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- iPhone SDK 3.2 Beta 3 available now
Filed under: Apple, iPhone, SDK
The new beta version of the 3.2 SDK (beta 3, for those of you keeping track) is now available for download. The Apple developer site will likely be getting slammed over the next hour or two, so plan your downloads accordingly. The beta is available to all paid members of the iPhone developer program, with at least the $99/year membership. You will need your credentials to sign in and download the new SDK.
As usual, the new beta SDK is under NDA, so please go check out the details for yourself to get further information about the changes between this beta and the last. Good luck, and happy programming!
Update: 6PM Pacific. It's baaaaaaaack.
Update: Here then gone? Readers report that Apple seems to have pulled Beta 3 for the moment and when I returned to Apple's iPhone developer site, I saw the same. Watch this space. We'll update as we find out more.
Update: This was not an accidental upload, per Michael Jurewitz, the Mac and IPhone Applications Frameworks and Developer Tools Evangelist:
TUAWiPhone SDK 3.2 Beta 3 available now originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 21:05:00 EST. Please see our terms for use of feeds.
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iPhone - Apple - Handhelds - Smartphones - Software development kitПереслать - College offers freshmen a choice: iPad or MacBook
Filed under: Education, MacBook, iPad
A few colleges offer a laptop to incoming freshmen (paid for out of their tuition, of course), but Oregon's George Fox University is, so far as we know, the first college to give students the choice between a MacBook or an iPad. According to Macsimum News, George Fox University's chief information officer, Greg Smith, said, "The issue for us is the changing landscape of educational computing and the value dilution of a laptop for a traditional undergraduate." Smith says offering the iPad as an alternative to the MacBook is well-suited to students who already have a laptop of their own, or students who think the iPad will be a better fit for them than a full-sized MacBook.
Smith is aware that the iPad has potential issues associated with it, and he wonders if the iPad will be able to fully meet students' educational needs. According to Smith, "These are the kinds of questions we really won't know the answer to until we get started." The university hasn't supplied any information on which models of iPad they intend to offer to incoming students, but I'm willing to bet that the 3G-enabled models probably won't be offered.
It will be interesting to see how George Fox University's experiment plays out over the next year. Personally, something like an iPad would have been a fantastic tool for me during my undergrad studies, especially compared to the ancient, leaden brick of a PowerBook G3 I was toting all over campus. Whether students will choose to sacrifice the higher performance and flexibility of a MacBook over the ease of use and portability of the iPad is, as Smith says, something that remains to be seen.TUAWCollege offers freshmen a choice: iPad or MacBook originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 20:00:00 EST. Please see our terms for use of feeds.
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Education - George Fox University - Greg Smith - Colleges and Universities - Undergraduate educationПереслать - TaskPaper for iPhone, simplified to-do lists go mobile
Filed under: Productivity, iPhone
TaskPaper, from the developer of WriteRoom, has been around for a while, and we've been talking about it since version 1.0. After what seems like a long wait, TaskPaper for iPhone is out. The super-simple to-do list with surprisingly robust capabilities is now mobile, and syncs with the desktop version (through Simpletext.ws) for a complete task management solution.
The interesting aspect of TaskPaper is that it uses plain text files with minimal formatting to create and manage to-do lists. The file is easily read by other applications, and things such as tags and due dates are handled in a very human-readable format. The iPhone version offers the functionality of the desktop version, and the two work together quite well. Current users of TaskPaper on the desktop should note the format changes in TaskPaper files.
TaskPaper costs $29.99US for the desktop version. At $4.99US, the iPhone version makes a great counterpart and a very useful addition to your productivity toolset.
TUAWTaskPaper for iPhone, simplified to-do lists go mobile originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 19:00:00 EST. Please see our terms for use of feeds.
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iPhone - Handhelds - Smartphones - Apple - TUAWПереслать - Freeware find: Smith Micro Photo A.K.A. bulk file renamer
Filed under: Software, Freeware
While I'm saving my pennies for a new 27" i7 iMac, I'm finding that "free is good." Software development house Smith Micro made my day this morning when I received an email telling me about their free Photo A.K.A. application for Mac (site registration required).
The app is a single-tasker -- it is a bulk file renamer, much like Dare to be Creative's Renamer (US$29). Like its more expensive competitor, you can rename any batch of files, not just photos. While I don't think that the user interface for Photo A.K.A. is as well-designed as Renamer, the former application does have several features that can't be found in the latter.
