Thursday, July 7, 2011

TUAW - The Unofficial Apple Weblog (37 сообщений)

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  • Apple's 'App Store' injunction against Amazon rejected

    Apple's ongoing suit against Amazon over its use of the "App Store" term has hit a snag: according to Reuters, a judge has rejected Apple's requested injunction against Amazon, just as she said she would.

    Had the injunction succeeded, Amazon would have been required to stop using "App Store" as a product or service name immediately, before the trademark dispute went to trial. Since the injunction has been rejected, Amazon can continue using the term at least until the trial date in October 2012.

    The judge presiding over the proposed injunction does agree with Apple that "App Store" is not a generic term, as both Amazon and Microsoft have asserted. However, Amazon's use of the term did not meet the required "likelihood of confusion" provision necessary to validate an immediate injunction against its use.

    Apple has asserted that Amazon's use of the term "App Store" will "confuse and mislead customers," but it looks like it's going to be a while before we learn whether the courts agree or not.

    Apple's 'App Store' injunction against Amazon rejected originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 23:00:00 EST. Please see our terms for use of feeds.

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  • Growl coming to the Mac App Store as a full application

    Growl is one of my favorite things about the Mac platform -- it's a notification service whose customization and power is unmatched on anything I've seen in other operating systems. And it's going through some changes in the near future: Project Lead Christopher Forsythe has posted on the Growl Google Group that as of version 1.3, Growl will move from a notification service into a full app, mainly to be included in the actual Mac App Store.

    That has quite a few ramifications, both good and bad. The first is that Growl will be able to take advantage of everything the App Store offers, including ease of installation and upgrades, as well as discovery and any future features planned for Mac App Store apps. But the flip side is that anything the Mac App Store doesn't allow obviously won't be allowed in Growl, so those services (which currently include GrowlMail and GrowlSafari) will be retired completely.

    This also means that Growl will become an app only for OS 10.7+, so 10.6 (Snow Leopard, the current version) and earlier will not be officially supported. Forsythe says the Lion upgrade is relatively cheap, and it will help the app more to move forward with Apple's OS rather than have to deal with customers who don't upgrade.

    There's a lot to deal with here, and there will certainly be more issues and questions that come out as the new version enters the Mac App Store along with Lion. He also says that "these are not all of the changes coming," so don't waste all your shock right away on this one. I love Growl and plan to keep using it through the Mac App Store after Lion's release, but a lot of users who might depend on it for specific and edge case scenarios might be left in the lurch. We'll have to wait and see.

    Growl coming to the Mac App Store as a full application originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 22:00:00 EST. Please see our terms for use of feeds.

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  • Nintendo's Pokemon getting an iOS app

    Nintendo has been careful not to support Apple at all with its iOS initiative -- though mobile devices are huge in Japan (and a lot of Japanese companies have found success even on the North American App Store), the general feeling out of the video gaming giant seems to be that Apple's iPhone and iPod touch is a threat to Nintendo's huge handheld gaming legacy.

    But here's an exception to that plan -- the Pokemon team plans to release an official iOS app in Japan. The app will be called Pokemon Say Tap? BW, and rather than a full Pokemon game, the app will be a rhythm title, where Pokemon cards appear on the screen and you have to tap them to a certain beat.

    It's hardly the port of Super Mario Bros. that we've been looking for (and it's likely we'll never see this app in the US), but as far as I know, this is the first actual release from anything Nintendo-related on the iOS side of things. The company's been less-than-complimentary on what Apple has done to their gaming market so far, but it's tough to ignore the audience that Apple's iPhone has created, and this is the result of that.

    [via Joystiq]

    Nintendo's Pokemon getting an iOS app originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 21:08:00 EST. Please see our terms for use of feeds.

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  • Tech team-up offers behind-the-scenes glimpse at Apple retail

    Here's a post from Fortune that's really intriguing: It's about a company named Lark, that's notable not so much for their product (a wristband that monitors you while you sleep in conjunction with the iPhone), but for the fact that they've decided to retail exclusively in Apple Stores, and all of the caveats and deals that go along with that. Lots of the deal, obviously, is still hidden behind agreements, but the extent to which Apple has gone hands-on with this product is impressive.

    When CEO Julia Hu showed up at a Apple expecting to pitch her product, she instead was told that Apple knew all about it, and Apple apparently proceeded to completely redesign her packaging to sell in the Apple Stores, as well as book her on a "roadshow" demo event, specifically to show off Apple products and partners to its retail investors and potential clients.

    It's all interesting, and it shows that even when Apple appears to be taking on a somewhat risky bit of tech for big placement in its stores, the company has usually done the research and all the work behind the scenes already.

    Tech team-up offers behind-the-scenes glimpse at Apple retail originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 19:00:00 EST. Please see our terms for use of feeds.

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  • Waze makes plans to deal with LA's Carmageddon

    Here in Los Angeles, there's a cataclysmic event about to happen. No, it's not the next earthquake (as far as we know) or an alien invasion. It's Carmageddon, which is what the locals have started calling a closure period over July 16 and 17 where the city will shut down the 405 highway from the 10 to the 101. That's a huge stretch of road in a city that depends on its cars, so people are expecting the fallout to be pretty monstrous -- while lots of folks (including me -- my apartment is about two blocks from the 405 on Santa Monica) are hoping to just stay home for the weekend, we've all got places to go and things to do, so we may end up navigating the traffic anyway.

    iPhone app Waze is helping to jump on this grenade -- the company has teamed up with Los Angeles' KABC 7 to bring real-time traffic updates to and from the iPhone all throughout Carmageddon weekend, both using its social mobile network of users (which just recently hit 4.5 million drivers around the world) to track movement on the road, but also to connect the TV station with volunteer users, who can report where reporters might not actually be. The company's set up an anti-Carmageddon website, and hopes to provide alternate routes and information to frustrated drivers all weekend long.

    I hope it helps -- this particular stretch of the 405 is about six lanes wide, and serves about 500,000 people on any given weekend, so presumably all of those people will be off the highway and looking for other streets to use. Fingers crossed that it's not quite as apocalyptic as it seems it might be.

