppose there are too many kids around nowadays who remember the early days of Inspector Gadget like I did in my generation. We 80s babies can fondly look back on Gadget, Penny, Brain and the mysterious Dr. Claw with nostalgia, so while this one is more or less a licensed tie-in game, it's still good to see the old gang kicking around.

    Actually, just calling it a tie-in game isn't quite right -- there are some new elements here, in the form of coins to collect as you run and a few interesting new sequences (including some hook-jumping and a train for Gadget to dodge). But it basically plays like a running game; Gadget constantly skates forward, and a touch on the screen let's you jump up to safety. It's just as fun, too -- while it doesn't have Canabalt's cool flavor, it does have the Gadget theme, sounds from the series and everything else you'd expect from a licensed title.

    It also has a nice curve of replayability -- you're not only scored as you play, you're also granted Gadget Coins, which you can use to unlock extras both in-game and out (there's a digital comic and a sound board, both of which are nice meaty add-ons). Plus, the game is half price right now at just US 99 cents ($2.99 for the iPad version). If you've got kids who like Canabalt, or if you just remember being a kid that liked Inspector Gadget, give it a shot.

    TUAW's Daily App: Inspector Gadget's MAD Dash originally appeared on TUAW on Mon, 24 Jan 2011 07:45:00 EST. Please see our terms for use of feeds.

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