For example, Photo A.K.A. can rename files, stuff them into an archive file, and then email the information to someone. There's also a handy built-in function to directly upload your renamed photos to Flickr or Picasa.
But wait, there's more! Photo A.K.A. can also burn your renamed files to a CD or DVD, or create a disk image file containing the files. It can also do batch resizing of photo files, display the renamed images as a slide show, and even batch print the files. Finally, there's a sandbox mode for trying your renaming scheme without actually renaming the files.
While Photo A.K.A. might not fulfill all of your file renaming requirements, it is free, and it has many features you may find useful.TUAWFreeware find: Smith Micro Photo A.K.A. bulk file renamer originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 18:00:00 EST. Please see our terms for use of feeds.
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Flickr - Picasa - Disk image - TUAW - Compact DiscПереслать - 5 tips for switchers
Filed under: Switchers, Tips and tricks
Every now and then I'll have an "I never knew about that" moment as I come across a setting or nuance in Mac OS X that I never realized existed. Take, for instance, character viewer, which allows you to display a variety of characters in your document. Whether you're a switcher or seasoned Mac veteran, here are five tips that could help improve your Mac experience.
"I hate that noise my Mac makes when changing the volume"
By default, changing the volume on a Mac will result an audible chirp. If birds could burp, this is the sound they would make. While tolerable with your Mac's built-in speakers as well as external speakers, the noise can be a bit startling when you have your headphones on. To disable, navigate to the "Sound" portion in System Preferences and uncheck "Play feedback when volume is changed." Now that's a sound decision.
"Why are the scroll arrows next to each other?"
Whether it's a Finder or Safari window, Mac OS X places scroll arrows next to each other by default -- in contrast to their top and bottom placement in Windows. If you find that your scroll arrows need some space from each other, head on over to System Preferences and click on "Appearance." Within the "Place scroll arrows" section, select "At top and bottom."
"Give me my translucent menu bar!"
When Mac OS X 10.5 Leopard first shipped, many cried foul at its menu bar: it was translucent. And whether you liked it or not, you couldn't do anything about it. It wasn't until the 10.5.2 update, a full three months after Leopard was released, that users could disable it. To toggle translucency in the menu bar, head on over to System Preferences and select "Desktop & Screen Saver," where you'll find the "Translucent menu bar" option at the bottom.
"I wish I could rearrange items in the menu bar"
After making your menu translucent (or not), you may want to tinker with the menu bar some more. Much like how you can rearrange icons in your dock, you can also arrange the icons in your menu bar. To do this, hold down the command key and then click on an icon to move it around. Similar to moving an icon out of your dock, moving an item out of your menu bar results in a cloud poof.
"I prefer right-clicking with two fingers"
The coming of the unibody MacBook and MacBook Pro brought a more conventional way of right-clicking: the bottom right corner (or left, if you're left-handed) serves as a right-click. However, my fingers have grown accustomed to right-clicking using two fingers; I find myself constantly doing this on PC-based notebooks, obviously with no luck.The only way to right-click on non-unibody MacBooks and MacBook Pros (and on late model PowerBook G4's) was to use two fingers. To enable two finger right-clicking on the unibody MacBook Pro, select Secondary Click under the Two Fingers option in Trackpad preferences. On non-unibody models, select "For secondary clicks, place two fingers on the trackpad then click the button." And if you have an older model PowerBook or an iBook, some have found success with iScroll2.
TUAW5 tips for switchers originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 17:00:00 EST. Please see our terms for use of feeds.
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Apple - Mac OS X - MacBook Pro - Mac OS X Leopard - PowerBook G4Переслать - Apple earns 5.5 percent total market share in France
Filed under: Apple Corporate, Retail, Apple Financial
Apple had a great holiday sales quarter in the US and now research firm Gartner is reporting similar good news from Europe. Specifically, Apple shipped 182,000 machines in the fourth quarter of 2009, giving it a 5.5 percent total market share in France. It should be noted that Apple didn't reach the top five in any other European country.
Overall PC sales declined throughout Europe in 2009, while Mac sales in the U.K. increased from 3.8 percent in 3Q 2008 to 5 percent in 3Q 2009. Gartner attributed the increase partly to the "halo effect." That's the common term for increased sales of Macs from PC owners who have purchased iPods or iPhones and find that they love the design and ease of use of the Apple devices.