    Waze makes plans to deal with LA's Carmageddon originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 18:30:00 EST. Please see our terms for use of feeds.

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  • Blu-ray playback comes to OS X, but not from Apple

    We all know Steve Jobs does not want Blu-ray to be on Macs. He famously referred to the licensing rules for Sony's format as a "bag of hurt."

    Nevertheless, people do want to play movies on their Macs, and not be ripping DVDs or going to the iTunes store. With Blu-ray disks getting more popular, most computer manufacturers offer Blu-ray playback as an option.

    Now, you can join the club if you have a recent Mac. Macgo is offering a software player, the first on the Mac, and you can try it free for 90 days. If you like it, it's $39.95 for what's called "a life-time version." The app also supports DVD playback. Of course you need either an external or internal Blu-ray writer that you'll need to buy and set up yourself.

    I have an internal third party drive I purchased from Other World Computing, so I gave it a shot. On my Dual Core Xeon Mac Pro the app was a mixed bag. The movies I tried played, and looked great, but there was some stuttering, some macro-blocking, and a couple of flat out pauses. This happened on several movies, including Ghost Writer and the restored Once upon a Time in the West. It could be that my older hardware is the problem, or maybe the software player is just a bit flaky. There are no minimum hardware specs posted on the site.

    There have been some positive results reported out there, however, so since the app is available with that 90-day trial, you can download it yourself and see how it works for you.

    Blu-ray playback comes to OS X, but not from Apple originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 18:00:00 EST. Please see our terms for use of feeds.

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  • TUAW TV Live: Brian X. Chen, author of 'Always On'

    Thanks for joining me today for a very special episode of TUAW TV Live. Today's guest is Brian X. Chen, interim editor for Wired.com's Gadget Lab and the author of the recently published "Always On: How the iPhone Unlocked the Anything-Anytime-Anywhere Future--and Locked Us In."

    To quote the promotional materials for the book, "The iPhone is opening the way to what Brian X. Chen calls the 'always-on' future, where we are all constantly connected to a global Internet via flexible, incredibly capable gadgets that allow us to do anything, anytime, from anywhere. This has far-reaching implications -- both positive and negative -- throughout all areas of our lives, opening the door for incredible personal and societal advances while potentially sacrificing both privacy and creative freedom in the process. Always On is the first book to look at the surprising and expansive significance of Apple's incredibly powerful vertical business model, and the future it portends."

    Below, you'll find a Ustream livestream viewer and a chat tool. The chat tool allows you to participate by asking questions or making comments.

    If you're driving somewhere and would like to watch TUAW TV Live while you're stuck in traffic, please don't -- keep your eyes on the road! However, if someone else is doing the driving, you can watch the show on your iPhone and join the chat by downloading the free Ustream Viewing Application. If you're on an iPad, you should be able to use the Skyfire Browser to watch the stream, although you will not be able to participate in the chat.

    We'll start at about 5 PM ET, so if you're seeing a prerecorded show, be sure to refresh your browser until you see the live stream. For those of you who are not able to join us for the live edition, you'll be able to view it later this evening on our TUAW Video YouTube channel and as part of the new TUAW TV Live podcast viewable in iTunes or on any of your Apple devices.

    TUAW TV Live: Brian X. Chen, author of 'Always On' originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 16:55:00 EST. Please see our terms for use of feeds.

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  • Guinness world record for iPad typing set by 15-year-old

    Nimble-fingered 15-year-old, Eduard Saakashvili, has set the Guinness world record for fastest typing on an iPad. Eduard isn't your average teenager; he's the son of Georgian President Mikheil Saakashvili.

    Eduard earned the title and record by typing the alphabet on an iPad in just 5.26 seconds, using the software keyboard. He beat the previous record, held by British teenager Charlie Joseph McDonnell, by a full 1.05 seconds. A Guinness official was on hand to monitor and verify the event.

    Congratulations to Eduard. We'll see if iOS 5's spilt-screen keyboard has an effect on future contestants.

    Guinness world record for iPad typing set by 15-year-old originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 16:00:00 EST. Please see our terms for use of feeds.

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  • Study reveals Apple surpasses RIM in US smartphone share

    Apple is now the #2 mobile platform in the US with 26.6% market share. Apple rose 1.4 percentage points and inched past RIM which now holds 24.7% of the US market. Similar to Apple, Android also gained market share grabbing another 5.1 percentage points to climb to 38.1% market share. Rim took the biggest plunge with a loss of 4.2 percentage points. These metrics are from Comscore's latest report which monitored smarpthone usage for the three-month period ending in May 2011.

    On a manufacturer basis, Apple showed the greatest gain, jumping from 7.5% to 8.7% market share. Though it's far from being the leader (Samsung is #1 with 24.8%), Apple continues to move upward while rivals like Samsung, Motorola and RIM remained steady or slid slightly.

    If this trend continues, the US smartphone market could become a two-horse race with Android and iOS vying for the lead. A third platform could grab the bulk of the leftovers. Right now RIM is sitting pretty in third, but if it continues its downward slide, it might lose its spot to the onslaught of Windows Phone handsets expected from the Microsoft-Nokia partnership.

    [Via GigaOm]

    Study reveals Apple surpasses RIM in US smartphone share originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 15:30:00 EST. Please see our terms for use of feeds.

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  • TUAW's Daily Mac App: Mactracker

    Mactracker for Mac

    If you're an Apple fan and you've owned several Macs over the years, but can't quite remember what specs that Power Mac G4 Cube had, or whether the late-2006 MacBook Pro came with a Core 2 Duo or the previous generation Core Duo? You need Mactracker.

    The ultimate in Apple product reference, Mactracker, which is also available for iOS, is a searchable database of specifications, prices, configurations, names and OS versions that covers everything Apple since the Macintosh XL from 1983. You've got all the Apple desktops, laptops, servers and OS iterations from System Software 2.0.1 to OS X, each with detailed entries recording their introduction, history and specifications. Each device has an icon showing you want they looked like too, just incase you've never seen one.

    Mactracker doesn't stop there though, all the hardware Apple has ever created is listed, from the humble iPod to cameras, scanners, mice, keyboards and more are listed. Want to know the dimensions of the Apple MessagePad 110? Or how long the Apple Color OneScanner 600/27 took to scan a page? Mactracker has you covered (that's 20 seconds per scan for those who are interested).

    You can browse listings by device, model and age, or using a timeline from 1983 through till the present. If you're looking for a particular strata of devices you can use Smart Categories using search terms like all models with a G5 processor. You can also set up a list of all the models you own or have owned, helping you keep track of AppleCare, serials, purchase dates and networks.

    Mactracker is available for free from the Mac App Store and is a must have for any Mac fan.

    Continue reading TUAW's Daily Mac App: Mactracker

    TUAW's Daily Mac App: Mactracker originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 15:00:00 EST. Please see our terms for use of feeds.

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  • RichardSolo promo gets you 1800 mAh iPhone backup batteries on the cheap

    Richard Thalheimer's company RichardSolo was one of the pioneers of the iPhone backup battery business. Way back in 2008, the company came out with the RS001 1800 mAh backup battery, at a price of US$69.95. Well, if you live in the USA and use a special promo code while ordering, you can now get this battery pack for as little as $5.09.

    These are very useful backup batteries for the iPhone. They come with a built-in laser pointer, an LED flashlight, a dual voltage 110-240V AC wall charger, a USB/mini-USB retractable charge cable, a dual port USB car charger, and small support braces for most generations of the iPhone that can be used to hold the battery pack to the phone. The battery packs also work with all iPod models that use the Dock connector.

    If you buy one, the price is $5.98, but for two or more the price drops to $5.09. Once again, the deal is only valid for US customers, and it ends at midnight on July 31st, 2011 or when supplies are exhausted. To get the deal, enter the code word fireworks into the coupon code box while checking out. For more details and to order your backup batteries, visit the product page for the RS001.

    RichardSolo promo gets you 1800 mAh iPhone backup batteries on the cheap originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 14:30:00 EST. Please see our terms for use of feeds.

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  • First-Person Final Cut Pro X, Day Five: Trimming and Closing Thoughts

    First-Person Final Cut Pro X is the unvarnished story of one pro editor's week-long introduction to the new Final Cut. Part 5 is the final installment.

    So today I had to go back to a multicamera FCP 7 project and, truthfully, it was quite a relief.

    I realized that part of that relief was the familiarity of knowing how the program would react when I did certain things. Do you remember when you were learning the difference between rippling an edit and rolling it and you were never sure which was the right one? That's a little bit how I feel with Final Cut Pro X.

    I'm getting a little more comfortable, though, comfortable enough to start talking about things that I kind of like. Let's talk about trimming, for instance.

    In X, there is only one trim tool (shortcut: T). Hover to the left of an edit and it ripples left; hover to the right of an edit and it ripples right; hover in the middle and it rolls; hover over the center of a clip and it slips; hover over the center and hold option, and it slides.

    And yes, you can click and type a number or use the keyboard to nudge. How much time do you spend going back and forth between trim tools in FCP 7?

    Another nice touch is the Precision Trim Editor. I've always hated FCP's Trim window and never used it, and this is a big improvement. Double-click an edit and it jumps into a mode where you see two filmstrips, the A side above and the B side below. The parts of the filmstrip that are not in the sequence are dimmed. But the important thing is that you can see the frames in the clip beyond the edit point, and to extend an edit you can just "skim" to its location and click and it ripples the edit. So if your objective is to extend an edit right up to the point where Indiana Jones cocks his head, this makes it pretty easy.

    It reminds me a little of Avid's Transition Corner Editor, which I love, only you don't have to apply an effect to use it.

    Complaint: often, when I'm adjusting pacing, I like to ripple the last cutaway, which opens up a gap on V1 and that way I get a little "air" between clips. In FCP X that doesn't work, because you can't ripple a clip on a connected storyline past the end of its primary clip -- it just rolls over the next primary clip. To do what I want in FCP X, I need to add a "gap clip" of 10-15 frames on the primary storyline and then I can extend the last cutaway over it. Maybe I'll find a better way, but right now I don't like it.

    Second complaint: split edits. A split edit is where the audio and video don't cut at the same time. In FCP 7, this was very easy to achieve: make your audio cut where you want it, and then use the rolling edit tool to move just the video edit forward or backward.

    Because FCP X treats video and audio as a single clip, it takes more work to achieve a split edit. The FCP X manual's instructions for creating a split edit could only have been written by somebody who had never used one in a real project: they suggest using a ripple edit, it takes five steps, and the result will not be what you want.

    Thankfully, it's not actually that hard to do it the right way in FCP X! After you make the audio cut, you just have to select the clips on either side, choose "Expand Audio/Video" to separate the audio and video, choose the trim tool and roll (not ripple!) just the video.

    You might say "that doesn't sound so much more difficult than FCP 7," but I might split a hundred edits a day. It gets really grating when something you do very frequently is just a little more difficult.

    Another positive change: exporting out of FCP X is a vast improvement over FCP 7. It has always driven me nuts that you cannot save a Custom Quicktime export setting in FCP. How many times did I have to set H.264, 2000kbps, custom size 640x360, AAC @ 320kbps, over and over and over. I know you could "Send to Compressor," but I don't like having to go to another program to do it. I will say that Compressor 4 looks very speedy and promising.

    Now, in FCP X, there's a Share menu that allows you to "Export Using Compressor Setting." That's the ticket! You can also send directly to YouTube, Vimeo, and even CNN's iReport.

    What's missing, though, is that FCP 7 ability to export multiple sequences at once. For instance, I might be working on a project that has 11 different scenarios. Before, I could select all 11 and batch export them. Now, those 11 sequences all need to be separate projects, so you'd have to open and export them one after the other. Or maybe you can just drag the project files from the Finder directly into Compressor? I guess now it's time to study up on Compressor as well.