The only manufacturer to out-perform Apple's growth in Europe during 2009 was Acer, which saw 35.5 percent growth.
Currently there are two Apple retail stores in France: Apple Store Odysseum in Montpellier and Apple Store Carrousel du Louvre in Paris.
TUAWApple earns 5.5 percent total market share in France originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 16:00:00 EST. Please see our terms for use of feeds.
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Apple - Paris - Apple Corporate - Unofficial Apple Weblog - Apple Store CarrouselПереслать - TUAW Interview: Freeverse CEO Ian Lynch Smith on the Ngmoco purchase
Filed under: iPhone
We were all pretty gobsmacked last night with the news that iPhone gaming developer Ngmoco had purchased longtime Mac game developer Freeverse, so we went hunting for answers. Fortunately, Freeverse CEO and founder Ian Lynch Smith was nice enough to sit down and take our questions this morning, and he provided a little more background and insight on the deal.
The first thing we wanted to do was what would happen to Freeverse's extensive Mac catalog, and we were told conclusively that "it's not going anywhere at all." While Freeverse will still "sell and maintain" their Mac titles, Smith did tell us that they've "been pretty much exclusively focused on the iPhone for the last 18 months anyway," so while they have a legacy in the Mac, the company believes that OS X is "on a collision course with the iPad," and that the main opportunities and user bases for Mac software are now using the iPhone and, soon, Apple's tablet. "It's very hard," we were told, "to get the volume that the iTunes App Store has" for purely Mac software.
The other big question we had was what Freeverse thinks of Ngmoco's insistent support on the "freemium" model (where games are free-to-play, with extra content or add-ons to purchase later), something that has a lot of customers up in arms. Hit the "read more" link below to see what he said both about that and what he thinks about the iPad and the future of computing.
Perhaps not surprisingly, Smith and his company is behind the Ngmoco model one hundred percent. "Obviously," he told us, "we didn't and wouldn't have gotten into this just for the sale. We didn't need to do this. We're profitable." But in the same breath he admitted that the traditional paid model (which Freeverse has used for all of its games right now) just isn't growing the company. "If Apple had a minimum price of 25 cents, the stuff on Top Paid Apps would be 25 cents right now. ... We wouldn't be having this conversation if iPhone apps were $20, but iPhone apps are basically free on the paid side."
Which means that Freeverse is more than happy, with Ngmoco's support, to go with a "freemium" model: "Flick Fishing has over 1.7 million paid users," but when you go to look at the audience for free games, "we're talking 17 to 35 million people." Smith says that just doesn't compare to the paid side or anything else. "On the Mac, we'd sell 10 or 20 thousand units and it was one of the best sellers of all time." And so that gigantic free app audience is what the company needs to go after, and Ngmoco is a company that will help them do exactly that.
Not to mention, says Smith, that the freemium model is a better way to make money, despite what customers think about it. "On the free model," he told us, "you can monetize even people who don't buy anything ever." Smith says that there are lots and lots of iPhone users who have nothing but free apps installed on their iPhones, who play hours and hours of games but have never paid a cent to the App Store. "Everyone's cheap, I'm cheap," he admits. But with this model, "there's ways to generate revenue from the 90% of customers who never pay a dime but still want to play your game."
We asked him what Freeverse titles would be going to the new model, and he said all of that would be determined going forward. He assured us that most of their popular iPhone titles would remain in their current form for the foreseeable future -- "Flick Fishing will stay on the paid side" -- but he admitted that some of their lower-selling titles might benefit from a change: "There are some titles that only sell through the visibility that free brings them at some point."
We asked him about the iPad, and even he admitted he was about as "bullish" as a developer can get. "The iPhone OS is, for most users, better than the desktop metaphor. The iPad is the start of something big." He says that Freeverse was one of the first companies on the scene with the iPhone, and they plan to do the same on the iPad. "We're always pushing that envelope."
Finally, he wants to thank all of Freeverse's customers for their support in the past, and promises that the company is still committed to the platform as they have always been. Ngmoco is a good fit for them, he says, because they understand how to fit a good game on the App Store ("we could tell they got it"), and Freeverse plans to take advantage of their experience and resources. "I'm looking forward to using their lawyers and acccountants," Smith joked. "But," he says, "Freeverse will stay with its own office and people in the middle of Brooklyn. Ngmoco didn't buy it to mess it up." And he specifically wanted to thank all the Apple and Mac fans over the years for their support.