    The piece is almost finished, and I'm very relieved and anxious to go back to FCP 7. All in all, I would much rather have done this project there. I don't think that's just inexperience talking, or the discomfort of having to learn something from scratch. There were things that I didn't do on this program at all because I just couldn't figure out a way to do them.

    I wanted to add some transitions, for example, but first you need to get the two clips on either side of the transition into the same storyline. I don't like that, because once again it's an example of how FCP X often adds another step to a process and makes it take longer. And often I would select the adjacent clips and press command-G to link them into a storyline so I could add a transition, and it simply wouldn't happen. I don't know if that was a program error or user error, but it was very frustrating. So I just gave up and didn't add the transitions.

    Which brings me back to where I was on day two: the "magnetic timeline" is cute, but it keeps me from making the sequence I want and therefore it really has to go.

    It reminds me a little bit of when Apple was introducing FCP 1.0 and Steve Jobs showed us how we could take a clip from the Viewer and drop it on this beautiful transparent overlay in the Canvas to choose insert/overwrite/replace/etc. and the crowd went, "oooooooh." But who edits that way?

    Maybe you'll say I didn't give it enough of a chance. That might be fair. I just played around with it for a few days. But the truth is that we have an editing paradigm that works for us in FCP 7. It's not enough to show us that if we completely rethink our workflow then we can do the same things in FCP X as we can in FCP 7 with a couple of extra steps. What can we do that's more efficient, faster, better? Yes, the infrastructure is improved; yes, the 64-bit implementation and background rendering mean things will be much faster... if we can still figure out a way to tell the stories we want to tell.

    In conclusion, I think if Apple's FCP X team really is serious about wanting professionals to use this program -- and maybe they're not, and that's okay -- we will need to see it go back to a track-based editing metaphor, at least as an option. If that happens, I can't see why I wouldn't use it eventually. I don't really care about the feature set: they can always add multicam and OMF export and whatever else, and I'm sure they will. But if they add those features while retaining the current editing paradigm, it will still be very difficult to use professionally.

    Film & video editor Matthew Levie is based in San Francisco; he produced and edited the documentary Honest Man and writes Blog and Capture. First-Person Final Cut Pro X is the unvarnished story of his week-long introduction to the new Final Cut.

    Note that all opinions and assessments of FCP X expressed here are Matt's own, not TUAW's, and the representations of FCP X features represent Matt's hands-on first reactions. -Ed.

    First-Person Final Cut Pro X, Day Five: Trimming and Closing Thoughts originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 14:00:00 EST. Please see our terms for use of feeds.

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  • Screenshots of Facebook's Project Spartan on iPhone


    Project Spartan, an HTML5-based version of Facebook, continues to move forward, according to a leak from TechCrunch. Screenshots of the web app and some inside information from the developers working on the project reveal a content-rich platform for mobile devices. The new UI modifies the current mobile Facebook site and adds in support for Games and Apps, which one developer says is working surprisingly well. The HMTL5 platform is expected to be completed by July 15th and introduced sometime between then and August 1st.

    An earlier rumor suggested Spartan was Facebook's way of moving its App (and Facebook apps like Farmville) out from under the control of Apple. Facebook, though, is reportedly telling developers that it's not targeting Apple and its App Store with this plan. Project Spartan is reportedly part of Facebook's larger overall mobile strategy to easily expand its influence to other mobile platforms. Despite these assurances, developers claim the underlying code is geared towards mobile Safari for the iPhone and iPad.

    Apple App Store rival or a new mobile strategy? We'll have to wait and see what happens when Facebook takes the wraps off this project in the near future.

    Screenshots of Facebook's Project Spartan on iPhone originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 13:30:00 EST. Please see our terms for use of feeds.

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  • TUAW TV Live at 5 PM EDT: Brian X. Chen talks about "Always On"

    Today's TUAW TV Live features a guest whose new book, "Always On: How the iPhone Unlocked the Anything-Anytime-Anywhere Future--and Locked Us In" is garnering praise for its unblinking look at the good and bad aspects of the iPhone phenomena. Brian X. Chen is the interim editor of Wired.com's Gadget Lab and was formerly an editor at Macworld, and he'll be joining me for a discussion of the book and of the device that launched our always-connected digital future.

    The book is a fascinating and fast read, and loaded with anecdotes about how the ability to have hundreds of specialized apps can help our lives. It's also a cautionary tale filled with discussion of how Apple's vertical integration in the iPhone ecosystem has made the company wildly successful, but at a cost to consumers and developers alike.

    As usual, I'll be starting the show at 5 PM EDT (2 PM PDT / 10 PM BST) sharp, and we'll take a few minutes to chat before the fun starts. To join in on the chat and watch the live streaming video, drop by TUAW about five minutes before the start time to get your instructions on how to participate. If you're unable to join us for the show, remember that you can always subscribe to the video podcast and watch the show at your leisure in iTunes or any other favorite podcatching app. The past shows are also available on the TUAW YouTube channel.

    TUAW TV Live at 5 PM EDT: Brian X. Chen talks about "Always On" originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 13:00:00 EST. Please see our terms for use of feeds.

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  • The Hit List for iPhone 1.0 now available

    The (incredibly lengthy) wait is over! The Hit List for iPhone 1.0 (US$9.99) is now available. The app features cloud sync with its desktop companion, The Hit List for Mac ($49.99), which can be enabled via an in-app purchase for $1.99 per month or $19.99 per year. Note that The Hit List for iPhone requires iOS 4.1 or later.

    Meanwhile, MacHeist customers can receive 3 months of sync subscription by entering a license key here.

    It's a much-anticipated app to say the least. We'll have a full review in coming days. For now, grab your copy and start getting things done...in the cloud!

    The Hit List for iPhone 1.0 now available originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 12:50:00 EST. Please see our terms for use of feeds.

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  • Spotify coming to the U.S.

    Spotify, the streaming music service that is well-known in Europe, is finally coming to the U.S. There's no word on a time frame, but a signup page for Spotify invites is now available for U.S. residents.