Sounds good -- while the news of the purchase last night made us wonder what Freeverse thought of the "freemium" model, it turns out that model is the main reason, more or less, the purchase was made. Smith admits he's "sold" on it -- we'll have to see if a partnership with Ngmoco can bring one of the more storied Mac game developer the growth they've been looking for.TUAWTUAW Interview: Freeverse CEO Ian Lynch Smith on the Ngmoco purchase originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 15:30:00 EST. Please see our terms for use of feeds.
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iPhone - Ngmoco - Ian Lynch Smith - Freeverse - App StoreПереслать - Report: Initial iPad demand greater than iPhone's
Filed under: Apple Corporate, Retail, iPad
It's hard to forget the near mania that preceded the iPhone's US launch. New Yorkers began lining up to buy one four days in advance. David Pogue wrote a song about it. Things got out of hand. Now, according to RBC Capital Markets' Mike Abramsky, iPad demand is even higher.
RBC recently conducted a survey of 3,200 people and found that 13% are likely to buy the US$499 iPad. Initial interest in the iPhone was at 9% prior to launch in 2007. Perceived value for the cost is probably the deciding factor. Remember, the original iPhone was also $499. The iPad has obvious differences like size, resolution, a huge existing library of 3rd party apps and 16GB of memory (the $499 iPhone had only 4GB of storage). The iPad is also contract-free, something the iPhone can't (officially) do in the US.
What's most interesting is the number of people who said that the iPad is affecting other purchasing decisions. A full 25 percent of respondents said that they are delaying other Apple purchases as a result. Nine percent have put off buying a MacBook, and 10 percent have put off an iPhone. On a personal note, my parents just put off buying a MacBook until they get some hands-on time with an iPad at their local Apple Store.
iPad pre-orders could begin as early as this week, but Apple doesn't release those numbers. However, this report and the fact that some Norweigan retailers had to halt pre-orders because of the overwhelming demand bodes well for initial iPad sales.TUAWReport: Initial iPad demand greater than iPhone's originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 15:00:00 EST. Please see our terms for use of feeds.
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iPhone - Apple - David Pogue - iPhone: The Missing Manual: Covers the iPhone 3G - RBC Capital MarketsПереслать - Apple OS and the new A4 chip could be headed to new gadgets
Filed under: Apple Corporate, Hardware, OS, Developer, iPad
Apple appears to have plans for the iPhone OS beyond the iPhone, and iPad. A report in Computerworld notes a new Apple job posting for an Engineering Manager that can bring the iPhone OS to new platforms.
The Core Platform team within Apple's Core OS organization is looking for a talented and inspired manager to lead a team focused on bring-up of iPhone OS on new platforms. The team is responsible for low level platform architecture, firmware, core drivers and bring-up of new hardware platforms. The team consists of talented engineers with experience in hardware, firmware, IOKit drivers, security and platform architecture.
What could those new products be? Maybe a thinner, friskier Apple TV. Maybe smaller and lighter versions of laptops that get into netbook territory. And it is a pretty good bet that the next iPhone will be using the Apple designed A4 chip that is at the heart of the iPad. Apple could also be thinking about creating products or technologies for other products that are not Apple branded. The sky is the limit here.
With a considerable investment in the new A4 chip, it would be foolish of Apple to not be looking for other opportunities. Let your minds run wild.
TUAWApple OS and the new A4 chip could be headed to new gadgets originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 14:00:00 EST. Please see our terms for use of feeds.
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iPhone - Apple - iPhoneOS - Unofficial Apple Weblog - Operating systemПереслать - iPhone chalkboard lets kids be adults and adults act like kids
Filed under: Humor, Odds and ends, iPhone
There's a huge world of creative, crafty people on Etsy.com, and we're always hearing about new Mac or iPhone-related products that have been developed.
The latest, by Etsy shop owner and artist "PlayingGrownUp," is the cool iPhone Chalkboard (US$25.00 plus shipping), The chalkboard is hand cut and painted to look just like the iPhones that Mom and Dad use. It has a wonderful funky folk-art feel to it, which is exactly why I want one in my office.