    We knew this was not far off as Spotify reportedly signed a deal with Sony back in January. But, we've constantly heard nothing but great things about the service and are eager to finally try it for ourselves.

    (Via The Next Web)

    Spotify coming to the U.S. originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 12:32:00 EST. Please see our terms for use of feeds.

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  • WWDC Interview: LithiumCorp

    Neil Ticktin (Editor-in-Chief, MacTech Magazine and MacNews) interviews James Wilson of LithiumCorp at WWDC 2011. James was kind enough to tell us about their thoughts on the announcements on WWDC, and how it will affect their plans moving forward.

    LithimCorp has an app on the iPad side called Tweed, which "gives you a great way to short-list and read articles posted to Twitter by people you follow or from Tweed's list of Suggested Reads." It looks like a nifty way to read the news curated by your Twitter pals.

    TUAW and MacTech Magazine teamed up to speak to developers at WWDC 2011 about the keynote announcements and how Apple's new technologies will help them and their customers. We'll bring you those videos here, MacTech.com and MacNews.com. Also, check out the free trial subscription offer for MacTech Magazine here.

    WWDC Interview: LithiumCorp originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 12:30:00 EST. Please see our terms for use of feeds.

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  • WWDC Interview: Appigo

    Neil Ticktin (Editor-in-Chief, MacTech Magazine and MacNews) interviews Calvin Gaisford of Appigo at WWDC 2011. Calvin was kind enough to tell us about their thoughts on the announcements on WWDC, and how it will affect their plans moving forward.

    Appigo makes the excellent Todo series of productivity apps for iPhone, iPad and now Mac.

    TUAW and MacTech Magazine teamed up to speak to developers at WWDC 2011 about the keynote announcements and how Apple's new technologies will help them and their customers. We'll bring you those videos here, MacTech.com and MacNews.com. Also, check out the free trial subscription offer for MacTech Magazine here.

    WWDC Interview: Appigo originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 12:00:00 EST. Please see our terms for use of feeds.

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  • TUAW's Daily iPad App: Cargo Runners

    Trouble Brothers is a company run by developers Jeff McCord and Steve Shippert, and when I saw them back at Macworld earlier this year, they showed me a game they were working on called Cargo Runners, destined to be released on the iPad, along with an actual real-life board game version. It doesn't seem like the board game version has arrived yet, but the iPad version is out now and available for $4.99 on the App Store.

    You can play the game a few different ways, including just pass-and-play local, online synchronous or asynchronous multiplayer, and there's a version with solo play against an AI coming soon. The basic idea, as I saw in February, is that each player runs a ship around the world, collecting and delivering cargo while contending with all sorts of issues, from weather to political scheming.

    The game's fun, bright, and extremely well-designed, perfect for board game fans, or just anyone who likes a solid game in this style. The missing AI can be a problem (Game Center users are reporting that the matchmaking is lonely sometimes), but if you've got a group of people to play with, the experience is excellent. Board gamers, pick this one up right away, and everybody else bookmark it away for when that solo AI shows up.

    TUAW's Daily iPad App: Cargo Runners originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 11:30:00 EST. Please see our terms for use of feeds.

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  • Dev Juice: Help me create a hidden logo

    Dear Dev Juice,

    How do you implement that slightly egotistical Apple logo hidden in iBooks.app if you drag the bookshelf down from the top?

    Brandon E.

    Dear Brandon

    Ah. You speak of the hidden drag-to-reveal logo. Actually, that's super-easy to do. Just remember that you can add subviews to scroll views and place them in that magic elastic zone at the top.

    Take tables for example. Lots of devs now add "pull-to-refresh" feature to the top, similar to Apple's logo. As with the scrollview, make sure to set the origin above the normal start, i.e. use negative numbers of at least the size of whatever view you add.

    Here's the basic approach. Adapt it as needed.

    // Add the "Pull to Refresh" above the table.
    // Ensure bounces and alwaysBounceVertical are enabled.
    UIView *pullView = [[[NSBundle mainBundle]
    loadNibNamed:@"HiddenHeaderView"
    owner:self options:nil] lastObject];
    pullView.frame = CGRectOffset(pullView.frame, 0.0f,
    -pullView.frame.size.height);
    [self.tableView addSubview:pullView];

    Happy developing!

    Dev Juice: Help me create a hidden logo originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 11:00:00 EST. Please see our terms for use of feeds.

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  • WSJ: Apple prepping thinner, lighter iPhone 5

    The Wall Street chimed in with its insider information on the rumored iPhone 5. According to the report, Apple's next generation iPhone will be thinner and lighter than the iPhone 4. It also may include an 8-megapixel camera, which is a nice boost from the 5-megapixel shooter on the current model.

    Qualcomm will supposedly provide the wireless baseband chips which suggests the handset may be a world phone capable of connecting to both CDMA and GSM networks. Apple apparently expects the iPhone 5 to be popular and has warned suppliers it plans to ship 25 million units by the end of the year.

    Foxconn will be the assembler for the rumored iPhone, but these yields may be lower than Apple wants as the iPhone 5 is described as being complicated and difficult to assemble. We're not sure what that means, but it is intriguing.

    WSJ: Apple prepping thinner, lighter iPhone 5 originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 10:30:00 EST. Please see our terms for use of feeds.

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  • Former Apple supplier exec pleads guilty to leaking iPhone details

    Former Flextronics employee Walter Shimoon pleaded guilty to charges of conspiracy to commit wire fraud and security fraud. Shimoon leaked information about upcoming Apple products to hedge fund traders in late 2009. He is one of 11 people who have admitted their guilt after the government's crackdown on insider trading.

    Mr Shimoon and the others were industry experts who worked with Wall Street analysts and managers. The government alleges this relationship got too cozy and the information shared between the two groups crossed the line from "permissible market research" to insider trading.

    Mr Shimoon was recorded talking about the unreleased iPad (K48 codename) and iPhone as well as confidential sales information. He told a government witness, "So, you can get, at Apple you can get fired for saying K48...outside of a, you know, outside of a meeting that doesn't have K48 people in it. That's how crazy they are about it."

    [Via AppleInsider]

    Former Apple supplier exec pleads guilty to leaking iPhone details originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 10:00:00 EST. Please see our terms for use of feeds.

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  • Apple granted a trademark for the word 280

    Apple received a trademark for the word 280 and the icon for its iOS navigation app. The trademark application was filed in April 2010 and granted on June 28, 2011. "280", for those who are wondering, refers to Route 280 which runs next to Apple's campus at One Infinite Loop in Cupertino.

    The granting of this trademark gives Apple ownership of the word and its icon. Any mapping or navigation company using a similar logo or the word 280 to identify their application may want to hire a graphic designer to do a redesign as soon as possible.

    [Via TechCrunch]

    Apple granted a trademark for the word 280 originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 09:30:00 EST. Please see our terms for use of feeds.

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  • Comex releases jailbreakme v3, now supports iPad 2

    iPad 2 owners who have been longing to jailbreak their units can finally do so using Comex's jailbreakme. The jailbreakme.com site relies on an exploit that crashes Safari, allowing custom code injection to create the iOS jailbreak. The site was first used way back in 2008, and again in 2010, to provide an incredibly user-friendly approach to jailbreak.

    Jailbreak allows users to gain full root access to their devices, letting them install third party software outside of Apple's app store system and to leverage full Unix command line access. While not for everyone, the Library of Congress has affirmed that jailbreaking is legal. Jailbreakme exploits inevitably patch themselves, so the device becomes (admittedly, somewhat ironically) more secure after the exploit than before.

    To perform the jailbreak, visit jailbreakme.com from an iOS device.

    Comex releases jailbreakme v3, now supports iPad 2 originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 09:00:00 EST. Please see our terms for use of feeds.

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  • TUAW's Daily iPhone App: Battle Slugs

    Battle Slugs is essentially a stylized version of the old Chinese game Go. You start with two different colors of playing pieces which jump around the board in different ways. Jump one space to produce a cloned slug or two spaces to move the slug you're controlling. When you land next to a piece of the opposite color, it changes color.

    Those are basically the only rules, but like Go, the strategy gets complicated quickly. You want to try and claim space on the board (the one you're playing at least -- there are 25 different levels in the game), but you have to do so carefully, because overextending can make trouble quickly. The game's actually pretty hard -- I had trouble mastering even the first level consistently.

    Battle Slugs was originally a Flash game, but you can't tell from the presentation on iOS. While the graphics can be somewhat crude, they are colorful, and bring a lot of personality to the title. Loading times are a little long (though that's of course between matches, not during), and the iTunes reviews have some complaints about the game's performance on older phones, so beware of that.

    But there's a lite version to try out first if you want to make sure you like it, and the full version (which is Game Center enabled as well) is only 99 cents for a universal build anyway. If you like the strategy of Go and don't mind some cartoony characters, Battle Slugs could tease your mind for a while.

    TUAW's Daily iPhone App: Battle Slugs originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 08:00:00 EST. Please see our terms for use of feeds.

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  • Carrying your Apple TV in style

    I'm not sure why you need to haul your Apple TV around (though it might work if you spend a lot of time in hotels, or traveling between two houses, which is certainly a possibility), but if you do find yourself moving Apple's set-top box often, you might as well do it in style, right? For that reason, there's this custom-fitted WaterField case, which has everything you need to move the new Apple TV from place to place, and look really good while doing it. It's $45, which isn't all that cheap, but if you've ever used a WaterField case, you know it's probably worth the price anyway.

    Also in the category of excellent cases for Apple accessories: Tom Bihn has released a case for the Apple Wireless Keyboard. Like most of the Bihn cases, this one's exceptionally well-designed, combining solid protection with pretty excellent style. If you've been hauling around an iPad and a keyboard to use with it and want something that will secure your cargo a little better (not to mention turn heads on the plane when you pull it out to use), you can give that a look. It's available for $30.

    Carrying your Apple TV in style originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 01:00:00 EST. Please see our terms for use of feeds.

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  • HP exec Jon Rubenstein compares webOS to early Mac OS X

    Like most non-iPad tablets, HP's TouchPad has faced lukewarm reviews thus far. Most reviews have dinged the device for being laggy and not having enough apps, though a few reviewers have admitted the webOS-powered device does seem to have potential that tablets like RIM's PlayBook seem to lack.

    According to Pre Central, Jon Rubinstein, Senior VP and General Manager of HP's Palm Global Business Unit, sent a memo out to all HP employees in response to the reviews. In that memo, he notes that a fellow HP employee drew parallels between the opening reviews for the TouchPad and those for Apple's Mac OS X when it first launched over ten years ago. The echoes do sound pretty uncanny; OS X was also criticized for being "sluggish" and having a paucity of supported apps when it first launched.

    Rubinstein seems to be implying that HP's TouchPad can achieve the same success that Mac OS X has, given enough time. On the other hand, thus far the tablet market seems to be a lot more unforgiving of an environment than the PC market was in the early 2000s, and Mac OS X didn't become successful overnight. It took years before wide swathes of the tech industry stopped deriding OS X as an also-ran to Windows, and even ten years later some pundits still look down their noses at it.

    The key to Mac OS X's success, and the path HP must follow if it wants webOS to succeed, is that Apple made a series of quick, iterative improvements to OS X rather than allowing it to founder. If Mac OS X had seen only marginal improvements over its first couple of years, the Mac may well have died a hasty death in the market -- and it would have deserved to. Whether we say the same thing about the TouchPad and webOS a few years from now is completely up to HP.

    HP exec Jon Rubenstein compares webOS to early Mac OS X originally appeared on TUAW - The Unofficial Apple Weblog on Wed, 06 Jul 2011 00:00:00 EST. Please see our terms for use of feeds.

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  • Steve Jobs biography gets new title: 'Steve Jobs'

    "iSteve: The Book of Jobs" was the title originally ascribed to the very first authorized biography of Apple's head honcho, written and put together by Walter Isaacson. But according to CNNMoney, the title has changed. While the book's Amazon page now lists the title as the much more tame, "Steve Jobs: A Biography," apparently it's even simpler than that. The book, which comes out next March, will just be called "Steve Jobs."