Judging from some of the pictures accompanying the iPhone Chalkboard, you can use either regular chalk or Chalk Ink markers to draw on the surface. The artist notes that she will customize orders, so if you'd like an iPhone Chalkboard showing one bar of AT&T 3G service or your favorite grouping of home apps, you might be able to have one made. There's no word from PlayingGrownUp on whether or not an iPad Chalkboard will be forthcoming after the end of March.
[via iPhone Savior]TUAWiPhone chalkboard lets kids be adults and adults act like kids originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 13:00:00 EST. Please see our terms for use of feeds.
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IPhone - Apple - Macintosh - Smartphones - HandheldsПереслать - Mystery key on iPad keyboard = Dashboard?
Filed under: Accessories, Rumors, iPad
One of the accessories that will be available for the iPad at its launch is a dock with a full-sized keyboard. On the top row of the keyboard, where the Escape, F1 - F12, and Eject keys are on a standard Mac keyboard, are 14 keys geared toward the iPad's interface. In place of Escape there's a dedicated Home key, then a Search key, keys for increasing and decreasing screen brightness, a key to activate the photo portrait screensaver-like function, a key to invoke the iPad's on-screen keyboard, a blank key, three keys for controlling media playback, and -- hey, wait a minute. A blank key?
MacRumors forum member macduke noticed this completely blank and apparently functionless key, and 9to5Mac picked up on his speculation concerning the mystery. 9to5Mac noted that it's "...silly, even for Apple" to have a key on the keyboard that does nothing and goes nowhere, and they theorize it could have something to do with a Dashboard-like interface on the iPad. Notably, Apple-built applications like Stocks, Weather, Voice Memos, Clock, and Calculator were all absent from the iPads people played around with following its unveiling, which has led to a lot of speculation that such simple, small apps could be bundled into a Dashboard layer on the iPad. If that's so, this mystery key could easily have a Dashboard icon on it when it finally does ship.
It's worth mentioning that the F5 and F6 keys on Apple's aluminum keyboards also currently have no dedicated functions -- those keys are used on the MacBook line to increase and decrease key backlighting -- but the iPad keyboard dock is also missing a function key, making it unlikely that the top row of keys will be usable for anything other than the functions indicated by their on-key icons. Although it's conceivable Apple left this key blank in order to allow users to define their own shortcut for the key, it seems far more likely that Apple is working on some special functionality for that key which it wasn't ready to show off in January. Given the absence of several of Apple's own apps from the iPad, Dashboard seems like a very good fit.
[Via 9to5Mac]TUAWMystery key on iPad keyboard = Dashboard? originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 12:00:00 EST. Please see our terms for use of feeds.
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Apple - Unofficial Apple Weblog - Function key - MacBook - TUAWПереслать - Phil Schiller responds to sex app purge
Filed under: Apple Corporate, iPhone, App Store, iPod touch
Late last week, Apple removed some 5,000 apps from the App Store for what it called "objectionable content." The story broke when Jon Atherton of Chillifresh, developer of the app Wobble iBoobs, sent an email to Techcrunch detailing his app's removal. Since then, Jon posted what is allegedly Apple's definition of "objectionable content"* to his site, which includes:- No images of women in bikinis
- No images of men in bikinis
- No skin
- No silhouettes that indicate that Wobble can be used for wobbling boobs
- No sexual connotations or innuendo: boobs, babes, booty, sex - all banned
- Nothing that can be sexually arousing
- No apps will be approved that in any way imply sexual content
"It came to the point where we were getting customer complaints from women who found the content getting too degrading and objectionable, as well as parents who were upset with what their kids were able to see," Mr. Schiller said.
When asked why the SI and Playboy apps are still available, Mr. Schiller replied, "The difference is this is a well-known company with previously published material available broadly in a well-accepted format."
Now that Apple has put its foot down, they've got stick with it. In the meantime, developers who have been making decent money off of consenting adults who enjoy their apps cry foul. At the same time, developers like Wally Chang, founder of Donoma Games, welcome the change. "There just seems to be too many of these really simple applications that do nothing but show pictures of girls in bikinis or in suggestive, adult poses," he said. Some parents would agree.
Some have suggested that Apple could create a "red light district" area of the App Store that's disabled by default, while others suggest that parents simply monitor what their kids are downloading.
*This list has not been confirmed by Apple.TUAWPhil Schiller responds to sex app purge originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 11:00:00 EST. Please see our terms for use of feeds.