    Makes sense, but where's the verve and vim? It could be the publisher wanted something a little more official-sounding, especially since there's another popular biography that already uses the "i-" prefix in a witty way. Plus, they may have wanted a title that really plays on the "authorized" part; since this is the first book to cover Jobs with his approval, putting his name front and center will help do just that.

    Either way, at least you know what to look for when the book hits the shelves. It may seem a ways off, but the title is already sneaking into Amazon's best-seller lists, so it'll probably be plenty big.

    Steve Jobs biography gets new title: 'Steve Jobs' originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 23:00:00 EST. Please see our terms for use of feeds.

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  • LogMeIn Ignition update will expand file-transferring capabilities

    LogMeIn has submitted an update to the App Store for its Ignition app which expands the file transferring feature added earlier this year.

    The initial rollout of this feature was already pretty nifty to begin with, however Steve Sande pointed out in March that you couldn't save documents back onto your PC or Mac from LogMeIn. This appears to be rectified as the update will add the ability to transfer photos and videos from LogMeIn to your PC or Mac wirelessly. Sounds a lot like a certain new service Apple is rolling out, doesn't it?

    In addition to this, instead of having some photos in the Photos app and some in Ignition, all of the photos and videos brought onto an iOS device via Ignition will head straight to the Photos app.

    The LogMeIn update will also include the ability to create new albums and folders on the iOS device and use the app to email files from an iOS device to a PC or Mac.

    LogMeIn Ignition is US$29.99 and the new update will be released pending Apple approval.

    LogMeIn Ignition update will expand file-transferring capabilities originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 17:00:00 EST. Please see our terms for use of feeds.

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  • Temkin Group study finds satisfied Mac users

    Apple has topped the charts in another customer satisfaction survey, this time from the Temkin Group. That company studied 842 recent PC buyers, and found that Apple won across all of five categories versus PC brands like Dell and HP. From information pre-purchase to setup, customer service and overall satisfaction with the computer in general, Apple led the way, as you can see in the chart above.

    The largest difference in the two types of computers was in the area of customer service, where Apple shined with over ten percentage points more than its competitors. Buying a computer directly from a manufacturer scored high across the board, and of course Apple is the king of those sales.

    And perhaps most telling, Temkin found that Apple's high scores were transmitted by word of mouth quite a bit -- when people have a good experience with an Apple computer, they tend to tell their friends and family much more than other brands. That's indicative, we'd suppose, of both Apple's quality, and the power of its brand in general.

    Temkin Group study finds satisfied Mac users originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 16:00:00 EST. Please see our terms for use of feeds.

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  • TUAW's Daily Mac App: QuitAppsMBI

    QuitsAppsMBI drop-down menu

    Quitting apps quickly can be a pain. If you've got loads open, but you want to quit them all fast, the best way has been Cmd+Tab then Cmd+Q. Now, the free QuitsAppsMBI app makes quitting some or all of your apps a breeze.

    A menu bar utility, QuitsAppsMBI sits patiently waiting for your command. Click on the icon and a drop-down menu featuring all the currently running apps allows you to quickly quit individual apps or quit them all at once with one click.

    QuitsAppsMBI even allows you to quit apps you couldn't normally. Things like the Adobe Update notifier (a personal bug-bear of mine) and other unquittable menu bar and background apps can all be quit from the drop-down menu. This is both a feature and an issue for QuitsAppsMBI, because there aren't any settings for excluding apps from the "Quit All Apps" command, which means if you have things like tablet support programs, Xmarks or other background apps, they will all be terminated as well.

    If you need more functionality such as excluding some apps from the "Quit All Apps" command, Limit Point Software offers a paid-for version of QuitsAppsMBI simply called QuitsApps, which is available for US$9.99 from the Mac App Store (trial available on the Limit Point Software website). But for just quickly quitting a few or all of your apps the free QuitsAppsMBI gets the job done.

    Continue reading TUAW's Daily Mac App: QuitAppsMBI

    TUAW's Daily Mac App: QuitAppsMBI originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 15:00:00 EST. Please see our terms for use of feeds.

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  • Research doubts link between cell phones, cancer

    Back in May, the World Health Organization (WHO) issued the controversial results of a study that linked frequent cell phone usage to certain types of brain tumors. Now a scientific journal, Environmental Health Perspectives (EHP), has published an overview of similar studies that casts doubt on any links between cell phones and cancer.

    The journal notes that the WHO report was attempting to classify what kind of cancer risk might exist, not the actual probability of developing cancer. EHP had issues with the reliability of the WHO study, which asked 13,000 phone owners to remember cell phone usage from many years ago. The EHP authors mentioned that a number of other studies have not seen a link between cell phones and cancer.

    The importance of the EHP report lies in the fact that the journal has no connection at all with the cell phone industry, therefore reducing concerns of bias.

    Research doubts link between cell phones, cancer originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 14:00:00 EST. Please see our terms for use of feeds.

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  • Pegatron reportedly receives Apple's order for 15 million next-gen iPhones

    Digitimes is reporting that Taiwan-based Pegatron Technology has received an order from Apple for 15 million next-generation iPhones. It's been rumored that production will be begin in August with a targeted September shipping date.

    Sources following Pegatron indicate the new iPhone design is not a major departure from that of the iPhone 4, while others predict a new case with a redesigned antenna system.

    Apple uses multiple suppliers for its products, including Pegatron and the sometimes controversial Foxconn.

    Pegatron reportedly receives Apple's order for 15 million next-gen iPhones originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 13:30:00 EST. Please see our terms for use of feeds.

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  • Verizon supposedly readying iPhone 4 discount

    A screenshot snagged by Vzbuzz suggests the Verizon iPhone 4 may go on sale in the near future. According to the leaked image, the 16 GB iPhone 4 will be reduced to $150, a 25% discount off its current $199 price tag.

    Unfortunately, this screenshot was snagged from Verizon's testman website. Testman is a well-known staging site that Verizon uses to tweak its website, not necessarily advertise upcoming promotions. Apple may be prepping a CDMA/GSM iPhone 5 for launch this fall as rumors suggest, but this released screenshot is not any solid guarantee that a sale or a new phone launch is coming soon.

    [Via Cnet]

    Verizon supposedly readying iPhone 4 discount originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 13:00:00 EST. Please see our terms for use of feeds.

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  • TUAW's Daily iPad App: Decibel Meter Pro

    Have you ever wondered just how loud a noise is? During a recent review of the SoundJaw iPad accessory, I needed to see if it really increased the volume of the iPad's speaker. What did I use to measure the sound level for the review? The iPhone version of Decibel Meter Pro (US$0.99, universal), a fun -- and useful -- app to measure the max, peak, and average dB (decibel) levels associated with a sound source.

    To use the app properly, you must point the iPad's microphone (it's at the very top between the power button and headphone jack) directly towards a sound source such as a speaker. The app shows four meters, all of which rotate so that they're always vertical. There's one that displays peak sound pressure level as a number, one for max, and one that displays an average. There's also a large combo needle-type gauge that displays both peak and average dB levels.

    Decibel Meter Pro provides four separate frequency weightings -- A, B, C, and Z (unweighted). According to the built-in users guide, "these weighting filters emphasize or suppress certain aspects of a frequency spectrum compared to others." The A-weighting is used most commonly since it measures sound pressure level with more sensitivity at the higher frequencies, just like the human ear.

    During my tests with the iPhone version of the app, I found myself confused about certain aspects of sound pressure measurement, so I decided to check with the folks at Salt Lake City-based Performance Audio who make Decibel Meter Pro. I'm always used to waiting for a few days for answers, so I was shocked and pleased when I received an answer in just minutes. The support for Decibel Meter Pro is some of the best I've ever seen for any app.

    Thanks to the "install once, install everywhere" setup for universal apps, I am able to enjoy Decibel Meter Pro on both my iPad 2 and iPhone. I find myself using the app a lot. I have a little bit of tinnitus in my left ear, so I find myself concerned about loud noises. I've measured the crowd noise at a Major League Baseball game (86 dB), at my desk (52 dB), and in a favorite restaurant during a busy time (72 dB).

    There are a couple of little things to be aware of. First, tapping on the screen or rubbing against the iPad case will bump up the Max dB reading, but you can lightly tap the Max dB meter to reset it and get a more realistic reading. The other oddity is that when you first launch the app, the Max and Peak readings are huge numbers. Keep watching the Peak reading for about 30 seconds, and you'll see that it resolves into a reasonable number. You'll need to tap on the Max dB meter to reset it from the huge number you'll see. Finally, the app is advertised as having a decibel reference chart (it's shown in the description), but it's not actually in the app.

    At US$0.99, Decibel Meter Pro is a bargain. It's a great tool for anyone who is concerned about noise levels or who needs a tool for measuring just how loud the neighbor's barking dog is.

    TUAW's Daily iPad App: Decibel Meter Pro originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 12:30:00 EST. Please see our terms for use of feeds.

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  • Dev Juice: How do I autocomplete in Xcode 4?

    Dear Dev Juice,

    I just moved from Xcode 3 to Xcode 4. How can I make autocomplete give me a template? I type -(void)deal and the drop down pops up. tab just completes the dealloc word.

    I want it to pop out the template for me. Space bar doesn't work, enter, escape, nothing anymore. I need to know how to make it dump the template

    Tigerpaw

    Dear Tigerpaw,

    Xcode 4 offers a slightly different take on text macros. Code snippets are now the way to go.

    The problem is that you're typing -(void) deal and expecting it to expand to the skeletal dealloc method. What you need to do is this. Go outside of any method and type de. No "- (void)". Immediately, Xcode will pop-up a completion menu and the first choice will be dealloc.

    That's because you need use code snippets by name in Xcode 4, not by structure. You can find out the name of your snippet by using the Code Snippet Library browser.

    Enter dea in the text field at the bottom of the browser. It returns just one match, "Objective-C dealloc Method". Hover over the selected item until a pop-up appears and then click Edit. Here you'll find the completion shortcut name. As you can see, the name here is "dealloc".

    Creating your own custom snippets and naming them with shortcuts is just as easy. Select text in the Xcode code editor. Click and hold for a second in the selection and then drag it over to the library. It appears at the end of the library list and is named My Code Snippet by default.

    Do the hover/pop-up/edit trick again to enter the edit mode above. Change the snippet's title, summary, and completion shortcut and click Done. Your new snippet will now be available for use using the shortcut you assigned.

    Enter the first few characters, press return. Presto.

    Should you want to add a placeholder into your new snippet, surround it with <# and #>, e.g.

    int foo = <#value#>;

    Xcode automagically converts this into a placeholder in the editor.

    Dev Juice: How do I autocomplete in Xcode 4? originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 12:00:00 EST. Please see our terms for use of feeds.

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  • Skype releases version 5.2 for the Mac

    Skype has released a new version of its VoIP and video calling application for Mac OS X. Version 5.2 includes features such as group video calls (already present in the earlier version) and new screen sharing for its premium members. The company has also posted a tips & tricks page of shortcuts for the Mac.

    Group calling requires one member to have a premium subscription that costs between US$4.99 and $8.99 per month. This individual can launch a group call and invite multiple participants regardless of their subscription status.

    Screen sharing was already present in one-on-one calls, but this version lets you show documents, presentations and more to a group. This feature will be attractive to business users who work remotely with colleagues and clients.

    Besides group calling and screen sharing, the new Mac version of Skype has a control bar that lets you mute or hang up a call if you have switched to another application. Skype also makes it easier to find recent conversations and added a new History section to find those contacts that use Skype infrequently.

    You can download Skype 5.2 for the Mac now from the Skype site.

    [Via TechCrunch]

    Skype releases version 5.2 for the Mac originally appeared on TUAW - The Unofficial Apple Weblog on Tue, 05 Jul 2011 11:30:00 EST. Please see our terms for use of feeds.

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