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AppStore - iPhone - Apple - Sports Illustrated - New York TimesПереслать - Macworld 2010: We discuss iBird Pro with Mitch Waite
Filed under: Macworld, Interviews, iPhone, App Store
We had the opportunity to interview Mitch Waite, the developer of iBird Explorer Pro (US$29.99). This is an iPhone/iPod touch App running under OS 3.0 or better. According to Mitch, it is fourteen field guide books rolled into one App.
Apple liked the App so much that it was included it in an iPhone TV commercial. Macworld liked the app too and it was awarded the best reference App of 2009.
This is one big App, since it contains over 900 beautifully rendered pictures of birds, that Mitch will tell you all about in the video. It weighs in at 391MB, which may be a concern for those of you running out of storage. It's self-contained, needing no Wi-Fi or cellular connection. This was a wise design choice, since out in the wild, Cell signals can be a hard commodity to come by.
We apologize for the poor audio syncing of the video, but Mitch's story is quite fascinating.
Click on the 'Read More' link to view the video interview and demonstration of iBird Explorer Pro.TUAWMacworld 2010: We discuss iBird Pro with Mitch Waite originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 10:00:00 EST. Please see our terms for use of feeds.
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iPhone - AppStore - Apple - Macworld - TUAWПереслать - Hints of video chat for iPhones and iPads
Filed under: Rumors, iPhone, SDK, iPad
UPDATE: Engadget confirms video support, file downloads and local storage, plus more text tools (user entries in Dictionary, for example), location-aware ads in Maps, the ability to draw to external displays and prototype support for a "handwriting keyboard." Neat!
9to5Mac reports that it has found both icons and code in the iPhone 3.2 SDK that could be indicative of video chat functionality coming to future iPads and/or iPhones. Specifically, there are icons labelled "AcceptVideo" and "DeclineOrEndVideo" complete with camera icons reminiscent of those already used by iChat, as well as a text string in the TelephonyUI which reads:"setButton2:_updateButtonSettings:_buttonWidthinitForVideoChatWithFrame"
-- both of which are indicative of at least the embryonic beginnings of coding for video chat.
This isn't the first hint we've heard of video conferencing coming to some future iDevice. Apple-issued replacement parts for the iPad's frame contain a slot identical to the one used for iSight cameras on the MacBook, and another repair company has recently issued pics of what it claims is the next-gen iPhone's front face, complete with a mysterious hole that could be used for a front-facing camera. Many have cited the lack of any kind of camera and therefore the impossibility of video conferencing as one of their biggest disappointments concerning the iPad. General consensus among analysts is that even if Apple doesn't include a camera in the first-gen iPad, it almost certainly will next year; 9to5Mac's unearthing of video chat code in the iPhone 3.2 SDK is only the latest bit of evidence in support of that theory.
[Via MacDailyNews]TUAWHints of video chat for iPhones and iPads originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 09:00:00 EST. Please see our terms for use of feeds.
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iPhone - Apple - 9 to 5 Mac - MacBook - Software development kitПереслать - Found Footage: Photoshop v1.0 recreated on iPhone
Filed under: Multimedia, iPhone, Graphic Design
To celebrate the 20th anniversary of Photoshop, Adobe recently recreated Photoshop 1.0 -- on the iPhone. Porting the venerable application over to the iPhone reportedly took Adobe a mere two weeks of development. The application is not available on the iTunes Store; Adobe only created the app as a promo for their 20th anniversary Photoshop celebration. The app is really only valuable as a bit of nostalgia anyway, as Adobe's free iPhone app, Photoshop.com Mobile, has far more features than the Photoshop 1.0 app demoed above, which only seems to perform global level and RGB channel adjustments.
Even though the app isn't available to the public and is of limited utility compared to more modern offerings, it was still pretty cool to see UI elements from Classic Mac OS running on the iPhone. Using the Mac startup chime when Photoshop 1.0 launches on the iPhone was a particularly inspired touch, even if they did use the modern chime rather than any of the three 1990-era chimes. Now, if someone ever ports HyperCard over to the iPhone, I think my geek-meter might go right into overload.TUAWFound Footage: Photoshop v1.0 recreated on iPhone originally appeared on The Unofficial Apple Weblog (TUAW) on Tue, 23 Feb 2010 08:00:00 EST. Please see our terms for use of feeds.
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iPhone - Apple - Adobe Systems - photoshop.com - iTunesПереслать
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